Files
panopainter/engine/pch.h
Omar Mohamed Ali Mudhir 13d8e6e563 base setup for osx in place
2017-01-14 18:30:19 +00:00

18 lines
320 B
C++

#ifndef pch_h
#define pch_h
#include <OpenGL/gl.h>
#include <OpenGL/gl3.h>
#include <iostream>
#define GLM_FORCE_RADIANS
#define GLM_SWIZZLE
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/rotate_vector.hpp>
#include <glm/gtx/euler_angles.hpp>
#endif