Files
panopainter/src/assets/image_pixels.h

27 lines
547 B
C++

#pragma once
#include "foundation/result.h"
#include <cstddef>
#include <cstdint>
#include <span>
#include <vector>
namespace pp::assets {
struct Rgba8Image {
std::uint32_t width = 0;
std::uint32_t height = 0;
std::vector<std::uint8_t> pixels;
};
[[nodiscard]] pp::foundation::Result<Rgba8Image> decode_png_rgba8(
std::span<const std::byte> bytes);
[[nodiscard]] pp::foundation::Result<std::vector<std::byte>> encode_png_rgba8(
std::uint32_t width,
std::uint32_t height,
std::span<const std::uint8_t> pixels);
}