Files
panopainter/engine/node_dialog_picker.cpp
2017-12-05 22:25:38 +00:00

94 lines
2.6 KiB
C++

#include "pch.h"
#include "log.h"
#include "util.h"
#include "canvas.h"
#include "node_dialog_picker.h"
Node* NodeColorPicker::clone_instantiate() const
{
return new NodeColorPicker;
}
void NodeColorPicker::clone_finalize(Node* dest) const
{
auto n = static_cast<NodeColorPicker*>(dest);
n->init_controls();
}
void NodeColorPicker::init()
{
auto n = (NodeColorPicker*)init_template("color-picker");
n->clone_copy(this);
init_controls();
}
void NodeColorPicker::draw()
{
NodeBorder::draw();
// glm::vec3 rgb = glm::vec3(ui::Canvas::I->m_current_brush.m_tip_color);
// glm::vec3 hsv = convert_rgb2hsv(rgb);
// m_slider_h->m_value.x = hsv.x;
// m_slider_s->m_value.x = hsv.y;
// m_slider_v->m_value.x = hsv.z;
// m_slider_r->m_value.x = rgb.x;
// m_slider_g->m_value.x = rgb.y;
// m_slider_b->m_value.x = rgb.z;
// m_wheel->m_hsv = hsv;
}
void NodeColorPicker::handle_value_changed()
{
}
void NodeColorPicker::init_controls()
{
m_slider_h = find<NodeSliderH>("hsv-h");
m_slider_s = find<NodeSliderH>("hsv-s");
m_slider_v = find<NodeSliderH>("hsv-v");
m_slider_r = find<NodeSliderH>("rgb-r");
m_slider_g = find<NodeSliderH>("rgb-g");
m_slider_b = find<NodeSliderH>("rgb-b");
m_wheel = find<NodeColorWheel>("wheel");
m_color_cur = find<NodeBorder>("color-cur");
m_color_old = find<NodeBorder>("color-old");
m_color_old1 = find<NodeBorder>("color-old1");
m_color_old2 = find<NodeBorder>("color-old2");
m_button_select = find<NodeButton>("btn-select");
m_button_select->on_click = [this](Node*)
{
m_color_old2->m_color = m_color_old1->m_color;
m_color_old1->m_color = m_color_old->m_color;
m_color_old->m_color = m_color_cur->m_color;
};
m_wheel->on_value_changed = [this](Node*, glm::vec3 hsv)
{
m_slider_h->m_value.x = hsv.x;
m_slider_s->m_value.x = hsv.y;
m_slider_v->m_value.x = hsv.z;
glm::vec3 rgb = convert_hsv2rgb(hsv);
m_slider_r->m_value.x = rgb.x;
m_slider_g->m_value.x = rgb.y;
m_slider_b->m_value.x = rgb.z;
m_color_cur->m_color = {rgb,1};
};
auto hsv_setter = [this](Node* target, float v)
{
m_wheel->m_hsv = get_hsv();
glm::vec3 rgb = convert_hsv2rgb(get_hsv());
m_color_cur->m_color = {rgb,1};
};
m_slider_h->on_value_changed = hsv_setter;
m_slider_s->on_value_changed = hsv_setter;
m_slider_v->on_value_changed = hsv_setter;
}
glm::vec3 NodeColorPicker::get_hsv() const
{
float h = m_slider_h->get_value();
float s = m_slider_s->get_value();
float v = m_slider_v->get_value();
return glm::vec3(h, s, v);
}