428 lines
14 KiB
C++
428 lines
14 KiB
C++
#include "pch.h"
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#include "node_panel_animation.h"
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#include "app_core/document_animation.h"
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#include "legacy_document_animation_services.h"
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#include "legacy_ui_gl_dispatch.h"
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#include "node_button.h"
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#include "node_button_custom.h"
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#include "canvas.h"
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Node* NodePanelAnimation::clone_instantiate() const
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{
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return new this_class;
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}
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void NodePanelAnimation::clone_finalize(Node* dest) const
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{
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parent::clone_finalize(dest);
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auto n = static_cast<this_class*>(dest);
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n->init_controls();
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}
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void NodePanelAnimation::init()
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{
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parent::init();
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init_template_file("data/dialogs/panel-animation.xml", "tpl-panel-animation");
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init_controls();
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}
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void NodePanelAnimation::execute_animation_plan(const pp::app::DocumentAnimationOperationPlan& plan, Layer* layer)
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{
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const auto status = pp::panopainter::execute_legacy_document_animation_plan(*this, plan, layer);
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if (!status.ok())
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LOG("Animation panel action failed: %s", status.message);
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}
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pp::app::DocumentAnimationPanelState NodePanelAnimation::animation_panel_state() const
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{
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return pp::app::DocumentAnimationPanelState {
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.total_duration = m_timeline ? m_timeline->m_frames_count : 0,
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.current_frame = m_timeline ? m_timeline->m_frame : 0,
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.playback_active = btn_play->is_active(),
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};
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}
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void NodePanelAnimation::init_controls()
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{
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m_layers_container = find<NodeScroll>("layers");
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m_frames_container = find<NodeScroll>("frames");
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m_timeline = find<NodeAnimationTimeline>("timeline");
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btn_add = find<NodeButtonCustom>("btn-add");
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btn_remove = find<NodeButtonCustom>("btn-remove");
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btn_up = find<NodeButtonCustom>("btn-up");
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btn_down = find<NodeButtonCustom>("btn-down");
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btn_left = find<NodeButtonCustom>("btn-left");
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btn_right = find<NodeButtonCustom>("btn-right");
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btn_duplicate = find<NodeButtonCustom>("btn-duplicate");
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btn_next = find<NodeButtonCustom>("btn-next");
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btn_prev = find<NodeButtonCustom>("btn-prev");
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btn_play = find<NodeButtonCustom>("btn-play");
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m_fps = find<NodeComboBox>("fps");
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m_onion = find<NodeComboBox>("onion");
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m_frame_label = find<NodeText>("frame-index");
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btn_add->on_click = [this](Node*) {
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const auto plan = pp::app::plan_animation_add_frame(
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Canvas::I->layer().frames_count(),
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Canvas::I->m_anim_frame);
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if (!plan)
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return;
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execute_animation_plan(plan.value());
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};
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btn_duplicate->on_click = [this](Node*) {
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_duplicate_frame(
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layer->frames_count(),
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m_selected_frame_index);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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btn_remove->on_click = [this](Node*) {
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_remove_frame(
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layer->frames_count(),
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m_selected_frame_index);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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btn_up->on_click = [this](Node*) {
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_adjust_duration(
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layer->frames_count(),
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m_selected_frame_index,
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layer->frame_duration(m_selected_frame_index),
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1);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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btn_down->on_click = [this](Node*) {
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_adjust_duration(
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layer->frames_count(),
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m_selected_frame_index,
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layer->frame_duration(m_selected_frame_index),
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-1);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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btn_left->on_click = [this](Node*) {
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if (!m_selected_frame)
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return;
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_move_frame(
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layer->frames_count(),
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m_selected_frame_index,
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-1);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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btn_right->on_click = [this](Node*) {
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if (!m_selected_frame)
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return;
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if (auto layer = Canvas::I->layer_with_id(m_selected_frame_layer_id))
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{
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const auto plan = pp::app::plan_animation_move_frame(
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layer->frames_count(),
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m_selected_frame_index,
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1);
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if (!plan)
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return;
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execute_animation_plan(plan.value(), layer.get());
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}
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};
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m_onion->on_select = [this] (Node* target, int index) {
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const auto plan = pp::app::plan_animation_onion_size(m_onion->get_int());
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if (!plan)
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return;
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execute_animation_plan(plan.value());
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};
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m_timeline->on_frame_changed = [this] (NodeAnimationTimeline* target, int frame) {
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const auto plan = pp::app::plan_animation_panel_action(
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pp::app::DocumentAnimationPanelAction::goto_frame,
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animation_panel_state(),
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frame);
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if (!plan)
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return;
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LOG("goto frame %d", plan.value().target_frame);
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execute_animation_plan(plan.value());
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};
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btn_next->on_click = [this] (Node* target) {
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const auto plan = pp::app::plan_animation_panel_action(
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pp::app::DocumentAnimationPanelAction::next_frame,
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animation_panel_state());
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if (!plan)
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return;
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execute_animation_plan(plan.value());
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};
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btn_prev->on_click = [this](Node* target) {
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const auto plan = pp::app::plan_animation_panel_action(
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pp::app::DocumentAnimationPanelAction::previous_frame,
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animation_panel_state());
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if (!plan)
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return;
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execute_animation_plan(plan.value());
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};
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btn_play->on_click = [this] (Node*) {
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const auto plan = pp::app::plan_animation_panel_action(
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pp::app::DocumentAnimationPanelAction::toggle_playback,
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animation_panel_state());
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if (plan)
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execute_animation_plan(plan.value());
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};
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}
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void NodePanelAnimation::load_layers()
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{
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if (!added_to_root())
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return;
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m_layers_container->remove_all_children();
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m_frames_container->remove_all_children();
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if (!Canvas::I)
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return;
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auto& layers = Canvas::I->m_layers;
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m_selected_frame = nullptr;
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std::vector<pp::app::DocumentAnimationLayerInput> layer_inputs;
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layer_inputs.reserve(layers.size());
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for (int i = 0; i < layers.size(); i++)
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{
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pp::app::DocumentAnimationLayerInput input;
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input.layer_index = i;
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input.layer_id = layers[i]->id;
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input.name = layers[i]->m_name;
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input.visible = layers[i]->m_visible;
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input.frame_durations.reserve(layers[i]->frames_count());
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for (int fi = 0; fi < layers[i]->frames_count(); fi++)
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input.frame_durations.push_back(layers[i]->frame_duration(fi));
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layer_inputs.push_back(std::move(input));
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}
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const auto view_result = pp::app::plan_animation_panel_view(
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layer_inputs,
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Canvas::I->anim_duration(),
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Canvas::I->m_current_layer_idx,
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Canvas::I->m_anim_frame,
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m_selected_frame_layer_id,
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m_selected_frame_index,
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m_onion->get_int());
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if (!view_result)
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{
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LOG("Animation panel view failed: %s", view_result.status().message);
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return;
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}
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const auto& view = view_result.value();
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for (const auto& layer_view : view.layers)
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{
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auto l = m_layers_container->add_child<NodeAnimationLayer>();
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l->set_text(layer_view.name);
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l->set_selected(layer_view.current);
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l->set_chekcbox(layer_view.visible);
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auto film = m_frames_container->add_child_ref<NodeAnimationFilm>();
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const int frame_count = static_cast<int>(layer_view.frames.size());
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for (const auto& frame_view : layer_view.frames)
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{
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auto b = film->add_frame(frame_view.duration);
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if (frame_view.selected)
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{
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b->set_active(true);
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m_selected_frame = b.get();
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}
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b->on_click = [this,
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frame_index = frame_view.frame_index,
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frame_count,
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layer_id = layer_view.layer_id,
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layer_index = layer_view.layer_index] (Node* target) {
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auto frame = static_cast<NodeAnimationFrame*>(target);
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if (m_selected_frame)
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m_selected_frame->set_active(false);
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frame->set_active(true);
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m_selected_frame = frame;
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const auto plan = pp::app::plan_animation_select_frame(
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frame_count,
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layer_index,
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layer_id,
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frame_index);
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if (plan && Canvas::I && layer_index >= 0 && layer_index < static_cast<int>(Canvas::I->m_layers.size()))
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execute_animation_plan(plan.value(), Canvas::I->m_layers[layer_index].get());
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};
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}
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}
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m_timeline->m_frame = view.current_frame;
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m_timeline->m_frames_count = view.total_duration;
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m_timeline->m_onion_size = view.onion_size;
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update_frames();
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}
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void NodePanelAnimation::update_frames()
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{
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if (!m_timeline || !m_frame_label)
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return;
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int total_frames = m_timeline ? m_timeline->m_frames_count : 1;
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int digits = (int)floor(glm::log(total_frames));
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m_frame_label->set_text_format("%0*d/%d", digits, m_timeline->m_frame + 1, total_frames);
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}
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void NodePanelAnimation::on_tick(float dt)
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{
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parent::on_tick(dt);
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if (btn_play->is_active())
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{
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m_playback_timer += dt;
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if (m_playback_timer > (1.f / m_fps->get_float()))
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{
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m_playback_timer = 0;
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const auto plan = pp::app::plan_animation_panel_action(
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pp::app::DocumentAnimationPanelAction::playback_step,
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animation_panel_state());
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if (plan)
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execute_animation_plan(plan.value());
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}
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}
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}
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void NodePanelAnimation::added(Node* parent)
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{
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parent::added(parent);
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load_layers();
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}
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//////////////////////////////////////////////////////////////////////////
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Node* NodeAnimationLayer::clone_instantiate() const
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{
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return new this_class;
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}
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void NodeAnimationLayer::clone_finalize(Node* dest) const
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{
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parent::clone_finalize(dest);
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auto n = static_cast<this_class*>(dest);
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n->init_controls();
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}
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void NodeAnimationLayer::init()
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{
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parent::init();
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init_template_file("data/dialogs/panel-animation.xml", "tpl-layer");
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init_controls();
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}
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void NodeAnimationLayer::init_controls()
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{
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m_label = find<NodeText>("label");
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m_visibility = find<NodeCheckBox>("cb");
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}
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void NodeAnimationLayer::draw()
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{
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auto c = m_selected ? m_color_selected : m_color_normal;
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m_thinkness = m_selected ? 1.f : 0.f;
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m_color = m_mouse_inside ? m_color_hover : c;
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parent::draw();
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}
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//////////////////////////////////////////////////////////////////////////
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void NodeAnimationTimeline::draw()
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{
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parent::draw();
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ShaderManager::use(kShader::Color);
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pp::legacy::ui_gl::set_blend_enabled(false, "NodeAnimationTimeline");
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float step = 35.f;
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glm::vec2 cur_pos = {
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m_pos.x + step * m_frame + step * 0.5f,
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m_pos.y + m_size.y * 0.5f
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};
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ShaderManager::u_vec4(kShaderUniform::Col, glm::vec4(glm::vec3(m_cursor_color) * 0.5f, 1.f));
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ShaderManager::u_mat4(kShaderUniform::MVP, m_proj
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* glm::translate(glm::vec3(cur_pos, 0))
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* glm::scale(glm::vec3(step * m_onion_size * 2.f, m_size.y * 0.5f, 1))
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);
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m_plane.draw_fill();
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ShaderManager::u_vec4(kShaderUniform::Col, m_cursor_color);
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ShaderManager::u_mat4(kShaderUniform::MVP, m_proj
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* glm::translate(glm::vec3(cur_pos, 0))
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* glm::scale(glm::vec3(step * 0.25f, m_size.y * 0.75f, 1))
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);
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m_plane.draw_fill();
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/*
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ShaderManager::u_mat4(kShaderUniform::MVP, m_proj
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* glm::translate(glm::vec3(cur_pos, 0))
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* glm::scale(glm::vec3(step * 0.15f, m_size.y * 0.5f, 1))
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* glm::translate(glm::vec3(0, .5, 0))
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);
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m_plane.draw_fill();
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*/
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}
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kEventResult NodeAnimationTimeline::handle_event(Event* e)
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{
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parent::handle_event(e);
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static int signaled_frame = -1;
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auto me = static_cast<MouseEvent*>(e);
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auto update = [&](){
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auto loc = me->m_pos - m_pos;
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const auto scrub = pp::app::plan_animation_timeline_scrub(m_frames_count, loc.x);
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if (!scrub)
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return;
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m_frame = scrub.value().target_frame;
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if (on_frame_changed && signaled_frame != m_frame)
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on_frame_changed(this, m_frame);
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signaled_frame = m_frame;
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};
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switch (e->m_type)
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{
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case kEventType::MouseDownL:
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mouse_capture();
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m_dragging = true;
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m_drag_start_frame = m_frame;
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update();
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break;
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case kEventType::MouseMove:
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if (m_dragging)
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update();
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break;
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case kEventType::MouseUpL:
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m_dragging = false;
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mouse_release();
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break;
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case kEventType::MouseCancel:
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m_dragging = false;
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m_frame = m_drag_start_frame;
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mouse_release();
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break;
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default:
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return kEventResult::Available;
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break;
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}
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return kEventResult::Consumed;
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}
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