implement Milestone 14: location interface with coarse/fine precision and rate limiting

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2026-01-18 16:07:32 +01:00
parent c2e8b8c212
commit 779f66b2bb
6 changed files with 1454 additions and 1 deletions

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@@ -650,8 +650,9 @@ TEST(AudioOutput, LimitsConcurrent);
---
## Milestone 14: Virtual Hardware - Location
## Milestone 14: Virtual Hardware - Location
**Status**: Complete
**Goal**: Location with privacy controls.
**Estimated Files**: 1 new file

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SANDBOX_MILESTONE_14.md Normal file
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# Milestone 14: Virtual Hardware - Location
**Status**: Complete
**Goal**: Location access with privacy controls and precision levels.
---
## Overview
This milestone implements secure location access for Lua apps:
- Two permission levels: coarse (city-level) and fine (GPS precision)
- Rate limiting to prevent tracking abuse
- Automatic precision reduction for coarse permission
- Watch mode for continuous updates
- Automatic cleanup on app stop
### Key Deliverables
1. **LocationInterface class** - Location access management
2. **LocationWatch class** - Continuous position monitoring
3. **Lua location API** - `location.getCurrentPosition()`, `location.watchPosition()`
4. **Precision enforcement** - Coarse vs fine accuracy
---
## File Structure
```
src/main/cpp/sandbox/
├── location_interface.h # NEW - Location API header
└── location_interface.cpp # NEW - Location implementation
```
---
## Implementation Details
### 1. LocationInterface Class
```cpp
// location_interface.h
#pragma once
#include <string>
#include <memory>
#include <functional>
#include <mutex>
#include <atomic>
#include <vector>
#include <unordered_map>
#include <chrono>
struct lua_State;
namespace mosis {
struct Position {
double latitude = 0.0;
double longitude = 0.0;
double accuracy = 0.0; // meters
double altitude = 0.0; // meters (optional)
double altitude_accuracy = 0.0; // meters (optional)
double heading = 0.0; // degrees (optional)
double speed = 0.0; // m/s (optional)
int64_t timestamp = 0; // milliseconds since epoch
};
struct LocationOptions {
bool enable_high_accuracy = false;
int timeout_ms = 30000; // max time to wait
int max_age_ms = 0; // accept cached position this old
};
enum class LocationError {
None,
PermissionDenied,
PositionUnavailable,
Timeout,
RateLimited,
AlreadyWatching
};
class LocationWatch {
public:
using PositionCallback = std::function<void(const Position&)>;
using ErrorCallback = std::function<void(LocationError, const std::string&)>;
LocationWatch(int id, const LocationOptions& options);
~LocationWatch();
int GetId() const { return m_id; }
bool IsActive() const { return m_active; }
void Start();
void Stop();
void SetOnPosition(PositionCallback cb) { m_on_position = std::move(cb); }
void SetOnError(ErrorCallback cb) { m_on_error = std::move(cb); }
// For mock mode - simulate position update
void SimulatePosition(const Position& pos);
void SimulateError(LocationError error, const std::string& message);
private:
int m_id;
LocationOptions m_options;
std::atomic<bool> m_active{false};
PositionCallback m_on_position;
ErrorCallback m_on_error;
mutable std::mutex m_mutex;
};
class LocationInterface {
public:
LocationInterface(const std::string& app_id);
~LocationInterface();
// Check if app has location permission
bool HasFinePermission() const { return m_has_fine_permission; }
bool HasCoarsePermission() const { return m_has_coarse_permission; }
void SetFinePermission(bool granted) { m_has_fine_permission = granted; }
void SetCoarsePermission(bool granted) { m_has_coarse_permission = granted; }
// Get current position (one-shot)
// Returns true if request started, false on error
bool GetCurrentPosition(
const LocationOptions& options,
std::function<void(const Position&)> success,
std::function<void(LocationError, const std::string&)> error,
std::string& out_error
);
// Watch position (continuous)
// Returns watch on success, nullptr on failure
std::shared_ptr<LocationWatch> WatchPosition(
const LocationOptions& options,
std::string& error
);
// Stop a specific watch
void ClearWatch(int watch_id);
// Stop all watches for this app
void ClearAllWatches();
// Get active watch count
size_t GetActiveWatchCount() const;
// Cleanup on app stop
void Shutdown();
// For testing
void SetMockMode(bool enabled) { m_mock_mode = enabled; }
bool IsMockMode() const { return m_mock_mode; }
// Mock mode: set the position to return
void SetMockPosition(const Position& pos) { m_mock_position = pos; }
// Get watch by ID
std::shared_ptr<LocationWatch> GetWatch(int id);
// For rate limiting
bool CheckRateLimit();
private:
std::string m_app_id;
std::unordered_map<int, std::shared_ptr<LocationWatch>> m_watches;
mutable std::mutex m_mutex;
bool m_mock_mode = true;
bool m_has_fine_permission = false;
bool m_has_coarse_permission = false;
Position m_mock_position;
int m_next_watch_id = 1;
std::chrono::steady_clock::time_point m_last_request_time;
static constexpr int MAX_WATCHES = 5;
static constexpr int RATE_LIMIT_MS = 1000; // 1 request per second
static constexpr double COARSE_ACCURACY_M = 1000.0; // 1km for coarse
// Apply precision reduction for coarse permission
Position ApplyPrecision(const Position& pos) const;
void CleanupStoppedWatches();
};
// Register location.* APIs as globals
void RegisterLocationAPI(lua_State* L, LocationInterface* location);
} // namespace mosis
```
### 2. Permission Levels
Two permission levels with different accuracy:
- `location.fine` - Full GPS precision (meters)
- `location.coarse` - City-level precision (~1km)
### 3. Precision Reduction for Coarse
When only coarse permission is granted:
- Latitude/longitude rounded to ~1km grid
- Accuracy reported as minimum 1000 meters
- Altitude, heading, speed not provided
```cpp
Position LocationInterface::ApplyPrecision(const Position& pos) const {
if (m_has_fine_permission) {
return pos; // Full precision
}
// Coarse: round to ~1km (0.01 degrees ≈ 1.1km)
Position coarse = pos;
coarse.latitude = std::round(pos.latitude * 100.0) / 100.0;
coarse.longitude = std::round(pos.longitude * 100.0) / 100.0;
coarse.accuracy = std::max(pos.accuracy, COARSE_ACCURACY_M);
coarse.altitude = 0.0;
coarse.altitude_accuracy = 0.0;
coarse.heading = 0.0;
coarse.speed = 0.0;
return coarse;
}
```
### 4. Rate Limiting
Maximum 1 location request per second per app:
- Prevents continuous tracking abuse
- Applies to both getCurrentPosition and watchPosition updates
### 5. Lua API
```lua
-- Get current position (one-shot)
location.getCurrentPosition(function(pos)
print("Lat:", pos.latitude)
print("Lon:", pos.longitude)
print("Accuracy:", pos.accuracy, "meters")
print("Timestamp:", pos.timestamp)
end, function(error, message)
print("Error:", error, message)
end, {
enableHighAccuracy = true, -- Request fine permission
timeout = 30000, -- Max wait time in ms
maxAge = 0 -- Don't accept cached position
})
-- Watch position (continuous updates)
local watch = location.watchPosition(function(pos)
print("Updated position:", pos.latitude, pos.longitude)
end, function(error, message)
print("Watch error:", error, message)
end, {
enableHighAccuracy = false -- Use coarse permission
})
-- Stop watching
watch:stop()
-- Or clear by ID
location.clearWatch(watch:getId())
-- Get active watch count
local count = location.getWatchCount()
```
### 6. Error Codes
```lua
-- Error values passed to error callback
"PERMISSION_DENIED" -- No location permission
"POSITION_UNAVAILABLE" -- Location not available
"TIMEOUT" -- Request timed out
"RATE_LIMITED" -- Too many requests
"ALREADY_WATCHING" -- Max watches reached
```
---
## Test Cases
### Test 1: Requires Permission
```cpp
bool Test_LocationRequiresPermission(std::string& error_msg) {
mosis::LocationInterface location("test.app");
// No permissions granted
mosis::LocationOptions options;
std::string err;
bool started = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(!started);
EXPECT_TRUE(err.find("permission") != std::string::npos);
return true;
}
```
### Test 2: Coarse Reduces Precision
```cpp
bool Test_LocationCoarseReducesPrecision(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true); // Only coarse, not fine
// Set mock position with high precision
mosis::Position precise;
precise.latitude = 37.7749295;
precise.longitude = -122.4194155;
precise.accuracy = 5.0;
precise.altitude = 100.0;
location.SetMockPosition(precise);
bool got_position = false;
mosis::Position received;
mosis::LocationOptions options;
std::string err;
location.GetCurrentPosition(
options,
[&](const mosis::Position& pos) {
got_position = true;
received = pos;
},
[](mosis::LocationError, const std::string&) {},
err
);
// Trigger mock callback
// In mock mode, position is returned immediately
EXPECT_TRUE(got_position);
// Should be rounded to ~0.01 degrees
EXPECT_TRUE(std::abs(received.latitude - 37.77) < 0.001);
EXPECT_TRUE(std::abs(received.longitude - (-122.42)) < 0.001);
// Accuracy should be at least 1000m
EXPECT_TRUE(received.accuracy >= 1000.0);
// Fine details should be zeroed
EXPECT_TRUE(received.altitude == 0.0);
return true;
}
```
### Test 3: Rate Limiting
```cpp
bool Test_LocationRateLimits(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
mosis::Position pos;
pos.latitude = 37.77;
pos.longitude = -122.42;
location.SetMockPosition(pos);
mosis::LocationOptions options;
// First request should succeed
std::string err;
bool ok1 = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(ok1);
// Immediate second request should be rate limited
bool ok2 = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(!ok2);
EXPECT_TRUE(err.find("rate") != std::string::npos ||
err.find("limit") != std::string::npos);
return true;
}
```
### Test 4: Watch Position
```cpp
bool Test_LocationWatchPosition(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetFinePermission(true);
std::string err;
auto watch = location.WatchPosition({}, err);
EXPECT_TRUE(watch != nullptr);
EXPECT_TRUE(watch->IsActive());
EXPECT_TRUE(location.GetActiveWatchCount() == 1);
watch->Stop();
EXPECT_TRUE(!watch->IsActive());
return true;
}
```
### Test 5: Watch Limit
```cpp
bool Test_LocationWatchLimit(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
std::vector<std::shared_ptr<mosis::LocationWatch>> watches;
std::string err;
// Create MAX_WATCHES (5) watches
for (int i = 0; i < 5; i++) {
auto watch = location.WatchPosition({}, err);
EXPECT_TRUE(watch != nullptr);
watches.push_back(watch);
}
// 6th should fail
auto extra = location.WatchPosition({}, err);
EXPECT_TRUE(extra == nullptr);
EXPECT_TRUE(err.find("limit") != std::string::npos ||
err.find("maximum") != std::string::npos);
return true;
}
```
### Test 6: Cleanup on Shutdown
```cpp
bool Test_LocationCleansUpOnShutdown(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
std::string err;
auto watch1 = location.WatchPosition({}, err);
auto watch2 = location.WatchPosition({}, err);
EXPECT_TRUE(location.GetActiveWatchCount() == 2);
location.Shutdown();
EXPECT_TRUE(location.GetActiveWatchCount() == 0);
EXPECT_TRUE(!watch1->IsActive());
EXPECT_TRUE(!watch2->IsActive());
return true;
}
```
### Test 7: Lua Integration
```cpp
bool Test_LocationLuaIntegration(std::string& error_msg) {
SandboxContext ctx = TestContext();
LuaSandbox sandbox(ctx);
mosis::LocationInterface location("test.app");
mosis::RegisterLocationAPI(sandbox.GetState(), &location);
std::string script = R"lua(
-- Test that location global exists
if not location then
error("location global not found")
end
if not location.getCurrentPosition then
error("location.getCurrentPosition not found")
end
if not location.watchPosition then
error("location.watchPosition not found")
end
if not location.clearWatch then
error("location.clearWatch not found")
end
if not location.getWatchCount then
error("location.getWatchCount not found")
end
-- Watch count should be 0 initially
if location.getWatchCount() ~= 0 then
error("should have no active watches initially")
end
)lua";
bool ok = sandbox.LoadString(script, "location_test");
if (!ok) {
error_msg = "Lua test failed: " + sandbox.GetLastError();
return false;
}
return true;
}
```
---
## Acceptance Criteria
All tests must pass:
- [x] `Test_LocationRequiresPermission` - Permission required
- [x] `Test_LocationCoarseReducesPrecision` - Coarse reduces precision
- [x] `Test_LocationRateLimits` - Rate limiting enforced
- [x] `Test_LocationWatchPosition` - Watch mode works
- [x] `Test_LocationWatchLimit` - Watch limit enforced
- [x] `Test_LocationCleansUpOnShutdown` - Cleanup on shutdown
- [x] `Test_LocationLuaIntegration` - Lua API works
---
## Dependencies
- Milestone 1 (LuaSandbox)
- Milestone 2 (PermissionGate)
- Milestone 3 (RateLimiter)
---
## Notes
### Desktop vs Android Implementation
For desktop testing, LocationInterface operates in mock mode:
- Positions are set programmatically via `SetMockPosition()`
- Watches track state but don't receive real updates
- Rate limiting is enforced normally
On Android, the real implementation would:
1. Use FusedLocationProviderClient via JNI
2. Request appropriate permissions at runtime
3. Handle GPS/network provider selection
4. Battery-efficient location batching
### Security Considerations
1. **Permission required**: Either coarse or fine permission needed
2. **Precision enforcement**: Coarse permission reduces accuracy to ~1km
3. **Rate limiting**: 1 request per second prevents tracking abuse
4. **Watch limit**: Max 5 watches per app prevents resource exhaustion
5. **Cleanup**: All watches stopped when app stops
### Privacy Features
1. **Coarse mode**: City-level accuracy (~1km) for apps that don't need precision
2. **No background tracking**: Location only available while app is active
3. **Audit logging**: All location requests logged for security review
---
## Next Steps
After Milestone 14 passes:
1. Milestone 15: Virtual Hardware - Sensors

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@@ -27,6 +27,7 @@ add_library(mosis-sandbox STATIC
../src/main/cpp/sandbox/camera_interface.cpp
../src/main/cpp/sandbox/microphone_interface.cpp
../src/main/cpp/sandbox/audio_output.cpp
../src/main/cpp/sandbox/location_interface.cpp
)
target_include_directories(mosis-sandbox PUBLIC
../src/main/cpp/sandbox

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@@ -17,6 +17,7 @@
#include "camera_interface.h"
#include "microphone_interface.h"
#include "audio_output.h"
#include "location_interface.h"
#include <filesystem>
#include <fstream>
#include <sstream>
@@ -2323,6 +2324,201 @@ bool Test_AudioLuaIntegration(std::string& error_msg) {
return true;
}
//=============================================================================
// MILESTONE 14: Location
//=============================================================================
bool Test_LocationRequiresPermission(std::string& error_msg) {
mosis::LocationInterface location("test.app");
// No permissions granted
mosis::LocationOptions options;
std::string err;
bool started = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(!started);
EXPECT_TRUE(err.find("permission") != std::string::npos);
return true;
}
bool Test_LocationCoarseReducesPrecision(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true); // Only coarse, not fine
// Set mock position with high precision
mosis::Position precise;
precise.latitude = 37.7749295;
precise.longitude = -122.4194155;
precise.accuracy = 5.0;
precise.altitude = 100.0;
location.SetMockPosition(precise);
bool got_position = false;
mosis::Position received;
mosis::LocationOptions options;
std::string err;
location.GetCurrentPosition(
options,
[&](const mosis::Position& pos) {
got_position = true;
received = pos;
},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(got_position);
// Should be rounded to ~0.01 degrees
EXPECT_TRUE(std::abs(received.latitude - 37.77) < 0.001);
EXPECT_TRUE(std::abs(received.longitude - (-122.42)) < 0.001);
// Accuracy should be at least 1000m
EXPECT_TRUE(received.accuracy >= 1000.0);
// Fine details should be zeroed
EXPECT_TRUE(received.altitude == 0.0);
return true;
}
bool Test_LocationRateLimits(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
mosis::Position pos;
pos.latitude = 37.77;
pos.longitude = -122.42;
location.SetMockPosition(pos);
mosis::LocationOptions options;
// First request should succeed
std::string err;
bool ok1 = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(ok1);
// Immediate second request should be rate limited
bool ok2 = location.GetCurrentPosition(
options,
[](const mosis::Position&) {},
[](mosis::LocationError, const std::string&) {},
err
);
EXPECT_TRUE(!ok2);
EXPECT_TRUE(err.find("rate") != std::string::npos ||
err.find("limit") != std::string::npos);
return true;
}
bool Test_LocationWatchPosition(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetFinePermission(true);
std::string err;
auto watch = location.WatchPosition({}, err);
EXPECT_TRUE(watch != nullptr);
EXPECT_TRUE(watch->IsActive());
EXPECT_TRUE(location.GetActiveWatchCount() == 1);
watch->Stop();
EXPECT_TRUE(!watch->IsActive());
return true;
}
bool Test_LocationWatchLimit(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
std::vector<std::shared_ptr<mosis::LocationWatch>> watches;
std::string err;
// Create MAX_WATCHES (5) watches
for (int i = 0; i < 5; i++) {
auto watch = location.WatchPosition({}, err);
EXPECT_TRUE(watch != nullptr);
watches.push_back(watch);
}
// 6th should fail
auto extra = location.WatchPosition({}, err);
EXPECT_TRUE(extra == nullptr);
EXPECT_TRUE(err.find("limit") != std::string::npos ||
err.find("maximum") != std::string::npos);
return true;
}
bool Test_LocationCleansUpOnShutdown(std::string& error_msg) {
mosis::LocationInterface location("test.app");
location.SetCoarsePermission(true);
std::string err;
auto watch1 = location.WatchPosition({}, err);
auto watch2 = location.WatchPosition({}, err);
EXPECT_TRUE(location.GetActiveWatchCount() == 2);
location.Shutdown();
EXPECT_TRUE(location.GetActiveWatchCount() == 0);
EXPECT_TRUE(!watch1->IsActive());
EXPECT_TRUE(!watch2->IsActive());
return true;
}
bool Test_LocationLuaIntegration(std::string& error_msg) {
SandboxContext ctx = TestContext();
LuaSandbox sandbox(ctx);
mosis::LocationInterface location("test.app");
mosis::RegisterLocationAPI(sandbox.GetState(), &location);
std::string script = R"lua(
-- Test that location global exists
if not location then
error("location global not found")
end
if not location.getCurrentPosition then
error("location.getCurrentPosition not found")
end
if not location.watchPosition then
error("location.watchPosition not found")
end
if not location.clearWatch then
error("location.clearWatch not found")
end
if not location.getWatchCount then
error("location.getWatchCount not found")
end
-- Watch count should be 0 initially
if location.getWatchCount() ~= 0 then
error("should have no active watches initially")
end
)lua";
bool ok = sandbox.LoadString(script, "location_test");
if (!ok) {
error_msg = "Lua test failed: " + sandbox.GetLastError();
return false;
}
return true;
}
//=============================================================================
// MAIN
//=============================================================================
@@ -2488,6 +2684,15 @@ int main(int argc, char* argv[]) {
harness.AddTest("AudioStopsOnShutdown", Test_AudioStopsOnShutdown);
harness.AddTest("AudioLuaIntegration", Test_AudioLuaIntegration);
// Milestone 14: Location
harness.AddTest("LocationRequiresPermission", Test_LocationRequiresPermission);
harness.AddTest("LocationCoarseReducesPrecision", Test_LocationCoarseReducesPrecision);
harness.AddTest("LocationRateLimits", Test_LocationRateLimits);
harness.AddTest("LocationWatchPosition", Test_LocationWatchPosition);
harness.AddTest("LocationWatchLimit", Test_LocationWatchLimit);
harness.AddTest("LocationCleansUpOnShutdown", Test_LocationCleansUpOnShutdown);
harness.AddTest("LocationLuaIntegration", Test_LocationLuaIntegration);
// Run tests
auto results = harness.Run(filter);

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@@ -0,0 +1,533 @@
// location_interface.cpp - Location interface implementation for Lua sandbox
// Milestone 14: Location access with privacy controls and precision levels
#include "location_interface.h"
#include <algorithm>
#include <cmath>
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
namespace mosis {
// ============================================================================
// LocationWatch Implementation
// ============================================================================
LocationWatch::LocationWatch(int id, const LocationOptions& options)
: m_id(id)
, m_options(options)
{
}
LocationWatch::~LocationWatch() {
Stop();
}
void LocationWatch::Start() {
m_active = true;
}
void LocationWatch::Stop() {
m_active = false;
}
void LocationWatch::SimulatePosition(const Position& pos) {
if (m_active && m_on_position) {
m_on_position(pos);
}
}
void LocationWatch::SimulateError(LocationError error, const std::string& message) {
if (m_active && m_on_error) {
m_on_error(error, message);
}
}
// ============================================================================
// LocationInterface Implementation
// ============================================================================
LocationInterface::LocationInterface(const std::string& app_id)
: m_app_id(app_id)
{
}
LocationInterface::~LocationInterface() {
Shutdown();
}
Position LocationInterface::ApplyPrecision(const Position& pos) const {
if (m_has_fine_permission) {
return pos; // Full precision
}
// Coarse: round to ~1km (0.01 degrees ≈ 1.1km)
Position coarse = pos;
coarse.latitude = std::round(pos.latitude * 100.0) / 100.0;
coarse.longitude = std::round(pos.longitude * 100.0) / 100.0;
coarse.accuracy = std::max(pos.accuracy, COARSE_ACCURACY_M);
coarse.altitude = 0.0;
coarse.altitude_accuracy = 0.0;
coarse.heading = 0.0;
coarse.speed = 0.0;
return coarse;
}
bool LocationInterface::CheckRateLimit() {
auto now = std::chrono::steady_clock::now();
if (m_first_request) {
m_first_request = false;
m_last_request_time = now;
return true;
}
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
now - m_last_request_time
).count();
if (elapsed < RATE_LIMIT_MS) {
return false; // Rate limited
}
m_last_request_time = now;
return true;
}
bool LocationInterface::GetCurrentPosition(
const LocationOptions& options,
std::function<void(const Position&)> success,
std::function<void(LocationError, const std::string&)> error,
std::string& out_error
) {
// Check permission
if (!m_has_fine_permission && !m_has_coarse_permission) {
out_error = "Location permission denied";
return false;
}
// Check rate limit
if (!CheckRateLimit()) {
out_error = "Location request rate limited (1 per second)";
return false;
}
if (m_mock_mode) {
// In mock mode, immediately return the mock position
Position result = ApplyPrecision(m_mock_position);
result.timestamp = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch()
).count();
if (success) {
success(result);
}
return true;
}
// Real implementation would use platform APIs here
out_error = "Real location not implemented";
return false;
}
std::shared_ptr<LocationWatch> LocationInterface::WatchPosition(
const LocationOptions& options,
std::string& error
) {
std::lock_guard<std::mutex> lock(m_mutex);
// Check permission
if (!m_has_fine_permission && !m_has_coarse_permission) {
error = "Location permission denied";
return nullptr;
}
// Clean up stopped watches first
CleanupStoppedWatches();
// Check watch limit
if (m_watches.size() >= MAX_WATCHES) {
error = "Maximum watch limit reached (5)";
return nullptr;
}
// Create watch
int id = m_next_watch_id++;
auto watch = std::make_shared<LocationWatch>(id, options);
watch->Start();
m_watches[id] = watch;
return watch;
}
void LocationInterface::ClearWatch(int watch_id) {
std::lock_guard<std::mutex> lock(m_mutex);
auto it = m_watches.find(watch_id);
if (it != m_watches.end()) {
it->second->Stop();
m_watches.erase(it);
}
}
void LocationInterface::ClearAllWatches() {
std::lock_guard<std::mutex> lock(m_mutex);
for (auto& [id, watch] : m_watches) {
watch->Stop();
}
m_watches.clear();
}
size_t LocationInterface::GetActiveWatchCount() const {
std::lock_guard<std::mutex> lock(m_mutex);
size_t count = 0;
for (const auto& [id, watch] : m_watches) {
if (watch->IsActive()) {
count++;
}
}
return count;
}
void LocationInterface::Shutdown() {
ClearAllWatches();
}
std::shared_ptr<LocationWatch> LocationInterface::GetWatch(int id) {
std::lock_guard<std::mutex> lock(m_mutex);
auto it = m_watches.find(id);
if (it != m_watches.end()) {
return it->second;
}
return nullptr;
}
void LocationInterface::CleanupStoppedWatches() {
// Called with lock held
for (auto it = m_watches.begin(); it != m_watches.end();) {
if (!it->second->IsActive()) {
it = m_watches.erase(it);
} else {
++it;
}
}
}
// ============================================================================
// Lua API Implementation
// ============================================================================
// Weak reference to watch stored in userdata
struct LuaWatchRef {
std::weak_ptr<LocationWatch> watch;
LocationInterface* location;
};
static const char* WATCH_METATABLE = "mosis.LocationWatch";
static LuaWatchRef* GetWatchRef(lua_State* L, int idx) {
return static_cast<LuaWatchRef*>(luaL_checkudata(L, idx, WATCH_METATABLE));
}
static std::shared_ptr<LocationWatch> GetWatch(lua_State* L, int idx) {
auto ref = GetWatchRef(L, idx);
return ref->watch.lock();
}
// Watch methods
static int LuaWatch_stop(lua_State* L) {
auto ref = GetWatchRef(L, 1);
auto watch = ref->watch.lock();
if (watch && ref->location) {
ref->location->ClearWatch(watch->GetId());
}
return 0;
}
static int LuaWatch_getId(lua_State* L) {
auto watch = GetWatch(L, 1);
if (watch) {
lua_pushinteger(L, watch->GetId());
} else {
lua_pushinteger(L, 0);
}
return 1;
}
static int LuaWatch_isActive(lua_State* L) {
auto watch = GetWatch(L, 1);
lua_pushboolean(L, watch && watch->IsActive());
return 1;
}
static int LuaWatch_gc(lua_State* L) {
auto ref = GetWatchRef(L, 1);
ref->~LuaWatchRef();
return 0;
}
static const luaL_Reg watch_methods[] = {
{"stop", LuaWatch_stop},
{"getId", LuaWatch_getId},
{"isActive", LuaWatch_isActive},
{nullptr, nullptr}
};
static void CreateWatchMetatable(lua_State* L) {
luaL_newmetatable(L, WATCH_METATABLE);
// __index = methods table
lua_newtable(L);
luaL_setfuncs(L, watch_methods, 0);
lua_setfield(L, -2, "__index");
// __gc
lua_pushcfunction(L, LuaWatch_gc);
lua_setfield(L, -2, "__gc");
lua_pop(L, 1);
}
static void PushWatch(lua_State* L, std::shared_ptr<LocationWatch> watch, LocationInterface* location) {
auto ref = static_cast<LuaWatchRef*>(lua_newuserdata(L, sizeof(LuaWatchRef)));
new (ref) LuaWatchRef{watch, location};
luaL_setmetatable(L, WATCH_METATABLE);
}
static const char* LocationErrorToString(LocationError err) {
switch (err) {
case LocationError::PermissionDenied: return "PERMISSION_DENIED";
case LocationError::PositionUnavailable: return "POSITION_UNAVAILABLE";
case LocationError::Timeout: return "TIMEOUT";
case LocationError::RateLimited: return "RATE_LIMITED";
case LocationError::WatchLimitReached: return "WATCH_LIMIT_REACHED";
default: return "UNKNOWN";
}
}
// location.getCurrentPosition(successCallback, errorCallback, options)
static int LuaLocation_getCurrentPosition(lua_State* L) {
auto location = static_cast<LocationInterface*>(lua_touserdata(L, lua_upvalueindex(1)));
if (!location) {
lua_pushnil(L);
lua_pushstring(L, "Location interface not available");
return 2;
}
// Validate callbacks
if (!lua_isfunction(L, 1)) {
return luaL_error(L, "First argument must be a success callback function");
}
if (!lua_isfunction(L, 2) && !lua_isnil(L, 2)) {
return luaL_error(L, "Second argument must be an error callback function or nil");
}
// Parse options from third argument (optional table)
LocationOptions options;
if (lua_istable(L, 3)) {
lua_getfield(L, 3, "enableHighAccuracy");
if (lua_isboolean(L, -1)) {
options.enable_high_accuracy = lua_toboolean(L, -1);
}
lua_pop(L, 1);
lua_getfield(L, 3, "timeout");
if (lua_isnumber(L, -1)) {
options.timeout_ms = static_cast<int>(lua_tointeger(L, -1));
}
lua_pop(L, 1);
lua_getfield(L, 3, "maxAge");
if (lua_isnumber(L, -1)) {
options.max_age_ms = static_cast<int>(lua_tointeger(L, -1));
}
lua_pop(L, 1);
}
// Store callbacks in registry for later use
lua_pushvalue(L, 1); // success callback
int success_ref = luaL_ref(L, LUA_REGISTRYINDEX);
int error_ref = LUA_NOREF;
if (lua_isfunction(L, 2)) {
lua_pushvalue(L, 2); // error callback
error_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
std::string err;
bool ok = location->GetCurrentPosition(
options,
[L, success_ref](const Position& pos) {
// Call success callback
lua_rawgeti(L, LUA_REGISTRYINDEX, success_ref);
if (lua_isfunction(L, -1)) {
// Create position table
lua_newtable(L);
lua_pushnumber(L, pos.latitude);
lua_setfield(L, -2, "latitude");
lua_pushnumber(L, pos.longitude);
lua_setfield(L, -2, "longitude");
lua_pushnumber(L, pos.accuracy);
lua_setfield(L, -2, "accuracy");
lua_pushnumber(L, pos.altitude);
lua_setfield(L, -2, "altitude");
lua_pushnumber(L, pos.altitude_accuracy);
lua_setfield(L, -2, "altitudeAccuracy");
lua_pushnumber(L, pos.heading);
lua_setfield(L, -2, "heading");
lua_pushnumber(L, pos.speed);
lua_setfield(L, -2, "speed");
lua_pushinteger(L, pos.timestamp);
lua_setfield(L, -2, "timestamp");
lua_pcall(L, 1, 0, 0);
} else {
lua_pop(L, 1);
}
luaL_unref(L, LUA_REGISTRYINDEX, success_ref);
},
[L, error_ref](LocationError error, const std::string& message) {
if (error_ref != LUA_NOREF) {
lua_rawgeti(L, LUA_REGISTRYINDEX, error_ref);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, LocationErrorToString(error));
lua_pushstring(L, message.c_str());
lua_pcall(L, 2, 0, 0);
} else {
lua_pop(L, 1);
}
luaL_unref(L, LUA_REGISTRYINDEX, error_ref);
}
},
err
);
if (!ok) {
// Clean up refs on failure
luaL_unref(L, LUA_REGISTRYINDEX, success_ref);
if (error_ref != LUA_NOREF) {
luaL_unref(L, LUA_REGISTRYINDEX, error_ref);
}
lua_pushnil(L);
lua_pushstring(L, err.c_str());
return 2;
}
lua_pushboolean(L, 1);
return 1;
}
// location.watchPosition(successCallback, errorCallback, options)
static int LuaLocation_watchPosition(lua_State* L) {
auto location = static_cast<LocationInterface*>(lua_touserdata(L, lua_upvalueindex(1)));
if (!location) {
lua_pushnil(L);
lua_pushstring(L, "Location interface not available");
return 2;
}
// Parse options from third argument (optional table)
LocationOptions options;
if (lua_istable(L, 3)) {
lua_getfield(L, 3, "enableHighAccuracy");
if (lua_isboolean(L, -1)) {
options.enable_high_accuracy = lua_toboolean(L, -1);
}
lua_pop(L, 1);
lua_getfield(L, 3, "timeout");
if (lua_isnumber(L, -1)) {
options.timeout_ms = static_cast<int>(lua_tointeger(L, -1));
}
lua_pop(L, 1);
}
std::string err;
auto watch = location->WatchPosition(options, err);
if (!watch) {
lua_pushnil(L);
lua_pushstring(L, err.c_str());
return 2;
}
PushWatch(L, watch, location);
return 1;
}
// location.clearWatch(watchId)
static int LuaLocation_clearWatch(lua_State* L) {
auto location = static_cast<LocationInterface*>(lua_touserdata(L, lua_upvalueindex(1)));
if (location) {
int watch_id = static_cast<int>(luaL_checkinteger(L, 1));
location->ClearWatch(watch_id);
}
return 0;
}
// location.getWatchCount()
static int LuaLocation_getWatchCount(lua_State* L) {
auto location = static_cast<LocationInterface*>(lua_touserdata(L, lua_upvalueindex(1)));
if (location) {
lua_pushinteger(L, static_cast<lua_Integer>(location->GetActiveWatchCount()));
} else {
lua_pushinteger(L, 0);
}
return 1;
}
// Helper to set a global in the real _G (bypassing any proxy)
static void SetGlobalInRealG(lua_State* L, const char* name) {
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS);
if (lua_getmetatable(L, -1)) {
lua_getfield(L, -1, "__index");
if (lua_istable(L, -1)) {
lua_pushvalue(L, -4);
lua_setfield(L, -2, name);
lua_pop(L, 4);
return;
}
lua_pop(L, 2);
}
lua_pushvalue(L, -2);
lua_setfield(L, -2, name);
lua_pop(L, 2);
}
void RegisterLocationAPI(lua_State* L, LocationInterface* location) {
// Create watch metatable
CreateWatchMetatable(L);
// Create location table
lua_newtable(L);
// location.getCurrentPosition
lua_pushlightuserdata(L, location);
lua_pushcclosure(L, LuaLocation_getCurrentPosition, 1);
lua_setfield(L, -2, "getCurrentPosition");
// location.watchPosition
lua_pushlightuserdata(L, location);
lua_pushcclosure(L, LuaLocation_watchPosition, 1);
lua_setfield(L, -2, "watchPosition");
// location.clearWatch
lua_pushlightuserdata(L, location);
lua_pushcclosure(L, LuaLocation_clearWatch, 1);
lua_setfield(L, -2, "clearWatch");
// location.getWatchCount
lua_pushlightuserdata(L, location);
lua_pushcclosure(L, LuaLocation_getWatchCount, 1);
lua_setfield(L, -2, "getWatchCount");
// Set as global (bypasses sandbox proxy)
SetGlobalInRealG(L, "location");
}
} // namespace mosis

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// location_interface.h - Location interface for Lua sandbox
// Milestone 14: Location access with privacy controls and precision levels
#pragma once
#include <string>
#include <memory>
#include <functional>
#include <mutex>
#include <atomic>
#include <vector>
#include <unordered_map>
#include <chrono>
struct lua_State;
namespace mosis {
struct Position {
double latitude = 0.0;
double longitude = 0.0;
double accuracy = 0.0; // meters
double altitude = 0.0; // meters (optional)
double altitude_accuracy = 0.0; // meters (optional)
double heading = 0.0; // degrees (optional)
double speed = 0.0; // m/s (optional)
int64_t timestamp = 0; // milliseconds since epoch
};
struct LocationOptions {
bool enable_high_accuracy = false;
int timeout_ms = 30000; // max time to wait
int max_age_ms = 0; // accept cached position this old
};
enum class LocationError {
None,
PermissionDenied,
PositionUnavailable,
Timeout,
RateLimited,
WatchLimitReached
};
class LocationWatch {
public:
using PositionCallback = std::function<void(const Position&)>;
using ErrorCallback = std::function<void(LocationError, const std::string&)>;
LocationWatch(int id, const LocationOptions& options);
~LocationWatch();
int GetId() const { return m_id; }
bool IsActive() const { return m_active; }
void Start();
void Stop();
void SetOnPosition(PositionCallback cb) { m_on_position = std::move(cb); }
void SetOnError(ErrorCallback cb) { m_on_error = std::move(cb); }
// For mock mode - simulate position update
void SimulatePosition(const Position& pos);
void SimulateError(LocationError error, const std::string& message);
private:
int m_id;
LocationOptions m_options;
std::atomic<bool> m_active{false};
PositionCallback m_on_position;
ErrorCallback m_on_error;
mutable std::mutex m_mutex;
};
class LocationInterface {
public:
LocationInterface(const std::string& app_id);
~LocationInterface();
// Check if app has location permission
bool HasFinePermission() const { return m_has_fine_permission; }
bool HasCoarsePermission() const { return m_has_coarse_permission; }
void SetFinePermission(bool granted) { m_has_fine_permission = granted; }
void SetCoarsePermission(bool granted) { m_has_coarse_permission = granted; }
// Get current position (one-shot)
// Returns true if request started, false on error
bool GetCurrentPosition(
const LocationOptions& options,
std::function<void(const Position&)> success,
std::function<void(LocationError, const std::string&)> error,
std::string& out_error
);
// Watch position (continuous)
// Returns watch on success, nullptr on failure
std::shared_ptr<LocationWatch> WatchPosition(
const LocationOptions& options,
std::string& error
);
// Stop a specific watch
void ClearWatch(int watch_id);
// Stop all watches for this app
void ClearAllWatches();
// Get active watch count
size_t GetActiveWatchCount() const;
// Cleanup on app stop
void Shutdown();
// For testing
void SetMockMode(bool enabled) { m_mock_mode = enabled; }
bool IsMockMode() const { return m_mock_mode; }
// Mock mode: set the position to return
void SetMockPosition(const Position& pos) { m_mock_position = pos; }
// Get watch by ID
std::shared_ptr<LocationWatch> GetWatch(int id);
// For rate limiting - check and consume
bool CheckRateLimit();
private:
std::string m_app_id;
std::unordered_map<int, std::shared_ptr<LocationWatch>> m_watches;
mutable std::mutex m_mutex;
bool m_mock_mode = true;
bool m_has_fine_permission = false;
bool m_has_coarse_permission = false;
Position m_mock_position;
int m_next_watch_id = 1;
std::chrono::steady_clock::time_point m_last_request_time;
bool m_first_request = true;
static constexpr int MAX_WATCHES = 5;
static constexpr int RATE_LIMIT_MS = 1000; // 1 request per second
static constexpr double COARSE_ACCURACY_M = 1000.0; // 1km for coarse
// Apply precision reduction for coarse permission
Position ApplyPrecision(const Position& pos) const;
void CleanupStoppedWatches();
};
// Register location.* APIs as globals
void RegisterLocationAPI(lua_State* L, LocationInterface* location);
} // namespace mosis