add Lua sandbox with timer system (milestones 1-5 complete)
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sandbox-test/scripts/test_bytecode_rejected.lua
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5
sandbox-test/scripts/test_bytecode_rejected.lua
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-- This script tests that text loading works
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-- The actual bytecode rejection test is done from C++ side
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-- by attempting to load a bytecode string directly
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print("PASS: Text loading works")
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