Files
MosisService/designer/CMakeLists.txt
2026-01-16 12:43:06 +01:00

105 lines
2.7 KiB
CMake

cmake_minimum_required(VERSION 3.22.1)
project(mosis-designer)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Find Lua before RmlUi so it can be used
find_package(Lua REQUIRED)
# Find other dependencies via vcpkg
find_package(glfw3 CONFIG REQUIRED)
find_package(freetype CONFIG REQUIRED)
find_package(PNG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
# Fetch RmlUi
include(FetchContent)
FetchContent_Declare(
rmlui
GIT_REPOSITORY https://github.com/mikke89/RmlUi.git
GIT_TAG 6.0
)
# Enable RmlUi Lua bindings before fetching
set(RMLUI_LUA_BINDINGS ON CACHE BOOL "" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(RMLUI_SAMPLES OFF CACHE BOOL "" FORCE)
set(RMLUI_TESTS OFF CACHE BOOL "" FORCE)
set(RMLUI_FONT_ENGINE "freetype" CACHE STRING "" FORCE)
FetchContent_MakeAvailable(rmlui)
# Get the RmlUi source directory for backend sources
FetchContent_GetProperties(rmlui)
set(RMLUI_SOURCE_DIR ${rmlui_SOURCE_DIR})
# Shared kernel library sources (platform-agnostic code)
set(KERNEL_SOURCES
../src/main/kernel/src/platform.cpp
../src/main/kernel/src/file_interface.cpp
)
# Desktop platform sources
set(DESIGNER_SOURCES
src/main.cpp
src/desktop_platform.cpp
src/hot_reload.cpp
src/data_models.cpp
src/kernel_impl.cpp
src/testing/action_recorder.cpp
src/testing/action_player.cpp
src/testing/ui_inspector.cpp
src/testing/visual_capture.cpp
# RmlUi backend sources
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Backend_GLFW_GL3.cpp
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Platform_GLFW.cpp
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Renderer_GL3.cpp
)
# Designer executable
add_executable(mosis-designer
${KERNEL_SOURCES}
${DESIGNER_SOURCES}
)
target_include_directories(mosis-designer PRIVATE
src
../src/main/kernel/include
${RMLUI_SOURCE_DIR}
${RMLUI_SOURCE_DIR}/Backends
${LUA_INCLUDE_DIR}
)
target_link_libraries(mosis-designer PRIVATE
glfw
freetype
PNG::PNG
RmlUi::RmlUi
RmlUi::Lua
nlohmann_json::nlohmann_json
)
target_compile_definitions(mosis-designer PRIVATE
MOSIS_PLATFORM_DESKTOP
RMLUI_STATIC_LIB
)
# Platform-specific libraries
if(WIN32)
target_link_libraries(mosis-designer PRIVATE opengl32)
elseif(APPLE)
find_library(OPENGL_LIBRARY OpenGL)
target_link_libraries(mosis-designer PRIVATE ${OPENGL_LIBRARY})
else()
find_package(OpenGL REQUIRED)
target_link_libraries(mosis-designer PRIVATE OpenGL::GL)
endif()
# Copy assets for development
add_custom_command(TARGET mosis-designer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/../src/main/assets
$<TARGET_FILE_DIR:mosis-designer>/assets
)