add virtual phone
This commit is contained in:
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// GLSLPROGRAM block is required for raw GLSL in Unity
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// 1. Enable the EGL Image External extension for Android
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//#extension GL_OES_EGL_image_external_essl3 : require
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19
Assets/PhoneRotator.cs
Normal file
19
Assets/PhoneRotator.cs
Normal file
@@ -0,0 +1,19 @@
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using Unity.Mathematics;
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using UnityEngine;
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public class PhoneRotator : MonoBehaviour
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{
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Quaternion initialRotation;
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public float swingRange = 30f; // In Degrees
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public float speed = 2f;
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void Start()
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}
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void Update()
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{
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float currentDegrees = Mathf.Sin(Time.time * speed) * swingRange;
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Quaternion swingRotation = Quaternion.Euler(0, 0, currentDegrees);
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}
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}
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2
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2
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BIN
Assets/phone.fbx
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Reference in New Issue
Block a user