added color quad and hue slider
This commit is contained in:
@@ -34,13 +34,29 @@
|
||||
</layout>
|
||||
|
||||
<!--slider control-->
|
||||
<layout id="tpl-slider">
|
||||
<layout id="tpl-slider-h">
|
||||
<border pad="1" grow="1" height="100%" color="1" dir="row">
|
||||
<node height="100%" grow="1">
|
||||
<slider-cursor id="cursor" width="10" height="100%" positioning="absolute" />
|
||||
</node>
|
||||
</border>
|
||||
</layout>
|
||||
|
||||
<layout id="tpl-slider-v">
|
||||
<border pad="1" grow="1" height="100%" color="1" dir="row">
|
||||
<node height="100%" grow="1">
|
||||
<slider-cursor id="cursor" height="10" width="100%" positioning="absolute" />
|
||||
</node>
|
||||
</border>
|
||||
</layout>
|
||||
|
||||
<layout id="tpl-slider-hue">
|
||||
<border pad="1" grow="1" height="100%" color="1" dir="row">
|
||||
<node height="100%" grow="1">
|
||||
<slider-cursor id="cursor" height="10" width="100%" positioning="absolute" />
|
||||
</node>
|
||||
</border>
|
||||
</layout>
|
||||
|
||||
<!--layer template-->
|
||||
<layout id="tpl-layer">
|
||||
@@ -52,7 +68,7 @@
|
||||
<text id="label" text="Layer0" font-face="arial" font-size="11"/>
|
||||
</node>
|
||||
<node color=".4" width="100" pad="5">
|
||||
<slider></slider>
|
||||
<slider-h/>
|
||||
</node>
|
||||
</border>
|
||||
</layout>
|
||||
@@ -95,6 +111,19 @@
|
||||
</node>
|
||||
</layout>
|
||||
|
||||
<!--color panel-->
|
||||
<layout id="tpl-panel-color">
|
||||
<node width="220" margin="0 0 10 0">
|
||||
<border height="30" color=".5" align="center" justify="center">
|
||||
<text text="Colors" font-face="arial" font-size="11" color="1 1 1 1"/>
|
||||
</border>
|
||||
<border color=".3" pad="5" dir="row" height="150">
|
||||
<color-quad color=".2" height="100%" grow="1"/>
|
||||
<node width="30" dir="col" pad="0 0 0 5"><slider-hue/></node>
|
||||
</border>
|
||||
</node>
|
||||
</layout>
|
||||
|
||||
<layout id="message-box">
|
||||
<border positioning="absolute" position="0 0" color=".4 .4 .4 .8" width="100%" height="100%" align="center" justify="center">
|
||||
<border thickness="1" border-color=".2" pad="3">
|
||||
@@ -182,13 +211,13 @@
|
||||
<button-custom height="30" align="center" color=".2" pad="0 20 0 10" dir="row">
|
||||
<checkbox width="20" height="20"/>
|
||||
<node pad="5" width="100%">
|
||||
<slider></slider>
|
||||
<slider-h/>
|
||||
</node>
|
||||
</button-custom>
|
||||
<button-custom height="30" align="center" color=".2" pad="0 20 0 10" dir="row">
|
||||
<icon icon="page_add" width="20"/>
|
||||
<node pad="5" width="100%">
|
||||
<slider></slider>
|
||||
<slider-h/>
|
||||
</node>
|
||||
</button-custom>
|
||||
<button-custom text="Menu" height="30" align="center" color=".2" pad="0 0 0 10" dir="row">
|
||||
@@ -318,9 +347,11 @@
|
||||
<node height="100%" dir="row" shrink="1">
|
||||
<border pad="5 5 5 5" margin="0 0 0 0" color=".3 .3 .3 .4" height="100%" dir="col" wrap="1" shrink="1">
|
||||
<!--Brushes-->
|
||||
<panel-brushes id="panel-brushes"></panel-brushes>
|
||||
<panel-brushes id="panel-brushes"/>
|
||||
<!--Layers-->
|
||||
<panel-layers id="panel-layers"></panel-layers>
|
||||
<panel-layers id="panel-layers"/>
|
||||
<!--Colors-->
|
||||
<ref id="tpl-panel-color"/>
|
||||
</border>
|
||||
</node>
|
||||
<!-- content panel -->
|
||||
|
||||
@@ -89,6 +89,48 @@ void App::initShaders()
|
||||
"void main(){"
|
||||
" frag = col;"
|
||||
"}";
|
||||
static const char* shader_color_quad_v =
|
||||
SHADER_VERSION
|
||||
"uniform mat4 mvp;"
|
||||
"in vec4 pos;"
|
||||
"in vec2 uvs;"
|
||||
"out vec3 uv;"
|
||||
"void main(){"
|
||||
" gl_Position = mvp * pos;"
|
||||
" uv = vec3(uvs, pos.w);"
|
||||
"}";
|
||||
static const char* shader_color_quad_f =
|
||||
SHADER_VERSION
|
||||
"uniform vec4 col;"
|
||||
"in vec3 uv;"
|
||||
"out vec4 frag;"
|
||||
"void main(){"
|
||||
" vec4 gradient_x = mix(col, vec4(1, 1, 1, 1), uv.x);"
|
||||
" frag = mix(gradient_x, vec4(0, 0, 0, 1), uv.y);"
|
||||
"}";
|
||||
static const char* shader_color_hue_v =
|
||||
SHADER_VERSION
|
||||
"uniform mat4 mvp;"
|
||||
"in vec4 pos;"
|
||||
"in vec2 uvs;"
|
||||
"out vec3 uv;"
|
||||
"void main(){"
|
||||
" gl_Position = mvp * pos;"
|
||||
" uv = vec3(uvs, pos.w);"
|
||||
"}";
|
||||
static const char* shader_color_hue_f =
|
||||
SHADER_VERSION
|
||||
"uniform vec4 col;"
|
||||
"in vec3 uv;"
|
||||
"out vec4 frag;"
|
||||
"vec3 hsv2rgb(vec3 c) {"
|
||||
" vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);"
|
||||
" vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);"
|
||||
" return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);"
|
||||
"}"
|
||||
"void main(){"
|
||||
" frag = vec4(hsv2rgb(vec3(uv.y, 1, 1)), 1);"
|
||||
"}";
|
||||
static const char* shader_font_v =
|
||||
SHADER_VERSION
|
||||
"uniform mat4 mvp;"
|
||||
@@ -115,6 +157,10 @@ void App::initShaders()
|
||||
LOG("Failed to create shader Texture");
|
||||
if (!ShaderManager::create(kShader::Color, shader_color_v, shader_color_f))
|
||||
LOG("Failed to create shader Color");
|
||||
if (!ShaderManager::create(kShader::ColorQuad, shader_color_quad_v, shader_color_quad_f))
|
||||
LOG("Failed to create shader ColorQuad");
|
||||
if (!ShaderManager::create(kShader::ColorHue, shader_color_hue_v, shader_color_hue_f))
|
||||
LOG("Failed to create shader ColorHue");
|
||||
if (!ShaderManager::create(kShader::UVs, shader_v, shader_uv_f))
|
||||
LOG("Failed to create shader UVs");
|
||||
if (!ShaderManager::create(kShader::Font, shader_font_v, shader_font_f))
|
||||
|
||||
@@ -418,6 +418,7 @@ void Node::load_internal(const tinyxml2::XMLElement* x_node)
|
||||
switch (child_id)
|
||||
{
|
||||
#define CASE(W,C) case W: { auto n = new C(); add_child(n); n->load_internal(x_child); break; }
|
||||
CASE(kWidget::Node, Node);
|
||||
CASE(kWidget::Border, NodeBorder);
|
||||
CASE(kWidget::Image, NodeImage);
|
||||
CASE(kWidget::Icon, NodeIcon);
|
||||
@@ -425,13 +426,16 @@ void Node::load_internal(const tinyxml2::XMLElement* x_node)
|
||||
CASE(kWidget::Button , NodeButton);
|
||||
CASE(kWidget::ButtonCustom, NodeButtonCustom);
|
||||
CASE(kWidget::SliderCursor, NodeSliderCursor);
|
||||
CASE(kWidget::Slider, NodeSlider);
|
||||
CASE(kWidget::SliderH, NodeSliderH);
|
||||
CASE(kWidget::SliderV, NodeSliderV);
|
||||
CASE(kWidget::SliderHue, NodeSliderHue);
|
||||
CASE(kWidget::PopupMenu, NodePopupMenu);
|
||||
CASE(kWidget::Viewport, NodeViewport);
|
||||
CASE(kWidget::CheckBox, NodeCheckBox);
|
||||
CASE(kWidget::Layer, NodeLayer);
|
||||
CASE(kWidget::PanelLayers, NodePanelLayers);
|
||||
CASE(kWidget::PanelBrushes, NodePanelBrushes);
|
||||
CASE(kWidget::ColorQuad, NodeColorQuad);
|
||||
#undef CASE
|
||||
case kWidget::Ref:
|
||||
{
|
||||
@@ -444,6 +448,7 @@ void Node::load_internal(const tinyxml2::XMLElement* x_node)
|
||||
}
|
||||
default:
|
||||
{
|
||||
LOG("instancing UNKNOWN node: %s", x_child->Name());
|
||||
auto n = new Node();
|
||||
add_child(n);
|
||||
n->load_internal(x_child);
|
||||
@@ -460,6 +465,7 @@ Node* Node::clone()
|
||||
Node* n = clone_instantiate();
|
||||
clone_copy(n);
|
||||
clone_children(n);
|
||||
clone_finalize(n);
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
129
engine/layout.h
129
engine/layout.h
@@ -45,6 +45,7 @@ enum class kAttribute : uint16_t
|
||||
|
||||
enum class kWidget : uint16_t
|
||||
{
|
||||
Node = const_hash("node"),
|
||||
Border = const_hash("border"),
|
||||
Shape = const_hash("shape"),
|
||||
Text = const_hash("text"),
|
||||
@@ -53,7 +54,9 @@ enum class kWidget : uint16_t
|
||||
Button = const_hash("button"),
|
||||
ButtonCustom = const_hash("button-custom"),
|
||||
SliderCursor = const_hash("slider-cursor"),
|
||||
Slider = const_hash("slider"),
|
||||
SliderH = const_hash("slider-h"),
|
||||
SliderV = const_hash("slider-v"),
|
||||
SliderHue = const_hash("slider-hue"),
|
||||
PopupMenu = const_hash("popup-menu"),
|
||||
Viewport = const_hash("viewport"),
|
||||
Ref = const_hash("ref"),
|
||||
@@ -61,6 +64,7 @@ enum class kWidget : uint16_t
|
||||
Layer = const_hash("layer"),
|
||||
PanelLayers = const_hash("panel-layers"),
|
||||
PanelBrushes = const_hash("panel-brushes"),
|
||||
ColorQuad = const_hash("color-quad"),
|
||||
};
|
||||
|
||||
enum class kShapeType : uint16_t
|
||||
@@ -240,6 +244,7 @@ public:
|
||||
virtual Node* clone_instantiate() const;
|
||||
virtual void clone_copy(Node* dest) const;
|
||||
virtual void clone_children(Node* dest) const;
|
||||
virtual void clone_finalize(Node* dest) const { /* find controllers and stuff */ };
|
||||
void watch(std::function<void(Node*)> observer)
|
||||
{
|
||||
observer(this);
|
||||
@@ -375,21 +380,23 @@ public:
|
||||
ui::ShaderManager::use(kShader::Color);
|
||||
ui::ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp);
|
||||
|
||||
if (m_color.a != 1.f)
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, m_color);
|
||||
m_plane.draw_fill();
|
||||
if (m_color.a > 0.f)
|
||||
{
|
||||
m_color.a < 1.f ? glEnable(GL_BLEND) : glDisable(GL_BLEND);
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, m_color);
|
||||
m_plane.draw_fill();
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
if (m_thinkness > 0)
|
||||
if (m_thinkness > 0 && m_border_color.a > 0.f)
|
||||
{
|
||||
glLineWidth(m_thinkness);
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, m_border_color);
|
||||
m_border_color.a < 1.f ? glEnable(GL_BLEND) : glDisable(GL_BLEND);
|
||||
m_plane.draw_stroke();
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
if (m_color.a != 1.f)
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -950,16 +957,18 @@ public:
|
||||
|
||||
class NodeSliderCursor : public NodeButtonCustom
|
||||
{
|
||||
public:
|
||||
glm::vec2 drag_start;
|
||||
glm::vec2 drag_diff;
|
||||
bool dragging = false;
|
||||
glm::vec2 old_pos;
|
||||
public:
|
||||
glm::vec2 m_mask{ 1, 0 };
|
||||
virtual Node* clone_instantiate() const override { return new NodeSliderCursor(); }
|
||||
virtual void clone_copy(Node* dest) const override
|
||||
{
|
||||
NodeButtonCustom::clone_copy(dest);
|
||||
NodeSliderCursor* n = static_cast<NodeSliderCursor*>(dest);
|
||||
n->m_mask = m_mask;
|
||||
}
|
||||
virtual kEventResult handle_event(Event* e) override
|
||||
{
|
||||
@@ -979,11 +988,10 @@ public:
|
||||
case kEventType::MouseMove:
|
||||
if (dragging)
|
||||
{
|
||||
float pw = parent->GetWidth();
|
||||
float w = GetWidth();
|
||||
drag_diff = old_pos + ((MouseEvent*)e)->m_pos - drag_start;
|
||||
float x = glm::clamp<float>(drag_diff.x, 0, pw - w);
|
||||
SetPosition(x, 0);
|
||||
auto sz = parent->GetSize() - GetSize();
|
||||
drag_diff = old_pos + (((MouseEvent*)e)->m_pos - drag_start) * m_mask;
|
||||
auto pos = glm::clamp(drag_diff, { 0, 0 }, sz);
|
||||
SetPosition(pos.x, pos.y);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@@ -993,18 +1001,69 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class NodeSlider : public NodeBorder
|
||||
class NodeSliderH : public NodeBorder
|
||||
{
|
||||
public:
|
||||
NodeSliderCursor* m_cursor;
|
||||
virtual Node* clone_instantiate() const override { return new NodeSlider(); }
|
||||
virtual Node* clone_instantiate() const override { return new NodeSliderH(); }
|
||||
virtual void init() override
|
||||
{
|
||||
const auto& m_template = (NodeBorder*)init_template("tpl-slider");
|
||||
const auto& m_template = (NodeBorder*)init_template("tpl-slider-h");
|
||||
m_color = m_template->m_color;
|
||||
m_border_color = m_template->m_border_color;
|
||||
m_thinkness = m_thinkness;
|
||||
m_cursor = find<NodeSliderCursor>("cursor");
|
||||
m_cursor->m_mask = { 1, 0 };
|
||||
}
|
||||
};
|
||||
|
||||
class NodeSliderV : public NodeBorder
|
||||
{
|
||||
public:
|
||||
NodeSliderCursor* m_cursor;
|
||||
virtual Node* clone_instantiate() const override { return new NodeSliderV(); }
|
||||
virtual void init() override
|
||||
{
|
||||
const auto& m_template = (NodeBorder*)init_template("tpl-slider-v");
|
||||
m_color = m_template->m_color;
|
||||
m_border_color = m_template->m_border_color;
|
||||
m_thinkness = m_thinkness;
|
||||
m_cursor = find<NodeSliderCursor>("cursor");
|
||||
m_cursor->m_mask = { 0, 1 };
|
||||
}
|
||||
};
|
||||
|
||||
class NodeSliderHue : public NodeBorder
|
||||
{
|
||||
public:
|
||||
NodeSliderCursor* m_cursor;
|
||||
virtual Node* clone_instantiate() const override { return new NodeSliderHue(); }
|
||||
virtual void clone_finalize(Node* dest) const override
|
||||
{
|
||||
NodeSliderHue* n = static_cast<NodeSliderHue*>(dest);
|
||||
n->m_cursor = n->find<NodeSliderCursor>("cursor");
|
||||
n->m_cursor->m_color = glm::vec4(0);
|
||||
n->m_cursor->m_border_color = glm::vec4(0, 0, 0, 1);
|
||||
}
|
||||
virtual void init() override
|
||||
{
|
||||
const auto& m_template = (NodeBorder*)init_template("tpl-slider-hue");
|
||||
m_color = m_template->m_color;
|
||||
m_border_color = m_template->m_border_color;
|
||||
m_thinkness = m_thinkness;
|
||||
m_cursor = find<NodeSliderCursor>("cursor");
|
||||
m_cursor->m_mask = { 0, 1 };
|
||||
m_cursor->m_thinkness = 1;
|
||||
m_cursor->m_color = glm::vec4(0);
|
||||
m_cursor->m_border_color = glm::vec4(0, 0, 0, 1);
|
||||
}
|
||||
virtual void draw() override
|
||||
{
|
||||
using namespace ui;
|
||||
ui::ShaderManager::use(kShader::ColorHue);
|
||||
ui::ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp);
|
||||
//ui::ShaderManager::u_vec4(kShaderUniform::Col, m_color);
|
||||
m_plane.draw_fill();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1277,7 +1336,8 @@ public:
|
||||
}
|
||||
virtual void draw() override
|
||||
{
|
||||
m_color = m_selected ? glm::vec4(1, 0, 0, 1) : color_normal;
|
||||
m_color = m_mouse_inside ? color_hover : color_normal;
|
||||
m_color = m_selected ? glm::vec4(.9, 0, 0, 1) : m_color;
|
||||
NodeButtonCustom::draw();
|
||||
}
|
||||
};
|
||||
@@ -1321,7 +1381,8 @@ public:
|
||||
m_current->m_selected = false;
|
||||
m_current = (NodeButtonBrush*)target;
|
||||
m_current->m_selected = true;
|
||||
on_brush_changed(this, m_current->m_brushID);
|
||||
if (on_brush_changed)
|
||||
on_brush_changed(this, m_current->m_brushID);
|
||||
}
|
||||
std::vector<std::string> FindAllBrushes(std::string folder)
|
||||
{
|
||||
@@ -1342,3 +1403,31 @@ public:
|
||||
return names;
|
||||
}
|
||||
};
|
||||
|
||||
class NodeColorQuad : public NodeBorder
|
||||
{
|
||||
public:
|
||||
virtual Node* clone_instantiate() const override { return new NodeColorQuad(); }
|
||||
virtual void draw() override
|
||||
{
|
||||
using namespace ui;
|
||||
ui::ShaderManager::use(kShader::ColorQuad);
|
||||
ui::ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp);
|
||||
|
||||
// if (m_color.a != 1.f)
|
||||
// glEnable(GL_BLEND);
|
||||
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, m_color);
|
||||
m_plane.draw_fill();
|
||||
|
||||
// if (m_thinkness > 0)
|
||||
// {
|
||||
// glLineWidth(m_thinkness);
|
||||
// ui::ShaderManager::u_vec4(kShaderUniform::Col, m_border_color);
|
||||
// m_plane.draw_stroke();
|
||||
// }
|
||||
|
||||
// if (m_color.a != 1.f)
|
||||
// glDisable(GL_BLEND);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#include <gl\wglew.h>
|
||||
#include <gl\GL.h>
|
||||
|
||||
#define LOG printf
|
||||
#define LOG(M,...) printf(M"\n", ##__VA_ARGS__)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -28,6 +28,8 @@ public:
|
||||
enum class kShader : uint16_t
|
||||
{
|
||||
Color = const_hash("color"),
|
||||
ColorQuad = const_hash("color-quad"),
|
||||
ColorHue = const_hash("color-hue"),
|
||||
Texture = const_hash("texture"),
|
||||
UVs = const_hash("uvs"),
|
||||
Font = const_hash("font"),
|
||||
|
||||
Reference in New Issue
Block a user