Move OpenGL shape draw mappings
This commit is contained in:
@@ -2,17 +2,20 @@
|
||||
#include "log.h"
|
||||
#include "shape.h"
|
||||
#include "app.h"
|
||||
#include "renderer_gl/opengl_capabilities.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
bool Shape::create_buffers(GLushort * idx, GLvoid * vertices, int isize, int vsize)
|
||||
{
|
||||
index_type = GL_UNSIGNED_SHORT;
|
||||
index_type = static_cast<GLenum>(pp::renderer::gl::index_type_for_index_size(sizeof(GLushort)));
|
||||
create_buffers_imp(idx, vertices, isize, vsize);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Shape::create_buffers(GLuint* idx, GLvoid * vertices, int isize, int vsize)
|
||||
{
|
||||
index_type = GL_UNSIGNED_INT;
|
||||
index_type = static_cast<GLenum>(pp::renderer::gl::index_type_for_index_size(sizeof(GLuint)));
|
||||
create_buffers_imp(idx, vertices, isize, vsize);
|
||||
return false;
|
||||
}
|
||||
@@ -119,11 +122,7 @@ void Shape::draw_fill() const
|
||||
{
|
||||
if (count[0] == 0) return;
|
||||
|
||||
GLenum type = GL_TRIANGLES;
|
||||
if (count[0] == 1)
|
||||
type = GL_POINTS;
|
||||
if (count[0] == 2)
|
||||
type = GL_LINES;
|
||||
const auto type = static_cast<GLenum>(pp::renderer::gl::primitive_mode_for_fill_count(count[0]));
|
||||
App::I->render_task([=]
|
||||
{
|
||||
#if USE_VBO
|
||||
@@ -157,9 +156,7 @@ void Shape::draw_stroke() const
|
||||
{
|
||||
if (count[0] == 0) return;
|
||||
|
||||
GLenum type = GL_LINES;
|
||||
if (count[1] == 1)
|
||||
type = GL_POINTS;
|
||||
const auto type = static_cast<GLenum>(pp::renderer::gl::primitive_mode_for_stroke_count(count[1]));
|
||||
App::I->render_task([=]
|
||||
{
|
||||
#if USE_VBO
|
||||
|
||||
Reference in New Issue
Block a user