Share retained stroke face framebuffer helper
This commit is contained in:
@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
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dual live-pass per-face framebuffer begin/end execution plus pad-face array
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assembly now route through `legacy_canvas_stroke_execution_services.h`;
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shader activation timing, texture/sampler binding, framebuffer ownership, pad
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execution, and final OpenGL draw remain retained in `Canvas`.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
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dual live-pass dirty semantics now route through
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`execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(...)` in
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@@ -3098,6 +3098,11 @@ Results:
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dual-pass dirty preservation, while shader timing, sampler/texture binding,
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framebuffer ownership, pad execution, and final OpenGL draw ordering remain
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in the legacy Canvas path.
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- `Canvas::stroke_draw` main and dual live-pass per-face framebuffer
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bind/unbind execution now shares one retained helper, and pad-face array
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assembly now shares one retained utility, while shader activation timing,
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texture/sampler binding, framebuffer ownership, pad execution, and final
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OpenGL draw ordering remain in the legacy Canvas path.
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- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
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shares the retained stroke execution helper callback surface, while shader
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setup, pad color selection, framebuffer ownership, and final OpenGL draw
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@@ -509,6 +509,13 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw` main and dual live-pass per-face
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framebuffer begin/end execution plus pad-face array assembly now route
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through `legacy_canvas_stroke_execution_services.h`; shader activation
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timing, texture/sampler binding, framebuffer ownership, and final draw
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execution remain local to `Canvas`. Next slice should target the remaining
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pass-level texture binding or final composite setup without reopening the
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newer pad, dirty, or commit helpers.
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- 2026-06-13: `Canvas::stroke_draw` current and dual stroke per-face
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framebuffer/sample callback ordering now routes through
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`legacy_canvas_stroke_execution_services.h`; framebuffer ownership, shader
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@@ -689,7 +689,7 @@ void Canvas::stroke_draw()
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std::array<bool, 6> box_dirty = SIXPLETTE(false);
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const std::array<bool, 6> include_main_dirty = SIXPLETTE(true);
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glm::vec4 pad_color;
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pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
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pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
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frames,
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stroke_extent,
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std::span<glm::vec4>(m_dirty_box),
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@@ -705,7 +705,6 @@ void Canvas::stroke_draw()
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[&](auto&, int i, auto&) {
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m_dirty_face[i] = true;
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box_dirty[i] = true;
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m_tmp[i].bindFramebuffer();
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},
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[&](auto& f, int i, auto& P) {
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pp::panopainter::use_legacy_stroke_shader();
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@@ -717,9 +716,7 @@ void Canvas::stroke_draw()
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});
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return stroke_draw_samples(i, P, copy_stroke_destination);
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},
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[&](auto&, int i, auto&, glm::vec4) {
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m_tmp[i].unbindFramebuffer();
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});
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m_tmp);
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set_active_texture_unit(3);
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m_mixer.unbindTexture();
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@@ -740,14 +737,7 @@ void Canvas::stroke_draw()
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.color = pad_color,
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.uses_destination_feedback = copy_stroke_destination,
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});
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const std::array<pp::panopainter::LegacyCanvasStrokePadFace, 6> pad_faces = {
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 0, .dirty = box_dirty[0], .pass_dirty_box = box_face[0] },
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 1, .dirty = box_dirty[1], .pass_dirty_box = box_face[1] },
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 2, .dirty = box_dirty[2], .pass_dirty_box = box_face[2] },
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 3, .dirty = box_dirty[3], .pass_dirty_box = box_face[3] },
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 4, .dirty = box_dirty[4], .pass_dirty_box = box_face[4] },
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pp::panopainter::LegacyCanvasStrokePadFace { .index = 5, .dirty = box_dirty[5], .pass_dirty_box = box_face[5] },
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};
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const auto pad_faces = pp::panopainter::make_legacy_canvas_stroke_pad_faces(box_dirty, box_face);
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[[maybe_unused]] const auto pad_result = pp::panopainter::execute_legacy_canvas_stroke_pad_faces(
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pp::panopainter::LegacyCanvasStrokePadExecutionRequest {
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.context = "Canvas::stroke_draw",
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@@ -802,7 +792,7 @@ void Canvas::stroke_draw()
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auto frames_dual = stroke_draw_compute(*m_dual_stroke);
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const std::array<bool, 6> include_dual_dirty =
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SIXPLETTE(stroke_material.composite_pass.dual_blend_mode == 0);
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pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
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pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
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frames_dual,
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stroke_extent,
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std::span<glm::vec4>(m_dirty_box),
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@@ -816,15 +806,11 @@ void Canvas::stroke_draw()
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.opacity = f.opacity,
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});
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},
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[&](auto&, int i, auto&) {
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m_tmp_dual[i].bindFramebuffer();
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},
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[](auto&, int, auto&) {},
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[&](auto&, int i, auto& P) {
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return stroke_draw_samples(i, P, copy_stroke_destination);
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},
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[&](auto&, int i, auto&, glm::vec4) {
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m_tmp_dual[i].unbindFramebuffer();
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},
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m_tmp_dual,
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true);
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set_active_texture_unit(0);
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@@ -351,6 +351,41 @@ std::size_t execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
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pass_dirty_faces);
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}
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template <typename Frames, typename Framebuffers, typename BeginFrame, typename PrepareFace, typename ExecuteSample>
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std::size_t execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
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Frames&& frames,
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pp::renderer::Extent2D extent,
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std::span<glm::vec4> accumulated_dirty_boxes,
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std::span<glm::vec4> pass_dirty_boxes,
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std::span<const bool> include_in_committed_dirty_box,
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BeginFrame&& begin_frame,
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PrepareFace&& prepare_face,
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ExecuteSample&& execute_sample,
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Framebuffers& face_framebuffers,
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bool preserve_sample_dirty_as_pass_dirty = false,
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std::span<bool> committed_dirty_faces = {},
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std::span<bool> pass_dirty_faces = {})
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{
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return execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
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std::forward<Frames>(frames),
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extent,
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accumulated_dirty_boxes,
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pass_dirty_boxes,
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include_in_committed_dirty_box,
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std::forward<BeginFrame>(begin_frame),
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[&](auto& frame, int face_index, auto& vertices) {
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prepare_face(frame, face_index, vertices);
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face_framebuffers[face_index].bindFramebuffer();
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},
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std::forward<ExecuteSample>(execute_sample),
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[&](auto&, int face_index, auto&, glm::vec4) {
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face_framebuffers[face_index].unbindFramebuffer();
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},
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preserve_sample_dirty_as_pass_dirty,
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committed_dirty_faces,
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pass_dirty_faces);
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}
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[[nodiscard]] inline pp::paint_renderer::CanvasStrokeBox legacy_canvas_stroke_box(glm::vec4 box) noexcept
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{
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return pp::paint_renderer::CanvasStrokeBox {
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@@ -405,6 +440,20 @@ std::size_t execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
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};
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}
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template <std::size_t FaceCount>
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[[nodiscard]] inline std::array<LegacyCanvasStrokePadFace, FaceCount> make_legacy_canvas_stroke_pad_faces(
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const std::array<bool, FaceCount>& dirty_faces,
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const std::array<glm::vec4, FaceCount>& pass_dirty_boxes) noexcept
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{
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std::array<LegacyCanvasStrokePadFace, FaceCount> faces {};
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for (std::size_t face_index = 0; face_index < FaceCount; ++face_index) {
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faces[face_index].index = static_cast<int>(face_index);
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faces[face_index].dirty = dirty_faces[face_index];
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faces[face_index].pass_dirty_box = pass_dirty_boxes[face_index];
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}
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return faces;
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}
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[[nodiscard]] inline LegacyCanvasStrokeFaceDirtyResult apply_legacy_canvas_stroke_face_dirty_update(
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const LegacyCanvasStrokeFaceDirtyRequest& request,
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glm::vec4& accumulated_dirty_box,
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