Share retained stroke face framebuffer helper

This commit is contained in:
2026-06-13 10:22:56 +02:00
parent bc624ceb8d
commit 084f58573f
5 changed files with 72 additions and 20 deletions

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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
## Recent Reductions
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
dual live-pass per-face framebuffer begin/end execution plus pad-face array
assembly now route through `legacy_canvas_stroke_execution_services.h`;
shader activation timing, texture/sampler binding, framebuffer ownership, pad
execution, and final OpenGL draw remain retained in `Canvas`.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
dual live-pass dirty semantics now route through
`execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(...)` in

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@@ -3098,6 +3098,11 @@ Results:
dual-pass dirty preservation, while shader timing, sampler/texture binding,
framebuffer ownership, pad execution, and final OpenGL draw ordering remain
in the legacy Canvas path.
- `Canvas::stroke_draw` main and dual live-pass per-face framebuffer
bind/unbind execution now shares one retained helper, and pad-face array
assembly now shares one retained utility, while shader activation timing,
texture/sampler binding, framebuffer ownership, pad execution, and final
OpenGL draw ordering remain in the legacy Canvas path.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw

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@@ -509,6 +509,13 @@ Done Checks:
Progress Notes:
- 2026-06-13: `Canvas::stroke_draw` main and dual live-pass per-face
framebuffer begin/end execution plus pad-face array assembly now route
through `legacy_canvas_stroke_execution_services.h`; shader activation
timing, texture/sampler binding, framebuffer ownership, and final draw
execution remain local to `Canvas`. Next slice should target the remaining
pass-level texture binding or final composite setup without reopening the
newer pad, dirty, or commit helpers.
- 2026-06-13: `Canvas::stroke_draw` current and dual stroke per-face
framebuffer/sample callback ordering now routes through
`legacy_canvas_stroke_execution_services.h`; framebuffer ownership, shader

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@@ -689,7 +689,7 @@ void Canvas::stroke_draw()
std::array<bool, 6> box_dirty = SIXPLETTE(false);
const std::array<bool, 6> include_main_dirty = SIXPLETTE(true);
glm::vec4 pad_color;
pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
frames,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
@@ -705,7 +705,6 @@ void Canvas::stroke_draw()
[&](auto&, int i, auto&) {
m_dirty_face[i] = true;
box_dirty[i] = true;
m_tmp[i].bindFramebuffer();
},
[&](auto& f, int i, auto& P) {
pp::panopainter::use_legacy_stroke_shader();
@@ -717,9 +716,7 @@ void Canvas::stroke_draw()
});
return stroke_draw_samples(i, P, copy_stroke_destination);
},
[&](auto&, int i, auto&, glm::vec4) {
m_tmp[i].unbindFramebuffer();
});
m_tmp);
set_active_texture_unit(3);
m_mixer.unbindTexture();
@@ -740,14 +737,7 @@ void Canvas::stroke_draw()
.color = pad_color,
.uses_destination_feedback = copy_stroke_destination,
});
const std::array<pp::panopainter::LegacyCanvasStrokePadFace, 6> pad_faces = {
pp::panopainter::LegacyCanvasStrokePadFace { .index = 0, .dirty = box_dirty[0], .pass_dirty_box = box_face[0] },
pp::panopainter::LegacyCanvasStrokePadFace { .index = 1, .dirty = box_dirty[1], .pass_dirty_box = box_face[1] },
pp::panopainter::LegacyCanvasStrokePadFace { .index = 2, .dirty = box_dirty[2], .pass_dirty_box = box_face[2] },
pp::panopainter::LegacyCanvasStrokePadFace { .index = 3, .dirty = box_dirty[3], .pass_dirty_box = box_face[3] },
pp::panopainter::LegacyCanvasStrokePadFace { .index = 4, .dirty = box_dirty[4], .pass_dirty_box = box_face[4] },
pp::panopainter::LegacyCanvasStrokePadFace { .index = 5, .dirty = box_dirty[5], .pass_dirty_box = box_face[5] },
};
const auto pad_faces = pp::panopainter::make_legacy_canvas_stroke_pad_faces(box_dirty, box_face);
[[maybe_unused]] const auto pad_result = pp::panopainter::execute_legacy_canvas_stroke_pad_faces(
pp::panopainter::LegacyCanvasStrokePadExecutionRequest {
.context = "Canvas::stroke_draw",
@@ -802,7 +792,7 @@ void Canvas::stroke_draw()
auto frames_dual = stroke_draw_compute(*m_dual_stroke);
const std::array<bool, 6> include_dual_dirty =
SIXPLETTE(stroke_material.composite_pass.dual_blend_mode == 0);
pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
pp::panopainter::execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
frames_dual,
stroke_extent,
std::span<glm::vec4>(m_dirty_box),
@@ -816,15 +806,11 @@ void Canvas::stroke_draw()
.opacity = f.opacity,
});
},
[&](auto&, int i, auto&) {
m_tmp_dual[i].bindFramebuffer();
},
[](auto&, int, auto&) {},
[&](auto&, int i, auto& P) {
return stroke_draw_samples(i, P, copy_stroke_destination);
},
[&](auto&, int i, auto&, glm::vec4) {
m_tmp_dual[i].unbindFramebuffer();
},
m_tmp_dual,
true);
set_active_texture_unit(0);

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@@ -351,6 +351,41 @@ std::size_t execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
pass_dirty_faces);
}
template <typename Frames, typename Framebuffers, typename BeginFrame, typename PrepareFace, typename ExecuteSample>
std::size_t execute_legacy_canvas_stroke_live_pass_with_face_framebuffers(
Frames&& frames,
pp::renderer::Extent2D extent,
std::span<glm::vec4> accumulated_dirty_boxes,
std::span<glm::vec4> pass_dirty_boxes,
std::span<const bool> include_in_committed_dirty_box,
BeginFrame&& begin_frame,
PrepareFace&& prepare_face,
ExecuteSample&& execute_sample,
Framebuffers& face_framebuffers,
bool preserve_sample_dirty_as_pass_dirty = false,
std::span<bool> committed_dirty_faces = {},
std::span<bool> pass_dirty_faces = {})
{
return execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
std::forward<Frames>(frames),
extent,
accumulated_dirty_boxes,
pass_dirty_boxes,
include_in_committed_dirty_box,
std::forward<BeginFrame>(begin_frame),
[&](auto& frame, int face_index, auto& vertices) {
prepare_face(frame, face_index, vertices);
face_framebuffers[face_index].bindFramebuffer();
},
std::forward<ExecuteSample>(execute_sample),
[&](auto&, int face_index, auto&, glm::vec4) {
face_framebuffers[face_index].unbindFramebuffer();
},
preserve_sample_dirty_as_pass_dirty,
committed_dirty_faces,
pass_dirty_faces);
}
[[nodiscard]] inline pp::paint_renderer::CanvasStrokeBox legacy_canvas_stroke_box(glm::vec4 box) noexcept
{
return pp::paint_renderer::CanvasStrokeBox {
@@ -405,6 +440,20 @@ std::size_t execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(
};
}
template <std::size_t FaceCount>
[[nodiscard]] inline std::array<LegacyCanvasStrokePadFace, FaceCount> make_legacy_canvas_stroke_pad_faces(
const std::array<bool, FaceCount>& dirty_faces,
const std::array<glm::vec4, FaceCount>& pass_dirty_boxes) noexcept
{
std::array<LegacyCanvasStrokePadFace, FaceCount> faces {};
for (std::size_t face_index = 0; face_index < FaceCount; ++face_index) {
faces[face_index].index = static_cast<int>(face_index);
faces[face_index].dirty = dirty_faces[face_index];
faces[face_index].pass_dirty_box = pass_dirty_boxes[face_index];
}
return faces;
}
[[nodiscard]] inline LegacyCanvasStrokeFaceDirtyResult apply_legacy_canvas_stroke_face_dirty_update(
const LegacyCanvasStrokeFaceDirtyRequest& request,
glm::vec4& accumulated_dirty_box,