Share retained stroke face framebuffer helper
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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
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dual live-pass per-face framebuffer begin/end execution plus pad-face array
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assembly now route through `legacy_canvas_stroke_execution_services.h`;
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shader activation timing, texture/sampler binding, framebuffer ownership, pad
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execution, and final OpenGL draw remain retained in `Canvas`.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
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dual live-pass dirty semantics now route through
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`execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(...)` in
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@@ -3098,6 +3098,11 @@ Results:
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dual-pass dirty preservation, while shader timing, sampler/texture binding,
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framebuffer ownership, pad execution, and final OpenGL draw ordering remain
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in the legacy Canvas path.
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- `Canvas::stroke_draw` main and dual live-pass per-face framebuffer
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bind/unbind execution now shares one retained helper, and pad-face array
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assembly now shares one retained utility, while shader activation timing,
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texture/sampler binding, framebuffer ownership, pad execution, and final
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OpenGL draw ordering remain in the legacy Canvas path.
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- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
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shares the retained stroke execution helper callback surface, while shader
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setup, pad color selection, framebuffer ownership, and final OpenGL draw
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@@ -509,6 +509,13 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw` main and dual live-pass per-face
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framebuffer begin/end execution plus pad-face array assembly now route
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through `legacy_canvas_stroke_execution_services.h`; shader activation
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timing, texture/sampler binding, framebuffer ownership, and final draw
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execution remain local to `Canvas`. Next slice should target the remaining
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pass-level texture binding or final composite setup without reopening the
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newer pad, dirty, or commit helpers.
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- 2026-06-13: `Canvas::stroke_draw` current and dual stroke per-face
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framebuffer/sample callback ordering now routes through
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`legacy_canvas_stroke_execution_services.h`; framebuffer ownership, shader
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