Share retained stroke face framebuffer helper

This commit is contained in:
2026-06-13 10:22:56 +02:00
parent bc624ceb8d
commit 084f58573f
5 changed files with 72 additions and 20 deletions

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@@ -3098,6 +3098,11 @@ Results:
dual-pass dirty preservation, while shader timing, sampler/texture binding,
framebuffer ownership, pad execution, and final OpenGL draw ordering remain
in the legacy Canvas path.
- `Canvas::stroke_draw` main and dual live-pass per-face framebuffer
bind/unbind execution now shares one retained helper, and pad-face array
assembly now shares one retained utility, while shader activation timing,
texture/sampler binding, framebuffer ownership, pad execution, and final
OpenGL draw ordering remain in the legacy Canvas path.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw