Extract stroke mix shell setup helper
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@@ -94,6 +94,9 @@ agent or engineer to remove them without reconstructing context from chat.
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`retained_stroke_mix_pass_shell_executor_preserves_combined_wiring`.
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- 2026-06-13: `LATER-003` was narrowed again. `Canvas::stroke_draw_mix()`
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no longer computes an unused mix-plane plan in the live shell path.
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- 2026-06-13: `LATER-003` was narrowed again. `Canvas::stroke_draw_mix()`
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now routes the remaining framebuffer setup callbacks through a local helper,
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leaving the method with only shell assembly and executor dispatch.
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- 2026-06-13: `DEBT-0036` was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
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now routes final composite execution and preview copy-back through a retained
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local wrapper, leaving the call site with only sequence wiring.
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@@ -638,6 +638,9 @@ Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw_mix()` no longer computes an unused mix-plane
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plan in the live shell path; the remaining code is the retained shell setup
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and executor call.
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- 2026-06-13: `Canvas::stroke_draw_mix()` now routes the remaining framebuffer
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setup callbacks through a local helper, leaving the method with only shell
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assembly and executor dispatch.
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- 2026-06-13: `Canvas::stroke_draw_samples()` now reuses a retained destination
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texture dispatch helper for the live sample path; `Canvas` still owns the
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concrete face textures and callback execution.
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@@ -392,24 +392,7 @@ void Canvas::stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz)
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gl.save();
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const auto layer_index = m_current_layer_idx;
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auto& current_layer = *m_layers[layer_index];
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std::array<glm::mat4, 6> plane_transform {};
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std::copy(std::begin(m_plane_transform), std::end(m_plane_transform), plane_transform.begin());
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const auto mix_shell = pp::panopainter::make_legacy_canvas_stroke_mix_pass_shell(
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[&] {
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m_mixer.bindFramebuffer();
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apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
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apply_canvas_capability(depth_test_state(), false);
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apply_canvas_capability(scissor_test_state(), true);
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apply_canvas_capability(blend_state(), false);
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apply_canvas_scissor(
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static_cast<std::int32_t>(bb_min.x),
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static_cast<std::int32_t>(bb_min.y),
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static_cast<std::int32_t>(bb_sz.x),
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static_cast<std::int32_t>(bb_sz.y));
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},
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[&] {
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m_mixer.unbindFramebuffer();
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});
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const auto mix_shell = make_canvas_stroke_mix_pass_shell(*this, bb_min, bb_sz);
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[[maybe_unused]] const auto mix_result = pp::panopainter::execute_legacy_canvas_stroke_mix_pass_shell(
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mix_shell.setup.begin,
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mix_shell.setup.end,
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@@ -527,6 +510,29 @@ static void execute_canvas_draw_merge_final_plane_composite(
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pp::panopainter::execute_legacy_canvas_draw_merge_final_plane_composite(uniforms, execution);
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}
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static auto make_canvas_stroke_mix_pass_shell(
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Canvas& canvas,
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const glm::vec2& bb_min,
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const glm::vec2& bb_sz)
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{
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return pp::panopainter::make_legacy_canvas_stroke_mix_pass_shell(
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[&] {
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canvas.m_mixer.bindFramebuffer();
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canvas.apply_canvas_viewport(0, 0, canvas.m_mixer.getWidth(), canvas.m_mixer.getHeight());
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canvas.apply_canvas_capability(canvas.depth_test_state(), false);
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canvas.apply_canvas_capability(canvas.scissor_test_state(), true);
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canvas.apply_canvas_capability(canvas.blend_state(), false);
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canvas.apply_canvas_scissor(
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static_cast<std::int32_t>(bb_min.x),
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static_cast<std::int32_t>(bb_min.y),
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static_cast<std::int32_t>(bb_sz.x),
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static_cast<std::int32_t>(bb_sz.y));
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},
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[&] {
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canvas.m_mixer.unbindFramebuffer();
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});
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}
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glm::vec4 Canvas::stroke_draw_samples(
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int i,
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std::vector<vertex_t>& P,
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