remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h

This commit is contained in:
2018-11-27 14:24:01 +01:00
parent f34ffa825d
commit 0c6b409606
57 changed files with 538 additions and 597 deletions

View File

@@ -20,11 +20,11 @@ void ActionManager::undo()
return;
I.m_redos.emplace(I.m_actions.top()->get_redo());
I.m_redos.top()->was_saved = !ui::Canvas::I->m_unsaved;
I.m_redos.top()->was_saved = !Canvas::I->m_unsaved;
I.m_actions.top()->undo();
I.m_memory -= I.m_actions.top()->memory();
ui::Canvas::I->m_unsaved = !I.m_actions.top()->was_saved;
Canvas::I->m_unsaved = !I.m_actions.top()->was_saved;
I.m_actions.pop();
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I.update_memory_usage(I.m_memory);
@@ -37,11 +37,11 @@ void ActionManager::redo()
return;
I.m_actions.emplace(I.m_redos.top()->get_redo());
I.m_actions.top()->was_saved = !ui::Canvas::I->m_unsaved;
I.m_actions.top()->was_saved = !Canvas::I->m_unsaved;
I.m_memory += I.m_actions.top()->memory();
I.m_redos.top()->undo();
ui::Canvas::I->m_unsaved = !I.m_redos.top()->was_saved;
Canvas::I->m_unsaved = !I.m_redos.top()->was_saved;
I.m_redos.pop();
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I.update_memory_usage(I.m_memory);