remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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@@ -135,7 +135,7 @@ void NodeDialogBrowse::init_list()
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{
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auto f_name = std::get<0>(f);
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auto f_path = std::get<1>(f);
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ui::Image thumb = ui::Canvas::I->thumbnail_read(f_path);
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Image thumb = Canvas::I->thumbnail_read(f_path);
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if (thumb.width == 0 || thumb.height == 0)
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continue;
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