remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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@@ -36,7 +36,7 @@ void NodeDialogLayerRename::init_controls()
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void NodeDialogLayerRename::loaded()
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{
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// ui::Image thumb = ui::Canvas::I->thumbnail_read(data_path);
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// Image thumb = Canvas::I->thumbnail_read(data_path);
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// auto image_tex = find<NodeImageTexture>("thumb-tex");
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// image_tex->tex.create(thumb);
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}
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