remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h

This commit is contained in:
2018-11-27 14:24:01 +01:00
parent f34ffa825d
commit 0c6b409606
57 changed files with 538 additions and 597 deletions

View File

@@ -1,8 +1,6 @@
#pragma once
#include "util.h"
namespace ui {
enum class kShaderUniform : uint16_t
{
MVP = const_hash("mvp"),
@@ -88,5 +86,3 @@ public:
static void u_float(kShaderUniform id, float f);
static void invalidate();
};
}