Preserve per-layer document timelines

This commit is contained in:
2026-06-01 13:05:14 +02:00
parent c16cab87bd
commit 10e5d5b5ae
8 changed files with 182 additions and 35 deletions

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@@ -91,8 +91,8 @@ Known local toolchain state:
`pp_paint`, `pp_document`, `pp_renderer_api`, `pp_paint_renderer`,
`pp_ui_core`, `pano_cli`, and their current headless test binaries,
including foundation event/logging/task queue coverage, PNG metadata, PPI
header/layout, settings document, document snapshot/frame move/duration coverage,
paint brush/stroke/stroke-script coverage, renderer shader descriptor
header/layout, settings document, document snapshot/per-layer-frame/move/duration
coverage, paint brush/stroke/stroke-script coverage, renderer shader descriptor
coverage, UI color parsing, and layout XML parse coverage.
- `pano_cli inspect-image` reports PNG IHDR metadata as JSON and is covered by
`pano_cli_inspect_png_metadata_smoke` with a tiny IHDR fixture.
@@ -100,8 +100,8 @@ Known local toolchain state:
body summary fields, layer/frame descriptors, and dirty-face PNG payload
metadata, and is covered by `pano_cli_inspect_project_layout_smoke` with a
minimal PPI fixture.
- `pano_cli load-project` creates a metadata-only `pp_document` projection for
representable PPI timelines and is covered by
- `pano_cli load-project` creates a metadata-only `pp_document` projection with
per-layer frame counts and durations, and is covered by
`pano_cli_load_project_metadata_smoke`.
- `pano_cli create-document` supports `--frames` and `--frame-duration-ms` and
is covered by `pano_cli_create_animation_document_smoke`.

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@@ -28,7 +28,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0007 | Open | Modernization | `vcpkg.json` and `windows-msvc-vcpkg-headless` are validated for the headless Windows component matrix, but app targets still use vendored libraries and Android/Apple triplets are not proven | Dependency migration must stay incremental while SDK/patched/vendor dependencies remain in use | `$env:VCPKG_ROOT="C:\Program Files\Microsoft Visual Studio\2022\Community\VC\vcpkg"; cmake --preset windows-msvc-vcpkg-headless`; `ctest --preset desktop-fast-vcpkg --build-config Debug` | Component targets consume vcpkg packages where reliable and desktop app, Android, and Apple triplets are validated or explicitly documented as permanent vendor exceptions |
| DEBT-0008 | Open | Modernization | `windows-msvc-default` preset is used for local validation because the VS 2026 generator is not installed here | The target VS 2026 preset must remain, but this machine configures with Visual Studio 17 2022 | `cmake --preset windows-msvc-default`; `ctest --preset desktop-fast --build-config Debug` | Validate `windows-vs2026-x64` on a machine with Visual Studio 2026 installed and make it the default Windows validation preset |
| DEBT-0009 | Open | Modernization | Android root CMake validation currently builds headless targets only, not APK/package variants | Platform app entrypoints still live in legacy Gradle/CMake projects and need Phase 6 alignment | `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | Android standard, Quest, and Focus/Wave package targets consume shared component targets and have package smoke commands |
| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/frame/document/undo-history model with alpha-lock metadata and snapshot construction, but it is not yet wired to legacy `Canvas`, PPI pixel load/save, selection masks, or legacy action commands | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2`; `pano_cli load-project --path tests\data\projects\minimal-project.ppi` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/frame/document/undo-history model with alpha-lock metadata, snapshot construction, and per-layer frame metadata, but it is not yet wired to legacy `Canvas`, PPI pixel load/save, selection masks, or legacy action commands | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2`; `pano_cli load-project --path tests\data\projects\minimal-project.ppi` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
| DEBT-0011 | Open | Modernization | `package-smoke` validates the Windows CMake app artifact only, not AppX/APK/Apple/WebGL package outputs | Platform package targets are not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Package-smoke covers Windows AppX, Android APK variants, Apple bundles, and WebGL output where local toolchains are present |
| DEBT-0012 | Open | Modernization | `pp_ui_core` uses vcpkg tinyxml2 on `windows-msvc-vcpkg-headless`, but retains `pp_vendor_tinyxml2` for default and unproven platform presets | Mobile/AppX/Apple triplets and app packaging still need validation before removing the vendored fallback | `ctest --preset desktop-fast-vcpkg --build-config Debug`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | All supported presets consume vcpkg tinyxml2 or document a permanent vendored exception |
| DEBT-0013 | Open | Modernization | `pp_assets`, `pano_cli inspect-project`, and metadata-only `pano_cli load-project` validate the fixed PPI header, thumbnail/body byte layout, layer/frame index, dirty-face descriptors, and dirty-face PNG payload metadata, but do not yet deserialize layer face PNG pixels into document/layer/frame data | Full PPI parsing requires staged extraction of legacy `Canvas` serialization and image/layer payload handling | `ctest --preset desktop-fast --build-config Debug`; `pp_assets_ppi_header_tests`; `pano_cli_inspect_project_layout_smoke`; `pano_cli_load_project_metadata_smoke` | Full PPI load/save fixtures cover thumbnail, decoded layer face payloads, frames, metadata, corrupt payloads, and round-trip compatibility |

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@@ -321,8 +321,8 @@ CPU reference math for the five current shader blend modes, and deterministic
stroke spacing/interpolation plus a pure text stroke-script parser.
`pp_document` has
started with a pure canvas/layer/frame model, alpha-lock metadata, snapshot
construction, layer metadata operations, frame move/duration queries, and
layer/frame/undo-redo history invariant tests.
construction, per-layer frame metadata, layer metadata operations, frame
move/duration queries, and layer/frame/undo-redo history invariant tests.
`pp_renderer_api` has started with renderer-neutral
texture/readback descriptors and validation tests. `pp_paint_renderer` has
started with deterministic CPU layer compositing over renderer extents using
@@ -332,8 +332,8 @@ input tests.
`pano_cli inspect-image` exposes PNG IHDR metadata as JSON,
`pano_cli inspect-project` reports validated PPI thumbnail/body byte layout,
body summary, layer/frame descriptors, and dirty-face PNG payload metadata, and
`pano_cli load-project` creates a metadata-only `pp_document` projection for
representable PPI timelines.
`pano_cli load-project` creates a metadata-only `pp_document` projection with
per-layer frame counts and durations.
`pano_cli create-document` can create simple animation documents with explicit
frame count/duration, and `pano_cli simulate-stroke` exercises the pure stroke
sampler for scripted-stroke automation. `pano_cli simulate-stroke-script`
@@ -581,7 +581,8 @@ Results:
- `pp_paint_stroke_tests` passed.
- `pp_paint_stroke_script_tests` passed.
- `pp_document_tests` passed, including snapshot construction, alpha-lock
metadata, frame move, duration, and history invariants.
metadata, per-layer frame metadata, frame move, duration, and history
invariants.
- `pp_renderer_api_tests` passed, including shader descriptor validation.
- `pp_paint_renderer_compositor_tests` passed.
- `pp_ui_core_color_tests` passed.
@@ -598,7 +599,8 @@ Results:
thumbnail/body byte layout, body summary, layer/frame descriptors, and
dirty-face PNG payload metadata JSON.
- `pano_cli_load_project_metadata_smoke` passed and reports a metadata-only
`pp_document` projection for the minimal PPI fixture.
`pp_document` projection with per-layer frame counts and durations for the
minimal PPI fixture.
- `pano_cli_parse_layout_smoke` passed.
- `pano_cli_simulate_stroke_smoke` passed and reports deterministic stroke
sample counts/distances.

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@@ -33,6 +33,15 @@ namespace {
return "Layer " + std::to_string(index + 1U);
}
[[nodiscard]] std::uint64_t frame_duration_sum(std::span<const AnimationFrame> frames) noexcept
{
std::uint64_t duration = 0;
for (const auto& frame : frames) {
duration += frame.duration_ms;
}
return duration;
}
[[nodiscard]] pp::foundation::Status validate_layer_name(std::string_view name) noexcept
{
if (name.empty()) {
@@ -108,11 +117,14 @@ pp::foundation::Result<CanvasDocument> CanvasDocument::create(DocumentConfig con
CanvasDocument document;
document.width_ = config.width;
document.height_ = config.height;
document.frames_.push_back(AnimationFrame {});
document.layers_.reserve(config.layer_count);
for (std::uint32_t i = 0; i < config.layer_count; ++i) {
document.layers_.push_back(Layer { .name = default_layer_name(i) });
document.layers_.push_back(Layer {
.name = default_layer_name(i),
.frames = document.frames_,
});
}
document.frames_.push_back(AnimationFrame {});
return pp::foundation::Result<CanvasDocument>::success(document);
}
@@ -158,13 +170,33 @@ pp::foundation::Result<CanvasDocument> CanvasDocument::create_from_snapshot(Docu
return pp::foundation::Result<CanvasDocument>::failure(blend_status);
}
const auto layer_frames = layer_config.frames.empty() ? config.frames : layer_config.frames;
if (layer_frames.empty()) {
return pp::foundation::Result<CanvasDocument>::failure(
pp::foundation::Status::invalid_argument("document layer must contain at least one frame"));
}
if (layer_frames.size() > max_frame_count) {
return pp::foundation::Result<CanvasDocument>::failure(
pp::foundation::Status::out_of_range("document layer frame count exceeds the configured limit"));
}
for (const auto& frame_config : layer_frames) {
const auto duration_status = validate_frame_duration(frame_config.duration_ms);
if (!duration_status.ok()) {
return pp::foundation::Result<CanvasDocument>::failure(duration_status);
}
}
document.layers_.push_back(Layer {
.name = std::string(layer_config.name),
.visible = layer_config.visible,
.alpha_locked = layer_config.alpha_locked,
.opacity = layer_config.opacity,
.blend_mode = layer_config.blend_mode,
.frames = {},
});
document.layers_.back().frames.assign(layer_frames.begin(), layer_frames.end());
}
document.frames_.reserve(config.frames.size());
@@ -202,13 +234,23 @@ std::size_t CanvasDocument::active_frame_index() const noexcept
std::uint64_t CanvasDocument::animation_duration_ms() const noexcept
{
std::uint64_t duration = 0;
for (const auto& frame : frames_) {
duration += frame.duration_ms;
std::uint64_t duration = frame_duration_sum(frames_);
for (const auto& layer : layers_) {
duration = std::max(duration, frame_duration_sum(layer.frames));
}
return duration;
}
pp::foundation::Result<std::uint64_t> CanvasDocument::layer_animation_duration_ms(std::size_t index) const noexcept
{
const auto index_status = validate_layer_index(index, layers_.size());
if (!index_status.ok()) {
return pp::foundation::Result<std::uint64_t>::failure(index_status);
}
return pp::foundation::Result<std::uint64_t>::success(frame_duration_sum(layers_[index].frames));
}
std::span<const Layer> CanvasDocument::layers() const noexcept
{
return layers_;
@@ -236,6 +278,7 @@ pp::foundation::Result<std::size_t> CanvasDocument::add_layer(std::string_view n
}
layer.name = std::string(name);
}
layer.frames = frames_;
layers_.push_back(layer);
active_layer_index_ = layers_.size() - 1U;
return pp::foundation::Result<std::size_t>::success(active_layer_index_);
@@ -381,6 +424,9 @@ pp::foundation::Result<std::size_t> CanvasDocument::add_frame(std::uint32_t dura
}
frames_.push_back(AnimationFrame { .duration_ms = duration_ms });
for (auto& layer : layers_) {
layer.frames.push_back(AnimationFrame { .duration_ms = duration_ms });
}
active_frame_index_ = frames_.size() - 1U;
return pp::foundation::Result<std::size_t>::success(active_frame_index_);
}
@@ -400,6 +446,13 @@ pp::foundation::Result<std::size_t> CanvasDocument::duplicate_frame(std::size_t
const auto insert_at = index + 1U;
frames_.insert(frames_.begin() + static_cast<std::ptrdiff_t>(insert_at), frames_[index]);
for (auto& layer : layers_) {
if (index < layer.frames.size()) {
layer.frames.insert(
layer.frames.begin() + static_cast<std::ptrdiff_t>(insert_at),
layer.frames[index]);
}
}
active_frame_index_ = insert_at;
return pp::foundation::Result<std::size_t>::success(active_frame_index_);
}
@@ -416,6 +469,11 @@ pp::foundation::Status CanvasDocument::remove_frame(std::size_t index)
}
frames_.erase(frames_.begin() + static_cast<std::ptrdiff_t>(index));
for (auto& layer : layers_) {
if (index < layer.frames.size() && layer.frames.size() > 1U) {
layer.frames.erase(layer.frames.begin() + static_cast<std::ptrdiff_t>(index));
}
}
if (active_frame_index_ >= frames_.size()) {
active_frame_index_ = frames_.size() - 1U;
} else if (active_frame_index_ > index) {
@@ -438,6 +496,13 @@ pp::foundation::Status CanvasDocument::move_frame(std::size_t from, std::size_t
const auto frame = frames_[from];
frames_.erase(frames_.begin() + static_cast<std::ptrdiff_t>(from));
frames_.insert(frames_.begin() + static_cast<std::ptrdiff_t>(to), frame);
for (auto& layer : layers_) {
if (from < layer.frames.size() && to < layer.frames.size()) {
const auto layer_frame = layer.frames[from];
layer.frames.erase(layer.frames.begin() + static_cast<std::ptrdiff_t>(from));
layer.frames.insert(layer.frames.begin() + static_cast<std::ptrdiff_t>(to), layer_frame);
}
}
if (active_frame_index_ == from) {
active_frame_index_ = to;
@@ -463,6 +528,11 @@ pp::foundation::Status CanvasDocument::set_frame_duration(std::size_t index, std
}
frames_[index].duration_ms = duration_ms;
for (auto& layer : layers_) {
if (index < layer.frames.size()) {
layer.frames[index].duration_ms = duration_ms;
}
}
return pp::foundation::Status::success();
}

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@@ -25,16 +25,17 @@ struct DocumentConfig {
std::uint32_t layer_count = 1;
};
struct AnimationFrame {
std::uint32_t duration_ms = 100;
};
struct Layer {
std::string name;
bool visible = true;
bool alpha_locked = false;
float opacity = 1.0F;
pp::paint::BlendMode blend_mode = pp::paint::BlendMode::normal;
};
struct AnimationFrame {
std::uint32_t duration_ms = 100;
std::vector<AnimationFrame> frames;
};
struct DocumentLayerConfig {
@@ -43,6 +44,7 @@ struct DocumentLayerConfig {
bool alpha_locked = false;
float opacity = 1.0F;
pp::paint::BlendMode blend_mode = pp::paint::BlendMode::normal;
std::span<const AnimationFrame> frames;
};
struct DocumentSnapshotConfig {
@@ -62,6 +64,7 @@ public:
[[nodiscard]] std::size_t active_layer_index() const noexcept;
[[nodiscard]] std::size_t active_frame_index() const noexcept;
[[nodiscard]] std::uint64_t animation_duration_ms() const noexcept;
[[nodiscard]] pp::foundation::Result<std::uint64_t> layer_animation_duration_ms(std::size_t index) const noexcept;
[[nodiscard]] std::span<const Layer> layers() const noexcept;
[[nodiscard]] std::span<const AnimationFrame> frames() const noexcept;

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@@ -240,7 +240,7 @@ if(TARGET pano_cli)
COMMAND pano_cli load-project --path "${CMAKE_CURRENT_SOURCE_DIR}/data/projects/minimal-project.ppi")
set_tests_properties(pano_cli_load_project_metadata_smoke PROPERTIES
LABELS "assets;document;integration;desktop-fast"
PASS_REGULAR_EXPRESSION "\"command\":\"load-project\".*\"pixelDataLoaded\":false.*\"document\":\\{\"width\":64,\"height\":32,\"layers\":1,\"frames\":1,\"animationDurationMs\":100,\"layerNames\":\\[\"Ink\"\\]")
PASS_REGULAR_EXPRESSION "\"command\":\"load-project\".*\"pixelDataLoaded\":false.*\"document\":\\{\"width\":64,\"height\":32,\"layers\":1,\"frames\":1,\"animationDurationMs\":100,\"layerNames\":\\[\"Ink\"\\],\"layerFrameCounts\":\\[1\\],\"layerDurationsMs\":\\[100\\]")
add_test(NAME pano_cli_parse_layout_smoke
COMMAND pano_cli parse-layout --path "${CMAKE_CURRENT_SOURCE_DIR}/data/layouts/simple-layout.xml")

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@@ -34,6 +34,8 @@ void creates_document_with_default_layers(pp::tests::Harness& h)
PP_EXPECT(h, document.value().active_layer_index() == 0U);
PP_EXPECT(h, document.value().frames().size() == 1U);
PP_EXPECT(h, document.value().frames()[0].duration_ms == 100U);
PP_EXPECT(h, document.value().layers()[0].frames.size() == 1U);
PP_EXPECT(h, document.value().layers()[0].frames[0].duration_ms == 100U);
PP_EXPECT(h, document.value().animation_duration_ms() == 100U);
PP_EXPECT(h, document.value().active_frame_index() == 0U);
}
@@ -172,6 +174,7 @@ void creates_document_from_snapshot_metadata(pp::tests::Harness& h)
.alpha_locked = true,
.opacity = 0.5F,
.blend_mode = BlendMode::screen,
.frames = {},
},
{
.name = "Glaze",
@@ -179,6 +182,7 @@ void creates_document_from_snapshot_metadata(pp::tests::Harness& h)
.alpha_locked = false,
.opacity = 0.75F,
.blend_mode = BlendMode::overlay,
.frames = {},
},
};
const AnimationFrame frames[] {
@@ -199,16 +203,61 @@ void creates_document_from_snapshot_metadata(pp::tests::Harness& h)
PP_EXPECT(h, !document_result.value().layers()[0].visible);
PP_EXPECT(h, document_result.value().layers()[0].alpha_locked);
PP_EXPECT(h, document_result.value().layers()[0].blend_mode == BlendMode::screen);
PP_EXPECT(h, document_result.value().layers()[0].frames.size() == 2U);
PP_EXPECT(h, document_result.value().layers()[0].frames[1].duration_ms == 250U);
PP_EXPECT(h, document_result.value().frames().size() == 2U);
PP_EXPECT(h, document_result.value().animation_duration_ms() == 350U);
}
void preserves_per_layer_snapshot_timelines(pp::tests::Harness& h)
{
const AnimationFrame project_frames[] {
{ .duration_ms = 100 },
};
const AnimationFrame short_layer_frames[] {
{ .duration_ms = 100 },
{ .duration_ms = 150 },
};
const AnimationFrame long_layer_frames[] {
{ .duration_ms = 500 },
};
const DocumentLayerConfig layers[] {
{
.name = "Short",
.frames = short_layer_frames,
},
{
.name = "Long",
.frames = long_layer_frames,
},
};
const auto document_result = CanvasDocument::create_from_snapshot(DocumentSnapshotConfig {
.width = 128,
.height = 64,
.layers = layers,
.frames = project_frames,
});
PP_EXPECT(h, document_result.ok());
PP_EXPECT(h, document_result.value().frames().size() == 1U);
PP_EXPECT(h, document_result.value().layers()[0].frames.size() == 2U);
PP_EXPECT(h, document_result.value().layers()[1].frames.size() == 1U);
PP_EXPECT(h, document_result.value().layers()[0].frames[1].duration_ms == 150U);
PP_EXPECT(h, document_result.value().layers()[1].frames[0].duration_ms == 500U);
PP_EXPECT(h, document_result.value().animation_duration_ms() == 500U);
const auto layer_duration = document_result.value().layer_animation_duration_ms(0);
PP_EXPECT(h, layer_duration.ok());
PP_EXPECT(h, layer_duration.value() == 250U);
}
void rejects_invalid_snapshot_metadata(pp::tests::Harness& h)
{
const DocumentLayerConfig layers[] { { .name = "Ink" } };
const DocumentLayerConfig layers[] { { .name = "Ink", .frames = {} } };
const AnimationFrame frames[] { { .duration_ms = 100 } };
const AnimationFrame bad_frames[] { { .duration_ms = 0 } };
const DocumentLayerConfig bad_layers[] { { .name = "" } };
const DocumentLayerConfig bad_layers[] { { .name = "", .frames = {} } };
const DocumentLayerConfig bad_layer_frames[] { { .name = "Ink", .frames = bad_frames } };
const auto no_layers = CanvasDocument::create_from_snapshot(DocumentSnapshotConfig {
.width = 64,
@@ -234,6 +283,12 @@ void rejects_invalid_snapshot_metadata(pp::tests::Harness& h)
.layers = bad_layers,
.frames = frames,
});
const auto bad_layer_frame = CanvasDocument::create_from_snapshot(DocumentSnapshotConfig {
.width = 64,
.height = 64,
.layers = bad_layer_frames,
.frames = frames,
});
PP_EXPECT(h, !no_layers.ok());
PP_EXPECT(h, no_layers.status().code == StatusCode::invalid_argument);
@@ -243,6 +298,8 @@ void rejects_invalid_snapshot_metadata(pp::tests::Harness& h)
PP_EXPECT(h, bad_frame.status().code == StatusCode::invalid_argument);
PP_EXPECT(h, !bad_layer.ok());
PP_EXPECT(h, bad_layer.status().code == StatusCode::invalid_argument);
PP_EXPECT(h, !bad_layer_frame.ok());
PP_EXPECT(h, bad_layer_frame.status().code == StatusCode::invalid_argument);
}
void manages_animation_frames_and_duration(pp::tests::Harness& h)
@@ -257,6 +314,7 @@ void manages_animation_frames_and_duration(pp::tests::Harness& h)
PP_EXPECT(h, added.value() == 1U);
PP_EXPECT(h, document.active_frame_index() == 1U);
PP_EXPECT(h, document.frames()[1].duration_ms == 250U);
PP_EXPECT(h, document.layers()[0].frames[1].duration_ms == 250U);
const auto duplicated = document.duplicate_frame(1);
PP_EXPECT(h, duplicated.ok());
@@ -264,6 +322,7 @@ void manages_animation_frames_and_duration(pp::tests::Harness& h)
PP_EXPECT(h, document.frames()[2].duration_ms == 250U);
PP_EXPECT(h, document.set_frame_duration(2, 333).ok());
PP_EXPECT(h, document.frames()[2].duration_ms == 333U);
PP_EXPECT(h, document.layers()[0].frames[2].duration_ms == 333U);
PP_EXPECT(h, document.animation_duration_ms() == 683U);
PP_EXPECT(h, document.remove_frame(1).ok());
@@ -457,6 +516,7 @@ int main()
harness.run("updates_layer_metadata", updates_layer_metadata);
harness.run("rejects_invalid_layer_metadata", rejects_invalid_layer_metadata);
harness.run("creates_document_from_snapshot_metadata", creates_document_from_snapshot_metadata);
harness.run("preserves_per_layer_snapshot_timelines", preserves_per_layer_snapshot_timelines);
harness.run("rejects_invalid_snapshot_metadata", rejects_invalid_snapshot_metadata);
harness.run("manages_animation_frames_and_duration", manages_animation_frames_and_duration);
harness.run("moves_frames_and_preserves_active_frame_identity", moves_frames_and_preserves_active_frame_identity);

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@@ -444,32 +444,29 @@ pp::foundation::Result<pp::document::CanvasDocument> document_from_ppi_index(
frames.push_back(pp::document::AnimationFrame { .duration_ms = frame.duration_ms });
}
std::vector<std::vector<pp::document::AnimationFrame>> layer_frames;
layer_frames.reserve(project.body.layers.size());
std::vector<pp::document::DocumentLayerConfig> layers;
layers.reserve(project.body.layers.size());
for (const auto& layer : project.body.layers) {
if (layer.frames.size() != reference_frames.size()) {
return pp::foundation::Result<pp::document::CanvasDocument>::failure(
pp::foundation::Status::invalid_argument("PPI per-layer frame counts are not representable yet"));
}
for (std::size_t frame_index = 0; frame_index < layer.frames.size(); ++frame_index) {
if (layer.frames[frame_index].duration_ms != reference_frames[frame_index].duration_ms) {
return pp::foundation::Result<pp::document::CanvasDocument>::failure(
pp::foundation::Status::invalid_argument("PPI per-layer frame durations are not representable yet"));
}
}
const auto blend_mode = ppi_layer_blend_mode(layer.blend_mode);
if (!blend_mode) {
return pp::foundation::Result<pp::document::CanvasDocument>::failure(blend_mode.status());
}
auto& frame_list = layer_frames.emplace_back();
frame_list.reserve(layer.frames.size());
for (const auto& frame : layer.frames) {
frame_list.push_back(pp::document::AnimationFrame { .duration_ms = frame.duration_ms });
}
layers.push_back(pp::document::DocumentLayerConfig {
.name = layer.name,
.visible = layer.visible,
.alpha_locked = layer.alpha_locked,
.opacity = layer.opacity,
.blend_mode = blend_mode.value(),
.frames = std::span<const pp::document::AnimationFrame>(frame_list.data(), frame_list.size()),
});
}
@@ -529,6 +526,21 @@ int load_project(int argc, char** argv)
}
std::cout << "\"" << json_escape(document.layers()[layer_index].name) << "\"";
}
std::cout << "],\"layerFrameCounts\":[";
for (std::size_t layer_index = 0; layer_index < document.layers().size(); ++layer_index) {
if (layer_index != 0U) {
std::cout << ",";
}
std::cout << document.layers()[layer_index].frames.size();
}
std::cout << "],\"layerDurationsMs\":[";
for (std::size_t layer_index = 0; layer_index < document.layers().size(); ++layer_index) {
if (layer_index != 0U) {
std::cout << ",";
}
const auto duration = document.layer_animation_duration_ms(layer_index);
std::cout << (duration ? duration.value() : 0U);
}
std::cout << "]}}\n";
return 0;
}