Centralize canvas blend gate planning
This commit is contained in:
@@ -37,7 +37,7 @@ and validation command.
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| PPBR import/export | brush panel/dialog | `pp_assets`, `pp_panopainter_ui` | Round-trip fixture |
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| Stroke sampling | `Stroke`, `Canvas` | `pp_paint` | Property tests for spacing, pressure, jitter |
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| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | Stroke-alpha CPU reference, dual/pattern feedback planning, GPU golden |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live draw-merge gate coverage, and GPU parity |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate coverage, and GPU parity |
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| Erase/flood fill/masks | `Canvas`, modes, shaders | `pp_document`, `pp_paint_renderer` | Edge masks, alpha lock, dirty rects |
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## Layers And Animation
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@@ -53,7 +53,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0033 | Open | Modernization | Tools menu planning and direct command execution dispatch now consume pure `pp_app_core` through `App::init_menu_tools`, `pano_cli plan-tools-menu`, `pano_cli plan-tools-panel`, and the `ToolsMenuServices` boundary, but live adapters still construct legacy `NodePanelFloating` panels, mutate legacy panel nodes, clear `CanvasModeGrid`, reset `NodeCanvas` camera state, open legacy shortcuts UI, and call the iOS SonarPen bridge directly | Preserve current Tools menu behavior while UI shell actions move toward app/UI/platform services | `pp_app_core_tools_menu_tests`; `pano_cli plan-tools-menu --command shortcuts`; `pano_cli plan-tools-panel --panel layers`; `pano_cli plan-tools-panel --panel animation --already-visible`; `ctest --preset desktop-fast --build-config Debug` | Tools panel creation, submenu routing, grid clear, camera reset, shortcuts dialog, and SonarPen dispatch are owned by injected app/UI/platform services with `App::init_menu_tools` acting only as a UI adapter and no legacy Tools adapter |
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| DEBT-0034 | Open | Modernization | About menu command planning and execution dispatch now consume pure `pp_app_core` through `App::init_menu_about`, `pano_cli plan-about-menu`, and the `AboutMenuServices` boundary, but the live adapter still opens legacy About/manual/what's-new dialogs, invokes the injected crash hook, and runs the legacy Canvas stroke performance test directly | Preserve About menu behavior while dialogs and diagnostics move toward app/UI/platform services | `pp_app_core_about_menu_tests`; `pano_cli plan-about-menu --command news --version-major 2 --version-minor 5 --version-fix 7`; `pano_cli plan-about-menu --command performance --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | About/manual/what's-new dialog dispatch, crash-test dispatch, and performance-test execution are owned by injected app/UI/platform services with `App::init_menu_about` acting only as a UI adapter and no legacy About adapter |
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| DEBT-0035 | Open | Modernization | Main toolbar/status command planning and execution dispatch now consume pure `pp_app_core` through `App::init_toolbar_main`, `pano_cli plan-main-toolbar`, and the `MainToolbarServices` boundary, and history/canvas commands now hand off through `HistoryUiServices` and `DocumentCanvasClearServices`, but the live adapter still opens legacy open/save/settings/message-box dialogs and delegates to legacy history/canvas adapters | Preserve reachable toolbar/status behavior while app shell commands move toward app/document/UI services | `pp_app_core_main_toolbar_tests`; `pano_cli plan-main-toolbar --command undo --undo-count 2`; `pano_cli plan-main-toolbar --command clear-canvas --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | Open/save/settings/message-box routing, undo/redo/clear-history execution, and canvas-clear execution are owned by injected app/document/UI services with `App::init_toolbar_main` acting only as a UI adapter and no legacy toolbar adapter |
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| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. The live `Canvas::draw_merge` shader-blend gate now calls `pp_paint_renderer::plan_stroke_composite` for the existing layer and primary-brush blend decision, but live stroke compositing, dual-brush feedback, and pattern feedback still use the legacy OpenGL canvas path | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
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| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. `pp_paint_renderer::plan_canvas_blend_gate` now owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it for their existing shader-blend gates. Actual live stroke compositing, dual-brush feedback, and pattern feedback still use the legacy OpenGL canvas path | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
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## Closed Debt
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@@ -878,6 +878,11 @@ shader-blend gate for layer and primary-brush blend modes while preserving the
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legacy trigger policy; actual canvas stroke execution, dual-brush feedback, and
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pattern feedback are still legacy OpenGL and remain tracked by DEBT-0036 until
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the app calls through renderer services for the whole compositing path.
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`pp_paint_renderer::plan_canvas_blend_gate` now also owns the compatibility
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mapping from persisted layer and brush blend indices to that planner, including
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fallback behavior for unknown nonzero indices. Both `Canvas::draw_merge` and
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`NodeCanvas` panorama rendering consume that shared gate, so the live app no
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longer has duplicate local blend-trigger logic.
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The existing renderer classes are not yet fully
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behind the renderer interfaces.
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@@ -1602,6 +1607,9 @@ Results:
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`pp_paint_renderer` stroke composite planner for current layer and primary
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brush blend modes, while preserving legacy OpenGL compositing execution under
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DEBT-0036.
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- `NodeCanvas` panorama rendering now consumes the same tested
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`pp_paint_renderer` canvas blend-gate planner as `Canvas::draw_merge`, so
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layer and primary-brush blend-trigger compatibility is centralized.
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- Canvas equirectangular import drawing and depth export rendering now route
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depth/blend state and active texture units through the renderer GL backend
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mapping.
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@@ -44,36 +44,6 @@ GLenum rgba_pixel_format()
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return static_cast<GLenum>(pp::renderer::gl::rgba_pixel_format());
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}
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bool to_paint_blend_mode(int value, pp::paint::BlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::BlendMode::normal; return true;
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case 1: out = pp::paint::BlendMode::multiply; return true;
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case 2: out = pp::paint::BlendMode::screen; return true;
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case 3: out = pp::paint::BlendMode::color_dodge; return true;
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case 4: out = pp::paint::BlendMode::overlay; return true;
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default: return false;
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}
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}
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bool to_stroke_blend_mode(int value, pp::paint::StrokeBlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::StrokeBlendMode::normal; return true;
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case 1: out = pp::paint::StrokeBlendMode::multiply; return true;
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case 2: out = pp::paint::StrokeBlendMode::subtract; return true;
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case 3: out = pp::paint::StrokeBlendMode::darken; return true;
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case 4: out = pp::paint::StrokeBlendMode::overlay; return true;
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case 5: out = pp::paint::StrokeBlendMode::color_dodge; return true;
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case 6: out = pp::paint::StrokeBlendMode::color_burn; return true;
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case 7: out = pp::paint::StrokeBlendMode::linear_burn; return true;
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case 8: out = pp::paint::StrokeBlendMode::hard_mix; return true;
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case 9: out = pp::paint::StrokeBlendMode::linear_height; return true;
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case 10: out = pp::paint::StrokeBlendMode::height; return true;
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default: return false;
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}
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}
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pp::renderer::RenderDeviceFeatures canvas_stroke_composite_features() noexcept
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{
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return pp::renderer::RenderDeviceFeatures {
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@@ -82,64 +52,33 @@ pp::renderer::RenderDeviceFeatures canvas_stroke_composite_features() noexcept
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};
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}
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bool stroke_composite_plan_needs_shader_blend(
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int width,
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int height,
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pp::paint::BlendMode layer_blend_mode,
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pp::paint::StrokeBlendMode stroke_blend_mode) noexcept
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{
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const auto plan = pp::paint_renderer::plan_stroke_composite(
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canvas_stroke_composite_features(),
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pp::paint_renderer::StrokeCompositeRequest {
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.extent = pp::renderer::Extent2D {
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.width = static_cast<std::uint32_t>(std::max(width, 0)),
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.height = static_cast<std::uint32_t>(std::max(height, 0)),
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},
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.layer_blend_mode = layer_blend_mode,
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.stroke_blend_mode = stroke_blend_mode,
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});
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return plan ? plan.value().complex_blend : true;
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}
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bool draw_merge_needs_shader_blend(
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int width,
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int height,
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const std::vector<std::shared_ptr<Layer>>& layers,
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const Brush* brush) noexcept
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{
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std::vector<int> layer_blend_modes;
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layer_blend_modes.reserve(layers.size());
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for (const auto& layer : layers) {
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if (!layer) {
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continue;
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}
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pp::paint::BlendMode layer_blend = pp::paint::BlendMode::normal;
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if (!to_paint_blend_mode(layer->m_blend_mode, layer_blend)) {
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if (layer->m_blend_mode != 0) {
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return true;
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}
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continue;
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}
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if (stroke_composite_plan_needs_shader_blend(
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width,
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height,
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layer_blend,
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pp::paint::StrokeBlendMode::normal)) {
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return true;
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}
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layer_blend_modes.push_back(layer->m_blend_mode);
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}
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if (brush) {
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pp::paint::StrokeBlendMode stroke_blend = pp::paint::StrokeBlendMode::normal;
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if (!to_stroke_blend_mode(brush->m_blend_mode, stroke_blend)) {
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return brush->m_blend_mode != 0;
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}
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return stroke_composite_plan_needs_shader_blend(
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width,
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height,
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pp::paint::BlendMode::normal,
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stroke_blend);
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}
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return false;
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const auto plan = pp::paint_renderer::plan_canvas_blend_gate(
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canvas_stroke_composite_features(),
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pp::paint_renderer::CanvasBlendGateRequest {
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.extent = pp::renderer::Extent2D {
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.width = static_cast<std::uint32_t>(std::max(width, 0)),
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.height = static_cast<std::uint32_t>(std::max(height, 0)),
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},
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.layer_blend_modes = layer_blend_modes,
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.has_stroke_blend_mode = brush != nullptr,
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.stroke_blend_mode = brush ? brush->m_blend_mode : 0,
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});
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return plan ? plan.value().shader_blend : true;
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}
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GLenum unsigned_byte_component_type()
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@@ -1,6 +1,9 @@
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#include "pch.h"
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#include <algorithm>
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#include <cstdint>
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#include <memory>
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#include <vector>
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#include "app_core/canvas_tool_ui.h"
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#include "app_core/history_ui.h"
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@@ -8,6 +11,7 @@
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#include "log.h"
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#include "node_canvas.h"
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#include "node_image_texture.h"
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#include "paint_renderer/compositor.h"
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#include "settings.h"
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#include "renderer_gl/opengl_capabilities.h"
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@@ -23,6 +27,43 @@ void unbind_texture_2d()
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glBindTexture(pp::renderer::gl::texture_2d_target(), 0);
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}
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pp::renderer::RenderDeviceFeatures node_canvas_stroke_composite_features() noexcept
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{
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return pp::renderer::RenderDeviceFeatures {
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.framebuffer_fetch = ShaderManager::ext_framebuffer_fetch,
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.texture_copy = !ShaderManager::ext_framebuffer_fetch,
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};
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}
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bool node_canvas_needs_shader_blend(
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int width,
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int height,
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const std::vector<std::shared_ptr<Layer>>& layers,
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const Brush* brush) noexcept
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{
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std::vector<int> layer_blend_modes;
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layer_blend_modes.reserve(layers.size());
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for (const auto& layer : layers) {
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if (!layer) {
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continue;
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}
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layer_blend_modes.push_back(layer->m_blend_mode);
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}
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const auto plan = pp::paint_renderer::plan_canvas_blend_gate(
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node_canvas_stroke_composite_features(),
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pp::paint_renderer::CanvasBlendGateRequest {
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.extent = pp::renderer::Extent2D {
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.width = static_cast<std::uint32_t>(std::max(width, 0)),
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.height = static_cast<std::uint32_t>(std::max(height, 0)),
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},
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.layer_blend_modes = layer_blend_modes,
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.has_stroke_blend_mode = brush != nullptr,
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.stroke_blend_mode = brush ? brush->m_blend_mode : 0,
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});
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return plan ? plan.value().shader_blend : true;
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}
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void run_history_undo_if_available()
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{
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const auto plan = pp::app::plan_history_undo(static_cast<int>(ActionManager::I.m_actions.size()));
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@@ -252,14 +293,11 @@ void NodeCanvas::draw()
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}
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else
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{
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// check if any layer use blend, otherwise draw directly on main framebuffer
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bool use_blend = false;
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for (size_t i = 0; i < m_canvas->m_layers.size(); i++)
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{
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use_blend |= m_canvas->m_layers[i]->m_blend_mode != 0;
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}
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if (Canvas::I->m_current_stroke)
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use_blend |= Canvas::I->m_current_stroke->m_brush->m_blend_mode != 0;
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const bool use_blend = node_canvas_needs_shader_blend(
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m_cache_rtt.getWidth(),
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m_cache_rtt.getHeight(),
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m_canvas->m_layers,
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m_canvas->m_current_stroke ? m_canvas->m_current_stroke->m_brush.get() : nullptr);
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if (use_blend)
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{
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@@ -40,6 +40,36 @@ namespace {
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return false;
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}
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[[nodiscard]] bool paint_blend_mode_from_persisted_index(int value, pp::paint::BlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::BlendMode::normal; return true;
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case 1: out = pp::paint::BlendMode::multiply; return true;
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case 2: out = pp::paint::BlendMode::screen; return true;
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case 3: out = pp::paint::BlendMode::color_dodge; return true;
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case 4: out = pp::paint::BlendMode::overlay; return true;
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default: return false;
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}
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}
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[[nodiscard]] bool stroke_blend_mode_from_persisted_index(int value, pp::paint::StrokeBlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::StrokeBlendMode::normal; return true;
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case 1: out = pp::paint::StrokeBlendMode::multiply; return true;
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case 2: out = pp::paint::StrokeBlendMode::subtract; return true;
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case 3: out = pp::paint::StrokeBlendMode::darken; return true;
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case 4: out = pp::paint::StrokeBlendMode::overlay; return true;
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case 5: out = pp::paint::StrokeBlendMode::color_dodge; return true;
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case 6: out = pp::paint::StrokeBlendMode::color_burn; return true;
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case 7: out = pp::paint::StrokeBlendMode::linear_burn; return true;
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case 8: out = pp::paint::StrokeBlendMode::hard_mix; return true;
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case 9: out = pp::paint::StrokeBlendMode::linear_height; return true;
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case 10: out = pp::paint::StrokeBlendMode::height; return true;
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default: return false;
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}
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}
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[[nodiscard]] pp::foundation::Result<std::size_t> expected_pixel_count(pp::renderer::Extent2D extent) noexcept
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{
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const auto extent_status = pp::renderer::validate_extent(extent);
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@@ -77,6 +107,22 @@ namespace {
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return StrokeCompositePath::fixed_function_blend;
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}
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void apply_stroke_plan(CanvasBlendGatePlan& gate, const StrokeCompositePlan& stroke) noexcept
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{
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gate.path = stroke.path;
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gate.reads_destination_color = stroke.reads_destination_color;
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gate.requires_auxiliary_texture = stroke.requires_auxiliary_texture;
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gate.requires_texture_copy = stroke.requires_texture_copy;
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gate.requires_render_target_blit = stroke.requires_render_target_blit;
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}
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void mark_shader_blend_fallback(CanvasBlendGatePlan& gate) noexcept
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{
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gate.shader_blend = true;
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gate.complex_blend = true;
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gate.compatibility_fallback = true;
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}
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}
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pp::foundation::Status composite_layer(
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@@ -170,6 +216,82 @@ pp::foundation::Result<StrokeCompositePlan> plan_stroke_composite(
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return pp::foundation::Result<StrokeCompositePlan>::success(plan);
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}
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pp::foundation::Result<CanvasBlendGatePlan> plan_canvas_blend_gate(
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pp::renderer::RenderDeviceFeatures features,
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CanvasBlendGateRequest request) noexcept
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{
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CanvasBlendGatePlan gate;
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for (std::size_t i = 0; i < request.layer_blend_modes.size(); ++i) {
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pp::paint::BlendMode layer_blend = pp::paint::BlendMode::normal;
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if (!paint_blend_mode_from_persisted_index(request.layer_blend_modes[i], layer_blend)) {
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if (request.layer_blend_modes[i] != 0) {
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gate.first_complex_layer_index = static_cast<int>(i);
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mark_shader_blend_fallback(gate);
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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continue;
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}
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if (layer_blend == pp::paint::BlendMode::normal) {
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continue;
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}
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||||
|
||||
gate.shader_blend = true;
|
||||
gate.complex_blend = true;
|
||||
gate.first_complex_layer_index = static_cast<int>(i);
|
||||
const auto stroke = plan_stroke_composite(
|
||||
features,
|
||||
StrokeCompositeRequest {
|
||||
.extent = request.extent,
|
||||
.layer_blend_mode = layer_blend,
|
||||
});
|
||||
if (stroke) {
|
||||
apply_stroke_plan(gate, stroke.value());
|
||||
} else {
|
||||
gate.compatibility_fallback = true;
|
||||
}
|
||||
return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
|
||||
}
|
||||
|
||||
pp::paint::StrokeBlendMode stroke_blend = pp::paint::StrokeBlendMode::normal;
|
||||
if (request.has_stroke_blend_mode) {
|
||||
if (!stroke_blend_mode_from_persisted_index(request.stroke_blend_mode, stroke_blend)) {
|
||||
if (request.stroke_blend_mode != 0) {
|
||||
gate.stroke_complex = true;
|
||||
mark_shader_blend_fallback(gate);
|
||||
return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
|
||||
}
|
||||
} else if (stroke_blend != pp::paint::StrokeBlendMode::normal) {
|
||||
gate.stroke_complex = true;
|
||||
}
|
||||
}
|
||||
|
||||
gate.dual_brush_complex = request.dual_brush_blend;
|
||||
gate.pattern_complex = request.pattern_blend;
|
||||
if (!gate.stroke_complex && !gate.dual_brush_complex && !gate.pattern_complex) {
|
||||
return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
|
||||
}
|
||||
|
||||
gate.shader_blend = true;
|
||||
gate.complex_blend = true;
|
||||
const auto stroke = plan_stroke_composite(
|
||||
features,
|
||||
StrokeCompositeRequest {
|
||||
.extent = request.extent,
|
||||
.stroke_blend_mode = stroke_blend,
|
||||
.dual_brush_blend = request.dual_brush_blend,
|
||||
.pattern_blend = request.pattern_blend,
|
||||
});
|
||||
if (stroke) {
|
||||
apply_stroke_plan(gate, stroke.value());
|
||||
} else {
|
||||
gate.compatibility_fallback = true;
|
||||
}
|
||||
|
||||
return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
|
||||
}
|
||||
|
||||
const char* stroke_composite_path_name(StrokeCompositePath path) noexcept
|
||||
{
|
||||
switch (path) {
|
||||
|
||||
@@ -50,6 +50,30 @@ struct StrokeCompositePlan {
|
||||
bool requires_explicit_transition = false;
|
||||
};
|
||||
|
||||
struct CanvasBlendGateRequest {
|
||||
pp::renderer::Extent2D extent {};
|
||||
std::span<const int> layer_blend_modes;
|
||||
bool has_stroke_blend_mode = false;
|
||||
int stroke_blend_mode = 0;
|
||||
bool dual_brush_blend = false;
|
||||
bool pattern_blend = false;
|
||||
};
|
||||
|
||||
struct CanvasBlendGatePlan {
|
||||
bool shader_blend = false;
|
||||
bool complex_blend = false;
|
||||
bool compatibility_fallback = false;
|
||||
bool stroke_complex = false;
|
||||
bool dual_brush_complex = false;
|
||||
bool pattern_complex = false;
|
||||
int first_complex_layer_index = -1;
|
||||
StrokeCompositePath path = StrokeCompositePath::fixed_function_blend;
|
||||
bool reads_destination_color = false;
|
||||
bool requires_auxiliary_texture = false;
|
||||
bool requires_texture_copy = false;
|
||||
bool requires_render_target_blit = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] pp::foundation::Status composite_layer(
|
||||
std::span<pp::paint::Rgba> destination,
|
||||
pp::renderer::Extent2D extent,
|
||||
@@ -65,6 +89,10 @@ struct StrokeCompositePlan {
|
||||
pp::renderer::RenderDeviceFeatures features,
|
||||
StrokeCompositeRequest request) noexcept;
|
||||
|
||||
[[nodiscard]] pp::foundation::Result<CanvasBlendGatePlan> plan_canvas_blend_gate(
|
||||
pp::renderer::RenderDeviceFeatures features,
|
||||
CanvasBlendGateRequest request) noexcept;
|
||||
|
||||
[[nodiscard]] const char* stroke_composite_path_name(StrokeCompositePath path) noexcept;
|
||||
|
||||
}
|
||||
|
||||
@@ -10,9 +10,11 @@ using pp::paint::BlendMode;
|
||||
using pp::paint::Rgba;
|
||||
using pp::paint::StrokeBlendMode;
|
||||
using pp::paint_renderer::LayerCompositeView;
|
||||
using pp::paint_renderer::CanvasBlendGateRequest;
|
||||
using pp::paint_renderer::StrokeCompositePath;
|
||||
using pp::paint_renderer::StrokeCompositeRequest;
|
||||
using pp::paint_renderer::composite_layer;
|
||||
using pp::paint_renderer::plan_canvas_blend_gate;
|
||||
using pp::paint_renderer::plan_stroke_composite;
|
||||
using pp::paint_renderer::stroke_composite_path_name;
|
||||
using pp::paint_renderer::stroke_composite_requires_feedback;
|
||||
@@ -259,6 +261,108 @@ void rejects_bad_stroke_composite_plans(pp::tests::Harness& h)
|
||||
PP_EXPECT(h, stroke_composite_path_name(static_cast<StrokeCompositePath>(255)) == std::string_view("unknown"));
|
||||
}
|
||||
|
||||
void plans_canvas_blend_gate_from_persisted_indices(pp::tests::Harness& h)
|
||||
{
|
||||
const std::vector<int> normal_layers { 0, 0, 0 };
|
||||
const auto normal = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures {},
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 0, .height = 0 },
|
||||
.layer_blend_modes = normal_layers,
|
||||
.has_stroke_blend_mode = true,
|
||||
.stroke_blend_mode = 0,
|
||||
});
|
||||
PP_EXPECT(h, normal);
|
||||
if (normal) {
|
||||
PP_EXPECT(h, !normal.value().shader_blend);
|
||||
PP_EXPECT(h, !normal.value().complex_blend);
|
||||
PP_EXPECT(h, !normal.value().compatibility_fallback);
|
||||
}
|
||||
|
||||
const std::vector<int> layer_blend { 0, 4 };
|
||||
const auto layer = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures { .framebuffer_fetch = true },
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 32, .height = 16 },
|
||||
.layer_blend_modes = layer_blend,
|
||||
});
|
||||
PP_EXPECT(h, layer);
|
||||
if (layer) {
|
||||
PP_EXPECT(h, layer.value().shader_blend);
|
||||
PP_EXPECT(h, layer.value().complex_blend);
|
||||
PP_EXPECT(h, layer.value().first_complex_layer_index == 1);
|
||||
PP_EXPECT(h, layer.value().path == StrokeCompositePath::framebuffer_fetch);
|
||||
PP_EXPECT(h, layer.value().reads_destination_color);
|
||||
}
|
||||
|
||||
const auto stroke = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures { .texture_copy = true },
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 32, .height = 16 },
|
||||
.layer_blend_modes = normal_layers,
|
||||
.has_stroke_blend_mode = true,
|
||||
.stroke_blend_mode = 10,
|
||||
});
|
||||
PP_EXPECT(h, stroke);
|
||||
if (stroke) {
|
||||
PP_EXPECT(h, stroke.value().shader_blend);
|
||||
PP_EXPECT(h, stroke.value().stroke_complex);
|
||||
PP_EXPECT(h, stroke.value().first_complex_layer_index == -1);
|
||||
PP_EXPECT(h, stroke.value().path == StrokeCompositePath::ping_pong_textures);
|
||||
PP_EXPECT(h, stroke.value().requires_texture_copy);
|
||||
}
|
||||
}
|
||||
|
||||
void canvas_blend_gate_preserves_legacy_fallbacks(pp::tests::Harness& h)
|
||||
{
|
||||
const std::vector<int> unknown_layer { 0, 99 };
|
||||
const auto unknown = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures {},
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 32, .height = 16 },
|
||||
.layer_blend_modes = unknown_layer,
|
||||
});
|
||||
PP_EXPECT(h, unknown);
|
||||
if (unknown) {
|
||||
PP_EXPECT(h, unknown.value().shader_blend);
|
||||
PP_EXPECT(h, unknown.value().complex_blend);
|
||||
PP_EXPECT(h, unknown.value().compatibility_fallback);
|
||||
PP_EXPECT(h, unknown.value().first_complex_layer_index == 1);
|
||||
}
|
||||
|
||||
const std::vector<int> normal_layers { 0 };
|
||||
const auto unsupported = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures {},
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 32, .height = 16 },
|
||||
.layer_blend_modes = normal_layers,
|
||||
.has_stroke_blend_mode = true,
|
||||
.stroke_blend_mode = 10,
|
||||
});
|
||||
PP_EXPECT(h, unsupported);
|
||||
if (unsupported) {
|
||||
PP_EXPECT(h, unsupported.value().shader_blend);
|
||||
PP_EXPECT(h, unsupported.value().stroke_complex);
|
||||
PP_EXPECT(h, unsupported.value().compatibility_fallback);
|
||||
}
|
||||
|
||||
const auto dual_pattern = plan_canvas_blend_gate(
|
||||
RenderDeviceFeatures { .render_target_blit = true },
|
||||
CanvasBlendGateRequest {
|
||||
.extent = Extent2D { .width = 16, .height = 16 },
|
||||
.layer_blend_modes = normal_layers,
|
||||
.dual_brush_blend = true,
|
||||
.pattern_blend = true,
|
||||
});
|
||||
PP_EXPECT(h, dual_pattern);
|
||||
if (dual_pattern) {
|
||||
PP_EXPECT(h, dual_pattern.value().shader_blend);
|
||||
PP_EXPECT(h, dual_pattern.value().dual_brush_complex);
|
||||
PP_EXPECT(h, dual_pattern.value().pattern_complex);
|
||||
PP_EXPECT(h, dual_pattern.value().requires_render_target_blit);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int main()
|
||||
@@ -270,5 +374,7 @@ int main()
|
||||
harness.run("detects_feedback_requirements", detects_feedback_requirements);
|
||||
harness.run("plans_stroke_composite_paths", plans_stroke_composite_paths);
|
||||
harness.run("rejects_bad_stroke_composite_plans", rejects_bad_stroke_composite_plans);
|
||||
harness.run("plans_canvas_blend_gate_from_persisted_indices", plans_canvas_blend_gate_from_persisted_indices);
|
||||
harness.run("canvas_blend_gate_preserves_legacy_fallbacks", canvas_blend_gate_preserves_legacy_fallbacks);
|
||||
return harness.finish();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user