Centralize canvas blend gate planning
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@@ -40,6 +40,36 @@ namespace {
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return false;
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}
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[[nodiscard]] bool paint_blend_mode_from_persisted_index(int value, pp::paint::BlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::BlendMode::normal; return true;
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case 1: out = pp::paint::BlendMode::multiply; return true;
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case 2: out = pp::paint::BlendMode::screen; return true;
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case 3: out = pp::paint::BlendMode::color_dodge; return true;
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case 4: out = pp::paint::BlendMode::overlay; return true;
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default: return false;
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}
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}
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[[nodiscard]] bool stroke_blend_mode_from_persisted_index(int value, pp::paint::StrokeBlendMode& out) noexcept
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{
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switch (value) {
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case 0: out = pp::paint::StrokeBlendMode::normal; return true;
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case 1: out = pp::paint::StrokeBlendMode::multiply; return true;
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case 2: out = pp::paint::StrokeBlendMode::subtract; return true;
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case 3: out = pp::paint::StrokeBlendMode::darken; return true;
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case 4: out = pp::paint::StrokeBlendMode::overlay; return true;
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case 5: out = pp::paint::StrokeBlendMode::color_dodge; return true;
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case 6: out = pp::paint::StrokeBlendMode::color_burn; return true;
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case 7: out = pp::paint::StrokeBlendMode::linear_burn; return true;
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case 8: out = pp::paint::StrokeBlendMode::hard_mix; return true;
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case 9: out = pp::paint::StrokeBlendMode::linear_height; return true;
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case 10: out = pp::paint::StrokeBlendMode::height; return true;
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default: return false;
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}
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}
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[[nodiscard]] pp::foundation::Result<std::size_t> expected_pixel_count(pp::renderer::Extent2D extent) noexcept
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{
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const auto extent_status = pp::renderer::validate_extent(extent);
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@@ -77,6 +107,22 @@ namespace {
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return StrokeCompositePath::fixed_function_blend;
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}
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void apply_stroke_plan(CanvasBlendGatePlan& gate, const StrokeCompositePlan& stroke) noexcept
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{
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gate.path = stroke.path;
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gate.reads_destination_color = stroke.reads_destination_color;
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gate.requires_auxiliary_texture = stroke.requires_auxiliary_texture;
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gate.requires_texture_copy = stroke.requires_texture_copy;
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gate.requires_render_target_blit = stroke.requires_render_target_blit;
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}
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void mark_shader_blend_fallback(CanvasBlendGatePlan& gate) noexcept
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{
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gate.shader_blend = true;
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gate.complex_blend = true;
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gate.compatibility_fallback = true;
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}
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}
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pp::foundation::Status composite_layer(
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@@ -170,6 +216,82 @@ pp::foundation::Result<StrokeCompositePlan> plan_stroke_composite(
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return pp::foundation::Result<StrokeCompositePlan>::success(plan);
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}
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pp::foundation::Result<CanvasBlendGatePlan> plan_canvas_blend_gate(
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pp::renderer::RenderDeviceFeatures features,
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CanvasBlendGateRequest request) noexcept
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{
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CanvasBlendGatePlan gate;
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for (std::size_t i = 0; i < request.layer_blend_modes.size(); ++i) {
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pp::paint::BlendMode layer_blend = pp::paint::BlendMode::normal;
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if (!paint_blend_mode_from_persisted_index(request.layer_blend_modes[i], layer_blend)) {
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if (request.layer_blend_modes[i] != 0) {
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gate.first_complex_layer_index = static_cast<int>(i);
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mark_shader_blend_fallback(gate);
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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continue;
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}
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if (layer_blend == pp::paint::BlendMode::normal) {
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continue;
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}
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gate.shader_blend = true;
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gate.complex_blend = true;
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gate.first_complex_layer_index = static_cast<int>(i);
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const auto stroke = plan_stroke_composite(
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features,
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StrokeCompositeRequest {
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.extent = request.extent,
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.layer_blend_mode = layer_blend,
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});
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if (stroke) {
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apply_stroke_plan(gate, stroke.value());
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} else {
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gate.compatibility_fallback = true;
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}
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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pp::paint::StrokeBlendMode stroke_blend = pp::paint::StrokeBlendMode::normal;
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if (request.has_stroke_blend_mode) {
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if (!stroke_blend_mode_from_persisted_index(request.stroke_blend_mode, stroke_blend)) {
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if (request.stroke_blend_mode != 0) {
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gate.stroke_complex = true;
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mark_shader_blend_fallback(gate);
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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} else if (stroke_blend != pp::paint::StrokeBlendMode::normal) {
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gate.stroke_complex = true;
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}
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}
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gate.dual_brush_complex = request.dual_brush_blend;
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gate.pattern_complex = request.pattern_blend;
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if (!gate.stroke_complex && !gate.dual_brush_complex && !gate.pattern_complex) {
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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gate.shader_blend = true;
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gate.complex_blend = true;
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const auto stroke = plan_stroke_composite(
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features,
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StrokeCompositeRequest {
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.extent = request.extent,
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.stroke_blend_mode = stroke_blend,
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.dual_brush_blend = request.dual_brush_blend,
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.pattern_blend = request.pattern_blend,
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});
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if (stroke) {
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apply_stroke_plan(gate, stroke.value());
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} else {
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gate.compatibility_fallback = true;
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}
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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const char* stroke_composite_path_name(StrokeCompositePath path) noexcept
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{
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switch (path) {
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