add grids panel (part 2)

This commit is contained in:
2018-08-07 00:27:46 +02:00
parent 0e0021b767
commit 16c04c433f
3 changed files with 58 additions and 0 deletions

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data/ui/grid.png Normal file

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#include "pch.h"
#include "log.h"
#include "node_panel_grid.h"
#include "canvas.h"
Node* NodePanelGrid::clone_instantiate() const
{
return new NodePanelGrid();
}
void NodePanelGrid::clone_finalize(Node* dest) const
{
NodePanelGrid* n = static_cast<NodePanelGrid*>(dest);
n->init_controls();
}
void NodePanelGrid::init()
{
init_template("tpl-panel-grid");
init_controls();
}
void NodePanelGrid::init_controls()
{
m_groud_opacity = find<NodeSliderH>("grid-ground-opacity");
m_groud_scale = find<NodeSliderH>("grid-ground-scale");
m_groud_value = find<NodeSliderH>("grid-ground-value");
m_groud_height = find<NodeSliderH>("grid-ground-height");
m_box_opacity = find<NodeSliderH>("grid-box-opacity");
m_box_width = find<NodeSliderH>("grid-box-width");
m_box_height = find<NodeSliderH>("grid-box-height");
m_box_depth = find<NodeSliderH>("grid-box-depth");
}

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engine/node_panel_grid.h Normal file
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#pragma once
#include "node.h"
#include "node_stroke_preview.h"
#include "node_slider.h"
#include "brush.h"
#include "node_checkbox.h"
#include "node_combobox.h"
class NodePanelGrid : public Node
{
public:
NodeSliderH* m_groud_opacity;
NodeSliderH* m_groud_scale;
NodeSliderH* m_groud_value;
NodeSliderH* m_groud_height;
NodeSliderH* m_box_opacity;
NodeSliderH* m_box_width;
NodeSliderH* m_box_height;
NodeSliderH* m_box_depth;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;
void init_controls();
};