fix transform corners visible behind

This commit is contained in:
2018-11-28 14:34:45 +01:00
parent 5e1de934ee
commit 181308d004
2 changed files with 6 additions and 6 deletions

View File

@@ -268,7 +268,7 @@ void NodeCanvas::draw()
mode->on_Draw(ortho_proj, proj, camera);
glDisable(GL_DEPTH_TEST);
if (m_canvas->m_smask_active)
if (m_canvas->m_smask_active || m_canvas->m_state == Canvas::kCanvasMode::Transform)
{
m_canvas->modes[(int)Canvas::kCanvasMode::MaskFree][0]->on_Draw(ortho_proj, proj, camera);
m_canvas->modes[(int)Canvas::kCanvasMode::MaskLine][0]->on_Draw(ortho_proj, proj, camera);