Split Linux FPS title reporting
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@@ -1294,6 +1294,42 @@ Completed Task Log:
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| 2026-06-13 | PLT-004 | +3 platform alignment and package parity | `& 'C:\Program Files\Microsoft Visual Studio\18\Community\MSBuild\Current\Bin\MSBuild.exe' out\build\windows-msvc-default\tests\pp_platform_api_tests.vcxproj /p:Configuration=Debug /p:Platform=x64`<br>`& .\out\build\windows-msvc-default\tests\Debug\pp_platform_api_tests.exe` | `6ba98ee` |
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### PLT-005 - Split Linux FPS Title Reporting From Legacy Platform Adapter
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Status: Done
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Score: +1 platform alignment and package parity
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Debt: `DEBT-0017`, `DEBT-0052`
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Scope: `src/platform_legacy/legacy_platform_services.cpp`,
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`src/platform_linux/*`, `tests/platform_api_tests.cpp` if coverage is needed
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Goal:
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Move Linux rendered-frame FPS title updates out of the catch-all legacy
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platform adapter into a named Linux platform service boundary. Preserve the
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current Linux title update behavior and keep non-Linux behavior unchanged.
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Done Checks:
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- `src/platform_legacy/legacy_platform_services.cpp` no longer owns the Linux
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FPS-title update branch.
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- Linux rendered-frame reporting still updates the title as before.
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- The debt log records the reduced Linux platform tail.
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Validation:
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```powershell
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ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure
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cmake --build --preset windows-msvc-default --config Debug --target pp_platform_api_tests
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```
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Completed Task Log:
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| Date | Task | Score | Validation | Commit |
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| --- | --- | ---: | --- | --- |
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| 2026-06-13 | PLT-005 | +1 platform alignment and package parity | `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure`; `cmake --build --preset windows-msvc-default --config Debug --target pp_platform_api_tests` | `pending` |
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### STR-010 - Extract Remaining Draw Merge Composite Orchestration
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Status: Done
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Score: +2 renderer boundary and OpenGL parity
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Debt: `DEBT-0036`
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