Extract stroke mix shell wrapper

This commit is contained in:
2026-06-13 19:25:45 +02:00
parent f05e4144b4
commit ca7ea820ba
3 changed files with 32 additions and 19 deletions

View File

@@ -441,6 +441,10 @@ agent or engineer to remove them without reconstructing context from chat.
preserving caller-specific texture slot uniforms. Mixer framebuffer,
viewport/scissor/capability state, sampler binding, texture binding, and draw
execution remain retained Canvas code.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw_mix()` now
routes retained mix-shell execution through a local wrapper around
`execute_legacy_canvas_stroke_mix_pass_shell(...)`; the live path still owns
the concrete mixer framebuffer setup and GL capability toggles.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge` checkerboard
background shader setup and final merged-texture redraw setup now route
through `legacy_canvas_draw_merge_services.h`. The retained Canvas path still

View File

@@ -619,6 +619,10 @@ Progress Notes:
closeout.
- 2026-06-13: `STR-004` closed the last inline stroke dispatch glue. `LATER-003`
remains at the binding-only tail.
- 2026-06-13: `Canvas::stroke_draw_mix()` now routes the retained shell
execution through a local wrapper around
`execute_legacy_canvas_stroke_mix_pass_shell(...)`; the live path still owns
the concrete mixer framebuffer setup and GL capability toggles.
- 2026-06-13: `Canvas::stroke_draw_samples()` now reuses a retained destination
texture dispatch helper for the live sample path; `Canvas` still owns the
concrete face textures and callback execution.

View File

@@ -405,26 +405,22 @@ void Canvas::stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz)
const auto& b = m_current_stroke->m_brush;
const auto mix_shell = pp::panopainter::make_legacy_canvas_stroke_mix_pass_shell(
[&] {
m_mixer.bindFramebuffer();
apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
apply_canvas_capability(depth_test_state(), false);
apply_canvas_capability(scissor_test_state(), true);
apply_canvas_capability(blend_state(), false);
apply_canvas_scissor(
static_cast<std::int32_t>(bb_min.x),
static_cast<std::int32_t>(bb_min.y),
static_cast<std::int32_t>(bb_sz.x),
static_cast<std::int32_t>(bb_sz.y));
},
m_mixer.bindFramebuffer();
apply_canvas_viewport(0, 0, m_mixer.getWidth(), m_mixer.getHeight());
apply_canvas_capability(depth_test_state(), false);
apply_canvas_capability(scissor_test_state(), true);
apply_canvas_capability(blend_state(), false);
apply_canvas_scissor(
static_cast<std::int32_t>(bb_min.x),
static_cast<std::int32_t>(bb_min.y),
static_cast<std::int32_t>(bb_sz.x),
static_cast<std::int32_t>(bb_sz.y));
},
[&] {
m_mixer.unbindFramebuffer();
});
[[maybe_unused]] const auto mix_result =
pp::panopainter::execute_legacy_canvas_stroke_mix_pass_shell(
mix_shell.setup.begin,
mix_shell.setup.end,
mix_shell.request);
m_mixer.unbindFramebuffer();
});
[[maybe_unused]] const auto mix_result = execute_canvas_stroke_mix_pass_shell(mix_shell);
gl.restore();
}
@@ -537,6 +533,15 @@ static void execute_canvas_draw_merge_final_plane_composite(
pp::panopainter::execute_legacy_canvas_draw_merge_final_plane_composite(uniforms, execution);
}
static void execute_canvas_stroke_mix_pass_shell(
const pp::panopainter::LegacyCanvasStrokeMixPassShell& shell)
{
pp::panopainter::execute_legacy_canvas_stroke_mix_pass_shell(
shell.setup.begin,
shell.setup.end,
shell.request);
}
glm::vec4 Canvas::stroke_draw_samples(
int i,
std::vector<vertex_t>& P,