Move app render state mapping to renderer gl
This commit is contained in:
@@ -158,7 +158,9 @@ Known local toolchain state:
|
||||
check. App OpenGL initialization debug severity, debug output, GL info string,
|
||||
default depth/program-point/line-smooth state, blend factor/equation, and UI
|
||||
render-target RGBA8 format tokens are cataloged and tested here too, including
|
||||
the legacy convert command and resize path.
|
||||
the legacy convert command and resize path. App clear color-buffer masks,
|
||||
default framebuffer binding, scissor state, and sampler filter/wrap tokens
|
||||
also consume the backend mapping.
|
||||
- `windows-msvc-vcpkg-headless` validates manifest install/configure/build/test
|
||||
for the current headless component matrix; see DEBT-0007 for remaining app
|
||||
and platform triplet migration.
|
||||
|
||||
Reference in New Issue
Block a user