add code metrics to time-lapse frame generation
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@@ -74,7 +74,7 @@ Texture2D Layer::gen_equirect(glm::ivec2 size /*= { 0, 0 }*/)
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latlong.bindFramebuffer();
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latlong.clear({ 0, 1, 1, 1 });
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//latlong.clear({ 0, 1, 1, 1 });
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glViewport(0, 0, latlong.getWidth(), latlong.getHeight());
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@@ -109,6 +109,8 @@ PBO Layer::gen_equirect_pbo(glm::ivec2 size /*= { 0, 0 }*/)
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gl_state gl;
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gl.save();
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auto t0 = std::chrono::high_resolution_clock::now();
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TextureCube cube;
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RTT latlong;
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@@ -116,12 +118,14 @@ PBO Layer::gen_equirect_pbo(glm::ivec2 size /*= { 0, 0 }*/)
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size = { w, h };
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cube = gen_cube();
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auto t1 = std::chrono::high_resolution_clock::now();
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latlong.create(size.x * 4, size.y * 2);
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auto t2 = std::chrono::high_resolution_clock::now();
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glDisable(GL_BLEND);
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latlong.bindFramebuffer();
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latlong.clear({ 0, 1, 1, 1 });
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//latlong.clear({ 0, 1, 1, 1 });
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glViewport(0, 0, latlong.getWidth(), latlong.getHeight());
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_CUBE_MAP, cube.m_cubetex_id);
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@@ -133,12 +137,27 @@ PBO Layer::gen_equirect_pbo(glm::ivec2 size /*= { 0, 0 }*/)
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Canvas::I->m_plane.draw_fill();
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latlong.unbindFramebuffer();
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auto t3 = std::chrono::high_resolution_clock::now();
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pbo.create(latlong);
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auto t4 = std::chrono::high_resolution_clock::now();
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latlong.destroy();
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cube.destroy();
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typedef std::chrono::duration<int, std::micro> micro;
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LOG("frame time: %d\n"
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"- gen cube: %d\n"
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"- create latlong: %d\n"
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"- draw latlong: %d\n"
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"- create pbo: %d\n",
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std::chrono::duration_cast<micro>(t4-t0).count(), // total
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std::chrono::duration_cast<micro>(t1-t0).count(), // gen cube
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std::chrono::duration_cast<micro>(t2-t1).count(), // create latlong
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std::chrono::duration_cast<micro>(t3-t2).count(), // draw latlong
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std::chrono::duration_cast<micro>(t4-t3).count() // create pbo
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);
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gl.restore();
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});
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return pbo;
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13
src/rtt.cpp
13
src/rtt.cpp
@@ -507,9 +507,10 @@ void PBO::unbind() noexcept
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glm::uint8_t* PBO::map() noexcept
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{
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App::I->render_task([this] {
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_id);
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mapped_ptr = (GLubyte*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, width * height * 4, GL_MAP_READ_BIT);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer_id);
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mapped_ptr = (GLubyte*)glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0,
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width * height * 4, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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});
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return mapped_ptr;
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}
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@@ -517,8 +518,8 @@ glm::uint8_t* PBO::map() noexcept
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void PBO::unmap() noexcept
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{
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App::I->render_task([this] {
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_id);
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glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer_id);
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glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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});
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}
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