increase stroke idle time

This commit is contained in:
2019-11-05 21:49:51 +01:00
parent 7ab1c41f56
commit 58b93edcc8

View File

@@ -84,7 +84,7 @@ void App::tick(float dt)
{
auto t_now = std::chrono::high_resolution_clock::now();
float dt = std::chrono::duration<float>(t_now - canvas->m_canvas->m_disrty_stroke_time).count();
if (dt > 0.1f && canvas->m_canvas->m_dirty_stroke)
if (dt > 0.75f && canvas->m_canvas->m_dirty_stroke)
{
canvas->m_canvas->m_dirty_stroke = false;
LOG("rec tick");