adding color picking on iOS
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10
engine/pch.h
10
engine/pch.h
@@ -10,6 +10,11 @@
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#define TARGET_OS_IOS 1
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#define __IOS__ 1
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#include <CoreFoundation/CoreFoundation.h>
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#ifdef __OBJC__
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#include <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#import <GLKit/GLKit.h>
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#endif
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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#define SHADER_VERSION "#version 300 es\n"
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@@ -17,6 +22,11 @@
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#define TARGET_OS_IOS 1
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#define __IOS__ 1
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#include <CoreFoundation/CoreFoundation.h>
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#ifdef __OBJC__
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#include <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#import <GLKit/GLKit.h>
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#endif
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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#define SHADER_VERSION "#version 300 es\n"
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