stencil in brush preview
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@@ -23,18 +23,25 @@
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//std::map<
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int t_count = 0;
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glm::vec2 t_pos;
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int lock_count = 0;
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NSThread* lock_thread;
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@implementation GameViewController
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- (void)async_lock
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{
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[gl_lock lock];
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if (lock_thread != [NSThread currentThread] || lock_count == 0)
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[gl_lock lock];
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lock_thread = [NSThread currentThread];
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lock_count++;
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[EAGLContext setCurrentContext:self.context];
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GLKView* view = (GLKView*)self.view;
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//[view bindDrawable];
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}
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- (void)async_unlock
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{
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[gl_lock unlock];
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lock_count--;
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if (lock_count == 0)
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[gl_lock unlock];
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}
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- (void)async_swap
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{
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@@ -100,11 +107,11 @@ glm::vec2 t_pos;
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frame.size.height -= kbSize.height;
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view.frame = frame;
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[gl_lock lock];
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[self async_lock];
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App::I.resize(frame.size.width * view.contentScaleFactor,
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frame.size.height * view.contentScaleFactor);
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App::I.animate = false;
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[gl_lock unlock];
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[self async_unlock];
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}
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// Called when the UIKeyboardWillHideNotification is sent
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@@ -112,21 +119,21 @@ glm::vec2 t_pos;
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{
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CGRect frame = [[UIScreen mainScreen] bounds];
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self.view.frame = frame;
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[gl_lock lock];
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[self async_lock];
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App::I.resize(frame.size.width * self.view.contentScaleFactor,
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frame.size.height * self.view.contentScaleFactor);
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App::I.animate = true;
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[gl_lock unlock];
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[self async_unlock];
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}
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- (void)reset_touch
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{
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[gl_lock lock];
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[self async_lock];
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if (t_count == 2)
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App::I.gesture_end();
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else
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App::I.mouse_cancel(0);
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[gl_lock unlock];
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[self async_unlock];
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t_count = 0;
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}
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@@ -138,9 +145,9 @@ glm::vec2 t_pos;
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float scale = self.view.contentScaleFactor;
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kEventSource source = touch.type == UITouchType::UITouchTypeStylus ? kEventSource::Stylus : kEventSource::Touch;
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[gl_lock lock];
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[self async_lock];
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App::I.mouse_down(0, touchLocation.x * scale, touchLocation.y * scale, touch.force, source);
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[gl_lock unlock];
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[self async_unlock];
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t_count = 1;
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t_pos = {touchLocation.x * scale, touchLocation.y * scale};
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}
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@@ -163,7 +170,7 @@ glm::vec2 t_pos;
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p1 = glm::vec2(tl1.x * scale, tl1.y * scale);
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}
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[gl_lock lock];
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[self async_lock];
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if (n == 2)
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{
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if (t_count == 1)
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@@ -192,7 +199,7 @@ glm::vec2 t_pos;
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App::I.mouse_move(touchLocation.x * scale, touchLocation.y * scale, force, source);
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}
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}
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[gl_lock unlock];
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[self async_unlock];
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t_pos = {tl0.x * scale, tl0.y * scale};
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}
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-(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
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@@ -203,12 +210,12 @@ glm::vec2 t_pos;
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kEventSource source = touch.type == UITouchType::UITouchTypeStylus ? kEventSource::Stylus : kEventSource::Touch;
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[gl_lock lock];
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[self async_lock];
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if (t_count == 2)
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App::I.gesture_end();
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else
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App::I.mouse_up(0, touchLocation.x * scale, touchLocation.y * scale, source);
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[gl_lock unlock];
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[self async_unlock];
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t_count = 0;
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t_pos = {touchLocation.x * scale, touchLocation.y * scale};
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@@ -216,10 +223,10 @@ glm::vec2 t_pos;
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- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
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{
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[gl_lock lock];
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[self async_lock];
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App::I.resize(size.width * self.view.contentScaleFactor,
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size.height * self.view.contentScaleFactor);
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[gl_lock unlock];
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[self async_unlock];
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}
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- (void)viewDidAppear:(BOOL)animated
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