Plan canvas stroke feedback copies

This commit is contained in:
2026-06-03 18:52:37 +02:00
parent b576143afb
commit 2ac2c45b11
8 changed files with 174 additions and 14 deletions

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@@ -37,7 +37,7 @@ and validation command.
| PPBR import/export | brush panel/dialog | `pp_assets`, `pp_panopainter_ui` | Round-trip fixture |
| Stroke sampling | `Stroke`, `Canvas` | `pp_paint` | Property tests for spacing, pressure, jitter |
| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | Stroke-alpha CPU reference, dual/pattern feedback planning, GPU golden |
| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate and destination-copy coverage, and GPU parity |
| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate coverage, live canvas stroke-feedback destination-copy coverage, and GPU parity |
| Erase/flood fill/masks | `Canvas`, modes, shaders | `pp_document`, `pp_paint_renderer` | Edge masks, alpha lock, dirty rects |
## Layers And Animation

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@@ -53,7 +53,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0033 | Open | Modernization | Tools menu planning and direct command execution dispatch now consume pure `pp_app_core` through `App::init_menu_tools`, `pano_cli plan-tools-menu`, `pano_cli plan-tools-panel`, and the `ToolsMenuServices` boundary, but live adapters still construct legacy `NodePanelFloating` panels, mutate legacy panel nodes, clear `CanvasModeGrid`, reset `NodeCanvas` camera state, open legacy shortcuts UI, and call the iOS SonarPen bridge directly | Preserve current Tools menu behavior while UI shell actions move toward app/UI/platform services | `pp_app_core_tools_menu_tests`; `pano_cli plan-tools-menu --command shortcuts`; `pano_cli plan-tools-panel --panel layers`; `pano_cli plan-tools-panel --panel animation --already-visible`; `ctest --preset desktop-fast --build-config Debug` | Tools panel creation, submenu routing, grid clear, camera reset, shortcuts dialog, and SonarPen dispatch are owned by injected app/UI/platform services with `App::init_menu_tools` acting only as a UI adapter and no legacy Tools adapter |
| DEBT-0034 | Open | Modernization | About menu command planning and execution dispatch now consume pure `pp_app_core` through `App::init_menu_about`, `pano_cli plan-about-menu`, and the `AboutMenuServices` boundary, but the live adapter still opens legacy About/manual/what's-new dialogs, invokes the injected crash hook, and runs the legacy Canvas stroke performance test directly | Preserve About menu behavior while dialogs and diagnostics move toward app/UI/platform services | `pp_app_core_about_menu_tests`; `pano_cli plan-about-menu --command news --version-major 2 --version-minor 5 --version-fix 7`; `pano_cli plan-about-menu --command performance --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | About/manual/what's-new dialog dispatch, crash-test dispatch, and performance-test execution are owned by injected app/UI/platform services with `App::init_menu_about` acting only as a UI adapter and no legacy About adapter |
| DEBT-0035 | Open | Modernization | Main toolbar/status command planning and execution dispatch now consume pure `pp_app_core` through `App::init_toolbar_main`, `pano_cli plan-main-toolbar`, and the `MainToolbarServices` boundary, and history/canvas commands now hand off through `HistoryUiServices` and `DocumentCanvasClearServices`, but the live adapter still opens legacy open/save/settings/message-box dialogs and delegates to legacy history/canvas adapters | Preserve reachable toolbar/status behavior while app shell commands move toward app/document/UI services | `pp_app_core_main_toolbar_tests`; `pano_cli plan-main-toolbar --command undo --undo-count 2`; `pano_cli plan-main-toolbar --command clear-canvas --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | Open/save/settings/message-box routing, undo/redo/clear-history execution, and canvas-clear execution are owned by injected app/document/UI services with `App::init_toolbar_main` acting only as a UI adapter and no legacy toolbar adapter |
| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. OpenGL extension detection now stores `pp::renderer::RenderDeviceFeatures` through `ShaderManager`, using `pp_renderer_gl::render_device_features` as the backend conversion point. `pp_paint_renderer::plan_canvas_blend_gate` owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it with the stored renderer-neutral feature set for their existing shader-blend gates and destination-copy versus framebuffer-fetch decisions. Actual live stroke compositing, dual-brush feedback, and pattern feedback still use the legacy OpenGL canvas path | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_renderer_gl_capabilities_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. OpenGL extension detection now stores `pp::renderer::RenderDeviceFeatures` through `ShaderManager`, using `pp_renderer_gl::render_device_features` as the backend conversion point. `pp_paint_renderer::plan_canvas_blend_gate` owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it with the stored renderer-neutral feature set for their existing shader-blend gates and destination-copy versus framebuffer-fetch decisions. `pp_paint_renderer::plan_canvas_stroke_feedback` also owns the current stroke shader feedback decision, and live `Canvas::stroke_draw` uses it for main-brush, dual-brush, and stroke-pad destination-copy decisions. Actual live stroke rasterization, dual-brush compositing, pattern feedback math, and thumbnail layer blending still use legacy OpenGL canvas execution | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_renderer_gl_capabilities_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
## Closed Debt

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@@ -888,6 +888,12 @@ The OpenGL shader initialization path now stores a renderer-neutral
`RenderDeviceFeatures` snapshot converted by `pp_renderer_gl`, and those live
canvas gates consume that snapshot instead of rebuilding feature flags from
individual `ShaderManager` extension booleans.
`pp_paint_renderer::plan_canvas_stroke_feedback` now models the current stroke
shader's required destination feedback without changing the legacy shader math.
Live `Canvas::stroke_draw` consumes that plan for main-brush, dual-brush, and
stroke-pad destination-copy versus framebuffer-fetch decisions; thumbnail layer
blending is the remaining direct canvas feedback branch before a fuller live
paint-renderer execution boundary can take over.
The existing renderer classes are not yet fully
behind the renderer interfaces.
@@ -1623,6 +1629,10 @@ Results:
shared canvas blend-gate plan to decide whether they can read destination
color through framebuffer fetch or must copy the destination texture before
the legacy OpenGL blend draw.
- Canvas main-brush, dual-brush, and stroke-pad draw paths now use the tested
`pp_paint_renderer` stroke-feedback plan to decide whether framebuffer fetch
supplies destination color or the legacy OpenGL path must copy the target
texture before drawing.
- Canvas equirectangular import drawing and depth export rendering now route
depth/blend state and active texture units through the renderer GL backend
mapping.

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@@ -49,6 +49,27 @@ pp::renderer::RenderDeviceFeatures canvas_stroke_composite_features() noexcept
return ShaderManager::render_device_features();
}
pp::paint_renderer::CanvasStrokeFeedbackPlan canvas_stroke_feedback_plan(
int width,
int height) noexcept
{
const auto plan = pp::paint_renderer::plan_canvas_stroke_feedback(
canvas_stroke_composite_features(),
pp::renderer::Extent2D {
.width = static_cast<std::uint32_t>(std::max(width, 0)),
.height = static_cast<std::uint32_t>(std::max(height, 0)),
});
if (plan) {
return plan.value();
}
pp::paint_renderer::CanvasStrokeFeedbackPlan fallback;
fallback.compatibility_fallback = true;
fallback.path = pp::paint_renderer::StrokeCompositePath::ping_pong_textures;
fallback.requires_auxiliary_texture = true;
return fallback;
}
pp::paint_renderer::CanvasBlendGatePlan draw_merge_blend_gate_plan(
int width,
int height,
@@ -464,9 +485,12 @@ std::array<std::vector<vertex_t>, 6> Canvas::stroke_draw_project(std::array<vert
return ret;
}
glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
glm::vec4 Canvas::stroke_draw_samples(
int i,
std::vector<vertex_t>& P,
bool copy_stroke_destination)
{
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
set_active_texture_unit(1);
m_tex[i].bind(); // bg, copy of framebuffer (copied before drawing)
@@ -484,7 +508,7 @@ glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
glm::vec2 pad(1);
glm::ivec2 tex_pos = glm::clamp(glm::floor(bb_min) - pad, { 0, 0 }, { m_width, m_height });
glm::ivec2 tex_sz = glm::clamp(glm::ceil(bb_sz) + pad * 2.f, { 0, 0 }, (glm::vec2)(glm::ivec2(m_width, m_height) - tex_pos));
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
glCopyTexSubImage2D(texture_2d_target(), 0, tex_pos.x, tex_pos.y,
tex_pos.x, tex_pos.y, tex_sz.x, tex_sz.y);
@@ -512,7 +536,7 @@ glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
}
m_brush_shape.draw_fill();
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
set_active_texture_unit(1);
m_tex[i].unbind();
@@ -630,10 +654,13 @@ void Canvas::stroke_draw()
if (brush->m_pattern_flipx) patt_scale.x *= -1.f;
if (brush->m_pattern_flipy) patt_scale.y *= -1.f;
const auto stroke_feedback = canvas_stroke_feedback_plan(m_width, m_height);
const bool copy_stroke_destination = !stroke_feedback.reads_destination_color;
glDisable(blend_state());
ShaderManager::use(kShader::Stroke);
ShaderManager::u_int(kShaderUniform::Tex, 0); // brush
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
ShaderManager::u_int(kShaderUniform::TexBG, 1); // bg
ShaderManager::u_int(kShaderUniform::TexPattern, 2); // pattern
ShaderManager::u_int(kShaderUniform::TexMix, 3); // mixer
@@ -691,7 +718,7 @@ void Canvas::stroke_draw()
ShaderManager::u_vec4(kShaderUniform::Col, f.col);
ShaderManager::u_float(kShaderUniform::Alpha, f.flow);
ShaderManager::u_float(kShaderUniform::Opacity, f.opacity);
auto box_sample = stroke_draw_samples(i, P);
auto box_sample = stroke_draw_samples(i, P, copy_stroke_destination);
m_tmp[i].unbindFramebuffer();
@@ -718,7 +745,7 @@ void Canvas::stroke_draw()
// work on documents that doesn't have the padding, so on document loading.
ShaderManager::use(kShader::StrokePad);
ShaderManager::u_vec4(kShaderUniform::Col, pad_color);
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
set_active_texture_unit(1);
ShaderManager::u_int(kShaderUniform::TexBG, 1);
@@ -748,7 +775,7 @@ void Canvas::stroke_draw()
m_brush_shape.update_vertices(pad_quad.data(), pad_quad.size());
m_tmp[i].bindFramebuffer();
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
glm::vec2 o = glm::max({0, 0}, xy(b) - pad);
glm::vec2 sz = glm::min(m_size, zw(b) + pad) - o;
@@ -759,7 +786,7 @@ void Canvas::stroke_draw()
m_brush_shape.draw_fill();
m_tmp[i].unbindFramebuffer();
}
if (!ShaderManager::ext_framebuffer_fetch)
if (copy_stroke_destination)
{
unbind_texture_2d();
}
@@ -790,7 +817,7 @@ void Canvas::stroke_draw()
if (P.size() < 3)
continue;
m_tmp_dual[i].bindFramebuffer();
auto box_sample = stroke_draw_samples(i, P);
auto box_sample = stroke_draw_samples(i, P, copy_stroke_destination);
m_tmp_dual[i].unbindFramebuffer();
// this mode overflows the main brush boundries

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@@ -205,7 +205,7 @@ public:
void stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz);
std::array<std::vector<vertex_t>, 6> stroke_draw_project(std::array<vertex_t, 4>& B, bool project_3d = false, glm::mat4 mv = glm::mat4(1)) const;
// return rect {origin, size}
glm::vec4 stroke_draw_samples(int i, std::vector<vertex_t>& P);
glm::vec4 stroke_draw_samples(int i, std::vector<vertex_t>& P, bool copy_stroke_destination);
std::vector<StrokeFrame> stroke_draw_compute(Stroke& stroke) const;
void stroke_draw();
void stroke_end();

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@@ -110,12 +110,21 @@ namespace {
void apply_stroke_plan(CanvasBlendGatePlan& gate, const StrokeCompositePlan& stroke) noexcept
{
gate.path = stroke.path;
gate.reads_destination_color = stroke.reads_destination_color;
gate.reads_destination_color = stroke.path == StrokeCompositePath::framebuffer_fetch;
gate.requires_auxiliary_texture = stroke.requires_auxiliary_texture;
gate.requires_texture_copy = stroke.requires_texture_copy;
gate.requires_render_target_blit = stroke.requires_render_target_blit;
}
void apply_feedback_plan(CanvasStrokeFeedbackPlan& plan, const pp::renderer::PaintFeedbackPlan& feedback) noexcept
{
plan.path = composite_path_from_feedback(feedback.path);
plan.reads_destination_color = plan.path == StrokeCompositePath::framebuffer_fetch;
plan.requires_auxiliary_texture = feedback.requires_auxiliary_texture;
plan.requires_texture_copy = feedback.requires_texture_copy;
plan.requires_render_target_blit = feedback.requires_render_target_blit;
}
void mark_shader_blend_fallback(
CanvasBlendGatePlan& gate,
pp::renderer::RenderDeviceFeatures features) noexcept
@@ -303,6 +312,45 @@ pp::foundation::Result<CanvasBlendGatePlan> plan_canvas_blend_gate(
return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
}
pp::foundation::Result<CanvasStrokeFeedbackPlan> plan_canvas_stroke_feedback(
pp::renderer::RenderDeviceFeatures features,
pp::renderer::Extent2D extent) noexcept
{
const auto extent_status = pp::renderer::validate_extent(extent);
if (!extent_status.ok()) {
return pp::foundation::Result<CanvasStrokeFeedbackPlan>::failure(extent_status);
}
const pp::renderer::TextureDesc target_desc {
.extent = extent,
.format = pp::renderer::TextureFormat::rgba8,
.usage = pp::renderer::TextureUsage::render_target
| pp::renderer::TextureUsage::sampled
| pp::renderer::TextureUsage::copy_source
| pp::renderer::TextureUsage::copy_destination,
.debug_name = "canvas-stroke-feedback-target",
};
const auto feedback = pp::renderer::plan_paint_feedback(features, target_desc, true);
if (feedback) {
CanvasStrokeFeedbackPlan plan;
apply_feedback_plan(plan, feedback.value());
return pp::foundation::Result<CanvasStrokeFeedbackPlan>::success(plan);
}
CanvasStrokeFeedbackPlan fallback;
fallback.compatibility_fallback = true;
if (features.framebuffer_fetch) {
fallback.path = StrokeCompositePath::framebuffer_fetch;
fallback.reads_destination_color = true;
} else {
fallback.path = StrokeCompositePath::ping_pong_textures;
fallback.requires_auxiliary_texture = true;
fallback.requires_texture_copy = features.texture_copy;
fallback.requires_render_target_blit = !features.texture_copy && features.render_target_blit;
}
return pp::foundation::Result<CanvasStrokeFeedbackPlan>::success(fallback);
}
const char* stroke_composite_path_name(StrokeCompositePath path) noexcept
{
switch (path) {

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@@ -74,6 +74,15 @@ struct CanvasBlendGatePlan {
bool requires_render_target_blit = false;
};
struct CanvasStrokeFeedbackPlan {
StrokeCompositePath path = StrokeCompositePath::fixed_function_blend;
bool reads_destination_color = false;
bool requires_auxiliary_texture = false;
bool requires_texture_copy = false;
bool requires_render_target_blit = false;
bool compatibility_fallback = false;
};
[[nodiscard]] pp::foundation::Status composite_layer(
std::span<pp::paint::Rgba> destination,
pp::renderer::Extent2D extent,
@@ -93,6 +102,10 @@ struct CanvasBlendGatePlan {
pp::renderer::RenderDeviceFeatures features,
CanvasBlendGateRequest request) noexcept;
[[nodiscard]] pp::foundation::Result<CanvasStrokeFeedbackPlan> plan_canvas_stroke_feedback(
pp::renderer::RenderDeviceFeatures features,
pp::renderer::Extent2D extent) noexcept;
[[nodiscard]] const char* stroke_composite_path_name(StrokeCompositePath path) noexcept;
}

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@@ -15,6 +15,7 @@ using pp::paint_renderer::StrokeCompositePath;
using pp::paint_renderer::StrokeCompositeRequest;
using pp::paint_renderer::composite_layer;
using pp::paint_renderer::plan_canvas_blend_gate;
using pp::paint_renderer::plan_canvas_stroke_feedback;
using pp::paint_renderer::plan_stroke_composite;
using pp::paint_renderer::stroke_composite_path_name;
using pp::paint_renderer::stroke_composite_requires_feedback;
@@ -309,6 +310,7 @@ void plans_canvas_blend_gate_from_persisted_indices(pp::tests::Harness& h)
PP_EXPECT(h, stroke.value().stroke_complex);
PP_EXPECT(h, stroke.value().first_complex_layer_index == -1);
PP_EXPECT(h, stroke.value().path == StrokeCompositePath::ping_pong_textures);
PP_EXPECT(h, !stroke.value().reads_destination_color);
PP_EXPECT(h, stroke.value().requires_texture_copy);
}
}
@@ -381,6 +383,64 @@ void canvas_blend_gate_preserves_legacy_fallbacks(pp::tests::Harness& h)
}
}
void plans_canvas_stroke_feedback_paths(pp::tests::Harness& h)
{
const Extent2D extent { .width = 32, .height = 16 };
const auto fetch = plan_canvas_stroke_feedback(
RenderDeviceFeatures { .framebuffer_fetch = true },
extent);
PP_EXPECT(h, fetch);
if (fetch) {
PP_EXPECT(h, fetch.value().path == StrokeCompositePath::framebuffer_fetch);
PP_EXPECT(h, fetch.value().reads_destination_color);
PP_EXPECT(h, !fetch.value().requires_auxiliary_texture);
PP_EXPECT(h, !fetch.value().compatibility_fallback);
}
const auto copy = plan_canvas_stroke_feedback(
RenderDeviceFeatures { .texture_copy = true },
extent);
PP_EXPECT(h, copy);
if (copy) {
PP_EXPECT(h, copy.value().path == StrokeCompositePath::ping_pong_textures);
PP_EXPECT(h, !copy.value().reads_destination_color);
PP_EXPECT(h, copy.value().requires_auxiliary_texture);
PP_EXPECT(h, copy.value().requires_texture_copy);
PP_EXPECT(h, !copy.value().requires_render_target_blit);
}
const auto blit = plan_canvas_stroke_feedback(
RenderDeviceFeatures { .render_target_blit = true },
extent);
PP_EXPECT(h, blit);
if (blit) {
PP_EXPECT(h, blit.value().path == StrokeCompositePath::ping_pong_textures);
PP_EXPECT(h, blit.value().requires_auxiliary_texture);
PP_EXPECT(h, !blit.value().requires_texture_copy);
PP_EXPECT(h, blit.value().requires_render_target_blit);
}
}
void canvas_stroke_feedback_preserves_legacy_fallback(pp::tests::Harness& h)
{
const auto fallback = plan_canvas_stroke_feedback(
RenderDeviceFeatures {},
Extent2D { .width = 32, .height = 16 });
PP_EXPECT(h, fallback);
if (fallback) {
PP_EXPECT(h, fallback.value().path == StrokeCompositePath::ping_pong_textures);
PP_EXPECT(h, fallback.value().requires_auxiliary_texture);
PP_EXPECT(h, !fallback.value().requires_texture_copy);
PP_EXPECT(h, fallback.value().compatibility_fallback);
}
const auto invalid = plan_canvas_stroke_feedback(
RenderDeviceFeatures { .texture_copy = true },
Extent2D { .width = 0, .height = 16 });
PP_EXPECT(h, !invalid.ok());
PP_EXPECT(h, invalid.status().code == StatusCode::invalid_argument);
}
}
int main()
@@ -394,5 +454,7 @@ int main()
harness.run("rejects_bad_stroke_composite_plans", rejects_bad_stroke_composite_plans);
harness.run("plans_canvas_blend_gate_from_persisted_indices", plans_canvas_blend_gate_from_persisted_indices);
harness.run("canvas_blend_gate_preserves_legacy_fallbacks", canvas_blend_gate_preserves_legacy_fallbacks);
harness.run("plans_canvas_stroke_feedback_paths", plans_canvas_stroke_feedback_paths);
harness.run("canvas_stroke_feedback_preserves_legacy_fallback", canvas_stroke_feedback_preserves_legacy_fallback);
return harness.finish();
}