Plan canvas stroke feedback copies
This commit is contained in:
@@ -37,7 +37,7 @@ and validation command.
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| PPBR import/export | brush panel/dialog | `pp_assets`, `pp_panopainter_ui` | Round-trip fixture |
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| Stroke sampling | `Stroke`, `Canvas` | `pp_paint` | Property tests for spacing, pressure, jitter |
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| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | Stroke-alpha CPU reference, dual/pattern feedback planning, GPU golden |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate and destination-copy coverage, and GPU parity |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate coverage, live canvas stroke-feedback destination-copy coverage, and GPU parity |
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| Erase/flood fill/masks | `Canvas`, modes, shaders | `pp_document`, `pp_paint_renderer` | Edge masks, alpha lock, dirty rects |
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## Layers And Animation
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@@ -53,7 +53,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0033 | Open | Modernization | Tools menu planning and direct command execution dispatch now consume pure `pp_app_core` through `App::init_menu_tools`, `pano_cli plan-tools-menu`, `pano_cli plan-tools-panel`, and the `ToolsMenuServices` boundary, but live adapters still construct legacy `NodePanelFloating` panels, mutate legacy panel nodes, clear `CanvasModeGrid`, reset `NodeCanvas` camera state, open legacy shortcuts UI, and call the iOS SonarPen bridge directly | Preserve current Tools menu behavior while UI shell actions move toward app/UI/platform services | `pp_app_core_tools_menu_tests`; `pano_cli plan-tools-menu --command shortcuts`; `pano_cli plan-tools-panel --panel layers`; `pano_cli plan-tools-panel --panel animation --already-visible`; `ctest --preset desktop-fast --build-config Debug` | Tools panel creation, submenu routing, grid clear, camera reset, shortcuts dialog, and SonarPen dispatch are owned by injected app/UI/platform services with `App::init_menu_tools` acting only as a UI adapter and no legacy Tools adapter |
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| DEBT-0034 | Open | Modernization | About menu command planning and execution dispatch now consume pure `pp_app_core` through `App::init_menu_about`, `pano_cli plan-about-menu`, and the `AboutMenuServices` boundary, but the live adapter still opens legacy About/manual/what's-new dialogs, invokes the injected crash hook, and runs the legacy Canvas stroke performance test directly | Preserve About menu behavior while dialogs and diagnostics move toward app/UI/platform services | `pp_app_core_about_menu_tests`; `pano_cli plan-about-menu --command news --version-major 2 --version-minor 5 --version-fix 7`; `pano_cli plan-about-menu --command performance --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | About/manual/what's-new dialog dispatch, crash-test dispatch, and performance-test execution are owned by injected app/UI/platform services with `App::init_menu_about` acting only as a UI adapter and no legacy About adapter |
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| DEBT-0035 | Open | Modernization | Main toolbar/status command planning and execution dispatch now consume pure `pp_app_core` through `App::init_toolbar_main`, `pano_cli plan-main-toolbar`, and the `MainToolbarServices` boundary, and history/canvas commands now hand off through `HistoryUiServices` and `DocumentCanvasClearServices`, but the live adapter still opens legacy open/save/settings/message-box dialogs and delegates to legacy history/canvas adapters | Preserve reachable toolbar/status behavior while app shell commands move toward app/document/UI services | `pp_app_core_main_toolbar_tests`; `pano_cli plan-main-toolbar --command undo --undo-count 2`; `pano_cli plan-main-toolbar --command clear-canvas --no-canvas`; `ctest --preset desktop-fast --build-config Debug` | Open/save/settings/message-box routing, undo/redo/clear-history execution, and canvas-clear execution are owned by injected app/document/UI services with `App::init_toolbar_main` acting only as a UI adapter and no legacy toolbar adapter |
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| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. OpenGL extension detection now stores `pp::renderer::RenderDeviceFeatures` through `ShaderManager`, using `pp_renderer_gl::render_device_features` as the backend conversion point. `pp_paint_renderer::plan_canvas_blend_gate` owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it with the stored renderer-neutral feature set for their existing shader-blend gates and destination-copy versus framebuffer-fetch decisions. Actual live stroke compositing, dual-brush feedback, and pattern feedback still use the legacy OpenGL canvas path | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_renderer_gl_capabilities_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
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| DEBT-0036 | Open | Modernization | `pp_renderer_api`, `pp_paint_renderer`, `pano_cli plan-paint-feedback`, and `pano_cli plan-stroke-composite` can choose backend-neutral complex paint feedback strategies for fixed-function blending, framebuffer-fetch-capable renderers, or ping-pong render targets. OpenGL extension detection now stores `pp::renderer::RenderDeviceFeatures` through `ShaderManager`, using `pp_renderer_gl::render_device_features` as the backend conversion point. `pp_paint_renderer::plan_canvas_blend_gate` owns the compatibility mapping from persisted layer/brush blend indices to the extracted stroke-composite planner, and live `Canvas::draw_merge` plus `NodeCanvas` panorama rendering both call it with the stored renderer-neutral feature set for their existing shader-blend gates and destination-copy versus framebuffer-fetch decisions. `pp_paint_renderer::plan_canvas_stroke_feedback` also owns the current stroke shader feedback decision, and live `Canvas::stroke_draw` uses it for main-brush, dual-brush, and stroke-pad destination-copy decisions. Actual live stroke rasterization, dual-brush compositing, pattern feedback math, and thumbnail layer blending still use legacy OpenGL canvas execution | Preserve current painting behavior while the renderer boundary matures for OpenGL parity and later Vulkan/Metal experiments | `pp_renderer_api_tests`; `pp_renderer_gl_capabilities_tests`; `pp_paint_renderer_compositor_tests`; `pano_cli plan-paint-feedback --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-paint-feedback --texture-copy`; `pano_cli plan-stroke-composite --stroke-blend 10 --framebuffer-fetch --explicit-transitions --render-only`; `pano_cli plan-stroke-composite --layer-blend 4 --dual-blend --texture-copy`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Live stroke/layer compositing chooses its feedback path through `pp_paint_renderer` and renderer services, with OpenGL golden parity and Vulkan/Metal lab tests covering framebuffer-fetch and ping-pong behavior |
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## Closed Debt
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@@ -888,6 +888,12 @@ The OpenGL shader initialization path now stores a renderer-neutral
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`RenderDeviceFeatures` snapshot converted by `pp_renderer_gl`, and those live
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canvas gates consume that snapshot instead of rebuilding feature flags from
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individual `ShaderManager` extension booleans.
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`pp_paint_renderer::plan_canvas_stroke_feedback` now models the current stroke
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shader's required destination feedback without changing the legacy shader math.
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Live `Canvas::stroke_draw` consumes that plan for main-brush, dual-brush, and
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stroke-pad destination-copy versus framebuffer-fetch decisions; thumbnail layer
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blending is the remaining direct canvas feedback branch before a fuller live
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paint-renderer execution boundary can take over.
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The existing renderer classes are not yet fully
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behind the renderer interfaces.
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@@ -1623,6 +1629,10 @@ Results:
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shared canvas blend-gate plan to decide whether they can read destination
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color through framebuffer fetch or must copy the destination texture before
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the legacy OpenGL blend draw.
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- Canvas main-brush, dual-brush, and stroke-pad draw paths now use the tested
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`pp_paint_renderer` stroke-feedback plan to decide whether framebuffer fetch
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supplies destination color or the legacy OpenGL path must copy the target
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texture before drawing.
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- Canvas equirectangular import drawing and depth export rendering now route
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depth/blend state and active texture units through the renderer GL backend
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mapping.
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@@ -49,6 +49,27 @@ pp::renderer::RenderDeviceFeatures canvas_stroke_composite_features() noexcept
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return ShaderManager::render_device_features();
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}
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pp::paint_renderer::CanvasStrokeFeedbackPlan canvas_stroke_feedback_plan(
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int width,
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int height) noexcept
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{
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const auto plan = pp::paint_renderer::plan_canvas_stroke_feedback(
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canvas_stroke_composite_features(),
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pp::renderer::Extent2D {
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.width = static_cast<std::uint32_t>(std::max(width, 0)),
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.height = static_cast<std::uint32_t>(std::max(height, 0)),
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});
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if (plan) {
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return plan.value();
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}
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pp::paint_renderer::CanvasStrokeFeedbackPlan fallback;
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fallback.compatibility_fallback = true;
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fallback.path = pp::paint_renderer::StrokeCompositePath::ping_pong_textures;
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fallback.requires_auxiliary_texture = true;
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return fallback;
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}
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pp::paint_renderer::CanvasBlendGatePlan draw_merge_blend_gate_plan(
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int width,
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int height,
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@@ -464,9 +485,12 @@ std::array<std::vector<vertex_t>, 6> Canvas::stroke_draw_project(std::array<vert
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return ret;
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}
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glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
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glm::vec4 Canvas::stroke_draw_samples(
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int i,
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std::vector<vertex_t>& P,
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bool copy_stroke_destination)
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{
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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set_active_texture_unit(1);
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m_tex[i].bind(); // bg, copy of framebuffer (copied before drawing)
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@@ -484,7 +508,7 @@ glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
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glm::vec2 pad(1);
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glm::ivec2 tex_pos = glm::clamp(glm::floor(bb_min) - pad, { 0, 0 }, { m_width, m_height });
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glm::ivec2 tex_sz = glm::clamp(glm::ceil(bb_sz) + pad * 2.f, { 0, 0 }, (glm::vec2)(glm::ivec2(m_width, m_height) - tex_pos));
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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glCopyTexSubImage2D(texture_2d_target(), 0, tex_pos.x, tex_pos.y,
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tex_pos.x, tex_pos.y, tex_sz.x, tex_sz.y);
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@@ -512,7 +536,7 @@ glm::vec4 Canvas::stroke_draw_samples(int i, std::vector<vertex_t>& P)
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}
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m_brush_shape.draw_fill();
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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set_active_texture_unit(1);
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m_tex[i].unbind();
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@@ -630,10 +654,13 @@ void Canvas::stroke_draw()
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if (brush->m_pattern_flipx) patt_scale.x *= -1.f;
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if (brush->m_pattern_flipy) patt_scale.y *= -1.f;
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const auto stroke_feedback = canvas_stroke_feedback_plan(m_width, m_height);
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const bool copy_stroke_destination = !stroke_feedback.reads_destination_color;
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glDisable(blend_state());
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ShaderManager::use(kShader::Stroke);
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ShaderManager::u_int(kShaderUniform::Tex, 0); // brush
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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ShaderManager::u_int(kShaderUniform::TexBG, 1); // bg
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ShaderManager::u_int(kShaderUniform::TexPattern, 2); // pattern
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ShaderManager::u_int(kShaderUniform::TexMix, 3); // mixer
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@@ -691,7 +718,7 @@ void Canvas::stroke_draw()
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ShaderManager::u_vec4(kShaderUniform::Col, f.col);
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ShaderManager::u_float(kShaderUniform::Alpha, f.flow);
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ShaderManager::u_float(kShaderUniform::Opacity, f.opacity);
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auto box_sample = stroke_draw_samples(i, P);
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auto box_sample = stroke_draw_samples(i, P, copy_stroke_destination);
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m_tmp[i].unbindFramebuffer();
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@@ -718,7 +745,7 @@ void Canvas::stroke_draw()
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// work on documents that doesn't have the padding, so on document loading.
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ShaderManager::use(kShader::StrokePad);
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ShaderManager::u_vec4(kShaderUniform::Col, pad_color);
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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set_active_texture_unit(1);
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ShaderManager::u_int(kShaderUniform::TexBG, 1);
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@@ -748,7 +775,7 @@ void Canvas::stroke_draw()
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m_brush_shape.update_vertices(pad_quad.data(), pad_quad.size());
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m_tmp[i].bindFramebuffer();
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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glm::vec2 o = glm::max({0, 0}, xy(b) - pad);
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glm::vec2 sz = glm::min(m_size, zw(b) + pad) - o;
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@@ -759,7 +786,7 @@ void Canvas::stroke_draw()
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m_brush_shape.draw_fill();
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m_tmp[i].unbindFramebuffer();
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}
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if (!ShaderManager::ext_framebuffer_fetch)
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if (copy_stroke_destination)
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{
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unbind_texture_2d();
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}
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@@ -790,7 +817,7 @@ void Canvas::stroke_draw()
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if (P.size() < 3)
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continue;
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m_tmp_dual[i].bindFramebuffer();
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auto box_sample = stroke_draw_samples(i, P);
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auto box_sample = stroke_draw_samples(i, P, copy_stroke_destination);
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m_tmp_dual[i].unbindFramebuffer();
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// this mode overflows the main brush boundries
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@@ -205,7 +205,7 @@ public:
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void stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2& bb_sz);
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std::array<std::vector<vertex_t>, 6> stroke_draw_project(std::array<vertex_t, 4>& B, bool project_3d = false, glm::mat4 mv = glm::mat4(1)) const;
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// return rect {origin, size}
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glm::vec4 stroke_draw_samples(int i, std::vector<vertex_t>& P);
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glm::vec4 stroke_draw_samples(int i, std::vector<vertex_t>& P, bool copy_stroke_destination);
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std::vector<StrokeFrame> stroke_draw_compute(Stroke& stroke) const;
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void stroke_draw();
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void stroke_end();
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@@ -110,12 +110,21 @@ namespace {
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void apply_stroke_plan(CanvasBlendGatePlan& gate, const StrokeCompositePlan& stroke) noexcept
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{
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gate.path = stroke.path;
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gate.reads_destination_color = stroke.reads_destination_color;
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gate.reads_destination_color = stroke.path == StrokeCompositePath::framebuffer_fetch;
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gate.requires_auxiliary_texture = stroke.requires_auxiliary_texture;
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gate.requires_texture_copy = stroke.requires_texture_copy;
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gate.requires_render_target_blit = stroke.requires_render_target_blit;
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}
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void apply_feedback_plan(CanvasStrokeFeedbackPlan& plan, const pp::renderer::PaintFeedbackPlan& feedback) noexcept
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{
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plan.path = composite_path_from_feedback(feedback.path);
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plan.reads_destination_color = plan.path == StrokeCompositePath::framebuffer_fetch;
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plan.requires_auxiliary_texture = feedback.requires_auxiliary_texture;
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plan.requires_texture_copy = feedback.requires_texture_copy;
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plan.requires_render_target_blit = feedback.requires_render_target_blit;
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}
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void mark_shader_blend_fallback(
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CanvasBlendGatePlan& gate,
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pp::renderer::RenderDeviceFeatures features) noexcept
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@@ -303,6 +312,45 @@ pp::foundation::Result<CanvasBlendGatePlan> plan_canvas_blend_gate(
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return pp::foundation::Result<CanvasBlendGatePlan>::success(gate);
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}
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pp::foundation::Result<CanvasStrokeFeedbackPlan> plan_canvas_stroke_feedback(
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pp::renderer::RenderDeviceFeatures features,
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pp::renderer::Extent2D extent) noexcept
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{
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const auto extent_status = pp::renderer::validate_extent(extent);
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if (!extent_status.ok()) {
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return pp::foundation::Result<CanvasStrokeFeedbackPlan>::failure(extent_status);
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}
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const pp::renderer::TextureDesc target_desc {
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.extent = extent,
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.format = pp::renderer::TextureFormat::rgba8,
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.usage = pp::renderer::TextureUsage::render_target
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| pp::renderer::TextureUsage::sampled
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| pp::renderer::TextureUsage::copy_source
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| pp::renderer::TextureUsage::copy_destination,
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.debug_name = "canvas-stroke-feedback-target",
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};
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const auto feedback = pp::renderer::plan_paint_feedback(features, target_desc, true);
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if (feedback) {
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CanvasStrokeFeedbackPlan plan;
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apply_feedback_plan(plan, feedback.value());
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return pp::foundation::Result<CanvasStrokeFeedbackPlan>::success(plan);
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}
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CanvasStrokeFeedbackPlan fallback;
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fallback.compatibility_fallback = true;
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if (features.framebuffer_fetch) {
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fallback.path = StrokeCompositePath::framebuffer_fetch;
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fallback.reads_destination_color = true;
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} else {
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fallback.path = StrokeCompositePath::ping_pong_textures;
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fallback.requires_auxiliary_texture = true;
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fallback.requires_texture_copy = features.texture_copy;
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fallback.requires_render_target_blit = !features.texture_copy && features.render_target_blit;
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}
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return pp::foundation::Result<CanvasStrokeFeedbackPlan>::success(fallback);
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}
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const char* stroke_composite_path_name(StrokeCompositePath path) noexcept
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{
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switch (path) {
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@@ -74,6 +74,15 @@ struct CanvasBlendGatePlan {
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bool requires_render_target_blit = false;
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};
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struct CanvasStrokeFeedbackPlan {
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StrokeCompositePath path = StrokeCompositePath::fixed_function_blend;
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bool reads_destination_color = false;
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bool requires_auxiliary_texture = false;
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bool requires_texture_copy = false;
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bool requires_render_target_blit = false;
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bool compatibility_fallback = false;
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};
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[[nodiscard]] pp::foundation::Status composite_layer(
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std::span<pp::paint::Rgba> destination,
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pp::renderer::Extent2D extent,
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@@ -93,6 +102,10 @@ struct CanvasBlendGatePlan {
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pp::renderer::RenderDeviceFeatures features,
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CanvasBlendGateRequest request) noexcept;
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[[nodiscard]] pp::foundation::Result<CanvasStrokeFeedbackPlan> plan_canvas_stroke_feedback(
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pp::renderer::RenderDeviceFeatures features,
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pp::renderer::Extent2D extent) noexcept;
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[[nodiscard]] const char* stroke_composite_path_name(StrokeCompositePath path) noexcept;
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}
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@@ -15,6 +15,7 @@ using pp::paint_renderer::StrokeCompositePath;
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using pp::paint_renderer::StrokeCompositeRequest;
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using pp::paint_renderer::composite_layer;
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using pp::paint_renderer::plan_canvas_blend_gate;
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using pp::paint_renderer::plan_canvas_stroke_feedback;
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using pp::paint_renderer::plan_stroke_composite;
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using pp::paint_renderer::stroke_composite_path_name;
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using pp::paint_renderer::stroke_composite_requires_feedback;
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@@ -309,6 +310,7 @@ void plans_canvas_blend_gate_from_persisted_indices(pp::tests::Harness& h)
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PP_EXPECT(h, stroke.value().stroke_complex);
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PP_EXPECT(h, stroke.value().first_complex_layer_index == -1);
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PP_EXPECT(h, stroke.value().path == StrokeCompositePath::ping_pong_textures);
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PP_EXPECT(h, !stroke.value().reads_destination_color);
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PP_EXPECT(h, stroke.value().requires_texture_copy);
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}
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}
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@@ -381,6 +383,64 @@ void canvas_blend_gate_preserves_legacy_fallbacks(pp::tests::Harness& h)
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}
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}
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|
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void plans_canvas_stroke_feedback_paths(pp::tests::Harness& h)
|
||||
{
|
||||
const Extent2D extent { .width = 32, .height = 16 };
|
||||
const auto fetch = plan_canvas_stroke_feedback(
|
||||
RenderDeviceFeatures { .framebuffer_fetch = true },
|
||||
extent);
|
||||
PP_EXPECT(h, fetch);
|
||||
if (fetch) {
|
||||
PP_EXPECT(h, fetch.value().path == StrokeCompositePath::framebuffer_fetch);
|
||||
PP_EXPECT(h, fetch.value().reads_destination_color);
|
||||
PP_EXPECT(h, !fetch.value().requires_auxiliary_texture);
|
||||
PP_EXPECT(h, !fetch.value().compatibility_fallback);
|
||||
}
|
||||
|
||||
const auto copy = plan_canvas_stroke_feedback(
|
||||
RenderDeviceFeatures { .texture_copy = true },
|
||||
extent);
|
||||
PP_EXPECT(h, copy);
|
||||
if (copy) {
|
||||
PP_EXPECT(h, copy.value().path == StrokeCompositePath::ping_pong_textures);
|
||||
PP_EXPECT(h, !copy.value().reads_destination_color);
|
||||
PP_EXPECT(h, copy.value().requires_auxiliary_texture);
|
||||
PP_EXPECT(h, copy.value().requires_texture_copy);
|
||||
PP_EXPECT(h, !copy.value().requires_render_target_blit);
|
||||
}
|
||||
|
||||
const auto blit = plan_canvas_stroke_feedback(
|
||||
RenderDeviceFeatures { .render_target_blit = true },
|
||||
extent);
|
||||
PP_EXPECT(h, blit);
|
||||
if (blit) {
|
||||
PP_EXPECT(h, blit.value().path == StrokeCompositePath::ping_pong_textures);
|
||||
PP_EXPECT(h, blit.value().requires_auxiliary_texture);
|
||||
PP_EXPECT(h, !blit.value().requires_texture_copy);
|
||||
PP_EXPECT(h, blit.value().requires_render_target_blit);
|
||||
}
|
||||
}
|
||||
|
||||
void canvas_stroke_feedback_preserves_legacy_fallback(pp::tests::Harness& h)
|
||||
{
|
||||
const auto fallback = plan_canvas_stroke_feedback(
|
||||
RenderDeviceFeatures {},
|
||||
Extent2D { .width = 32, .height = 16 });
|
||||
PP_EXPECT(h, fallback);
|
||||
if (fallback) {
|
||||
PP_EXPECT(h, fallback.value().path == StrokeCompositePath::ping_pong_textures);
|
||||
PP_EXPECT(h, fallback.value().requires_auxiliary_texture);
|
||||
PP_EXPECT(h, !fallback.value().requires_texture_copy);
|
||||
PP_EXPECT(h, fallback.value().compatibility_fallback);
|
||||
}
|
||||
|
||||
const auto invalid = plan_canvas_stroke_feedback(
|
||||
RenderDeviceFeatures { .texture_copy = true },
|
||||
Extent2D { .width = 0, .height = 16 });
|
||||
PP_EXPECT(h, !invalid.ok());
|
||||
PP_EXPECT(h, invalid.status().code == StatusCode::invalid_argument);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int main()
|
||||
@@ -394,5 +454,7 @@ int main()
|
||||
harness.run("rejects_bad_stroke_composite_plans", rejects_bad_stroke_composite_plans);
|
||||
harness.run("plans_canvas_blend_gate_from_persisted_indices", plans_canvas_blend_gate_from_persisted_indices);
|
||||
harness.run("canvas_blend_gate_preserves_legacy_fallbacks", canvas_blend_gate_preserves_legacy_fallbacks);
|
||||
harness.run("plans_canvas_stroke_feedback_paths", plans_canvas_stroke_feedback_paths);
|
||||
harness.run("canvas_stroke_feedback_preserves_legacy_fallback", canvas_stroke_feedback_preserves_legacy_fallback);
|
||||
return harness.finish();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user