Extract stroke commit callback helper
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@@ -99,6 +99,12 @@ agent or engineer to remove them without reconstructing context from chat.
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leaving the method with only shell assembly and executor dispatch.
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- 2026-06-13: `LATER-003` was narrowed again. `Canvas::stroke_draw_mix()`
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now keeps only retained shell assembly and executor dispatch at the callsite.
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- 2026-06-13: `DEBT-0036` was narrowed again. `Canvas::stroke_commit()`
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now routes the large retained callback bundle through a local helper, leaving
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the callsite with sequence planning and helper invocation.
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- 2026-06-13: `DEBT-0036` was narrowed again. `Canvas::stroke_commit()`
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now keeps the commit callback bundle in a local helper, leaving the callsite
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with sequence planning and retained callback invocation only.
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- 2026-06-13: `DEBT-0036` was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
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now routes final composite execution and preview copy-back through a retained
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local wrapper, leaving the call site with only sequence wiring.
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@@ -644,6 +644,12 @@ Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw_mix()` now keeps just the retained shell
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assembly and executor dispatch at the callsite; the framebuffer setup
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callbacks are isolated in the helper.
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- 2026-06-13: `Canvas::stroke_commit()` now routes the large retained callback
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bundle through a local helper, leaving the callsite with sequence planning
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and helper invocation.
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- 2026-06-13: `Canvas::stroke_commit()` now keeps the commit callback bundle
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in a local helper, leaving the callsite with sequence planning and retained
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callback invocation only.
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- 2026-06-13: `Canvas::stroke_draw_samples()` now reuses a retained destination
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texture dispatch helper for the live sample path; `Canvas` still owns the
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concrete face textures and callback execution.
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