Document VR ownership and GLFW platform hooks

This commit is contained in:
2026-06-16 07:53:27 +02:00
parent 73c13f8cde
commit 34e2747867
5 changed files with 65 additions and 13 deletions

View File

@@ -30,6 +30,7 @@
#include <iomanip>
#include <ctime>
#include <sstream>
#include <memory>
#include <stop_token>
#define WM_USER_CLOSE (WM_USER + 1)
@@ -519,18 +520,17 @@ void init_vk_map()
std::mutex hmd_render_mutex;
std::condition_variable hmd_render_cv;
Vive* vive = nullptr;
std::unique_ptr<Vive> vive;
bool win32_vr_start()
{
if (sandboxed)
return false;
vive = new Vive;
vive = std::make_unique<Vive>();
vive->on_draw = [](const glm::mat4& proj, const glm::mat4& view, const glm::mat4& pose) { App::I->vr_draw(proj, view, pose); };
if (!vive->Initialize())
{
delete vive;
vive = nullptr;
vive.reset();
LOG("VR: failed to initialize vive");
return false;
}
@@ -615,8 +615,7 @@ void win32_vr_stop()
hmd_renderer.join();
}
vive->Terminate();
delete vive;
vive = nullptr;
vive.reset();
}
}