Document VR ownership and GLFW platform hooks
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11
src/main.cpp
11
src/main.cpp
@@ -30,6 +30,7 @@
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#include <iomanip>
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#include <ctime>
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#include <sstream>
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#include <memory>
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#include <stop_token>
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#define WM_USER_CLOSE (WM_USER + 1)
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@@ -519,18 +520,17 @@ void init_vk_map()
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std::mutex hmd_render_mutex;
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std::condition_variable hmd_render_cv;
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Vive* vive = nullptr;
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std::unique_ptr<Vive> vive;
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bool win32_vr_start()
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{
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if (sandboxed)
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return false;
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vive = new Vive;
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vive = std::make_unique<Vive>();
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vive->on_draw = [](const glm::mat4& proj, const glm::mat4& view, const glm::mat4& pose) { App::I->vr_draw(proj, view, pose); };
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if (!vive->Initialize())
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{
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delete vive;
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vive = nullptr;
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vive.reset();
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LOG("VR: failed to initialize vive");
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return false;
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}
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@@ -615,8 +615,7 @@ void win32_vr_stop()
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hmd_renderer.join();
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}
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vive->Terminate();
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delete vive;
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vive = nullptr;
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vive.reset();
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}
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}
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