update android project after refactor

This commit is contained in:
2017-05-13 22:08:45 +01:00
parent 1f6c688258
commit 366f233aa0
2 changed files with 25 additions and 1 deletions

View File

@@ -35,13 +35,36 @@ add_library(
../engine/font.cpp
../engine/shader.cpp
../engine/shape.cpp
../engine/layout.cpp
../engine/app.cpp
../engine/brush.cpp
../engine/canvas.cpp
../engine/canvas_modes.cpp
../engine/log.cpp
../engine/action.cpp
../engine/layout.cpp
../engine/node.cpp
../engine/node_border.cpp
../engine/node_button.cpp
../engine/node_button_custom.cpp
../engine/node_canvas.cpp
../engine/node_checkbox.cpp
../engine/node_color_quad.cpp
../engine/node_dialog_open.cpp
../engine/node_icon.cpp
../engine/node_image.cpp
../engine/node_image_texture.cpp
../engine/node_message_box.cpp
../engine/node_panel_brush.cpp
../engine/node_panel_color.cpp
../engine/node_panel_layer.cpp
../engine/node_panel_stroke.cpp
../engine/node_popup_menu.cpp
../engine/node_settings.cpp
../engine/node_slider.cpp
../engine/node_stroke_preview.cpp
../engine/node_text.cpp
../engine/node_text_input.cpp
../engine/node_viewport.cpp
)
target_include_directories(native-lib PRIVATE

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "log.h"
#include "node_panel_brush.h"
#include "asset.h"
Node* NodeButtonBrush::clone_instantiate() const
{