Move app command state mapping to renderer gl
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@@ -157,7 +157,8 @@ Known local toolchain state:
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mapping used by `Shader` active-uniform discovery and the uniform uniqueness
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check. App OpenGL initialization debug severity, debug output, GL info string,
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default depth/program-point/line-smooth state, blend factor/equation, and UI
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render-target RGBA8 format tokens are cataloged and tested here too.
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render-target RGBA8 format tokens are cataloged and tested here too, including
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the legacy convert command and resize path.
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- `windows-msvc-vcpkg-headless` validates manifest install/configure/build/test
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for the current headless component matrix; see DEBT-0007 for remaining app
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and platform triplet migration.
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