android lost GL context at startup
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@@ -667,6 +667,9 @@ static int engine_init_display(struct engine* engine) {
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//LOG("PROP: %s", os_props[""].c_str());
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// Initialize GL state.
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android_async_lock(engine);
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//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
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//glEnable(GL_CULL_FACE);
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//glShadeModel(GL_SMOOTH);
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@@ -690,6 +693,7 @@ static int engine_init_display(struct engine* engine) {
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LOG("All ready");
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engine->animating = 1;
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android_async_unlock(engine);
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return 0;
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}
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@@ -1523,17 +1523,6 @@ Here's a list of what's available in this release.
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<!-- content panel -->
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<!-- menu bar -->
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<border flood-events="1" margin="0 0 0 0" pad="0 0 0 0" color=".1" width="100%" height="30" dir="row" align="center" mouse-capture="true">
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<!--
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<button-custom id="menu-file" height="100%" margin="0 0 0 0" justify="center" align="center" pad="8" color=".1">
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<text text="File"/>
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</button-custom>
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<button-custom id="menu-edit" height="100%" margin="0 0 0 0" justify="center" align="center" pad="8" color=".1">
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<text text="Edit"/>
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</button-custom>
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<button-custom id="menu-layers" height="100%" margin="0 0 0 0" justify="center" align="center" pad="8" color=".1">
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<text text="Layers"/>
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</button-custom>
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-->
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<text id="txt-docname" text="Panodoc: no-name" margin="0 20 0 10" color=".6 .6 .6 1"/>
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<node height="100%" color="1" grow="1" align="center" justify="flex-end" dir="row">
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<text id="txt-rec" text="" margin="0 10 0 0" color=".6 .6 .6 1"/>
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