Move pixel buffer mapping to renderer gl

This commit is contained in:
2026-06-02 06:31:15 +02:00
parent 75dfc85978
commit 43e3a74c42
6 changed files with 66 additions and 23 deletions

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@@ -130,8 +130,9 @@ Known local toolchain state:
upload-type mapping used by legacy `Texture2D` and `RTT` creation. It also
validates image channel-count to OpenGL texture format mapping, including
invalid channel counts rejected by `Texture2D::create(Image)`, RGBA8/RGBA32F
readback formats and byte-count math used by `RTT` and `PBO` readbacks, and
framebuffer status naming used by `RTT` diagnostics. It also owns and
readback formats, byte-count math, and PBO pixel-buffer target/usage/access
mapping used by `RTT` and `PBO` readbacks, and framebuffer status naming
used by `RTT` diagnostics. It also owns and
validates framebuffer blit color mask and linear/nearest filters used by
`RTT::resize` and `RTT::copy`, plus the default linear clamp-to-edge
render-target texture parameters used by `RTT::create`. It also validates

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@@ -390,11 +390,12 @@ OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
float texture support. It also owns the OpenGL texture upload-type mapping used
by legacy `Texture2D` and `RTT` creation, plus image channel-count to texture
format mapping for `Texture2D` image uploads and framebuffer status naming for
`RTT` diagnostics. RGBA8/RGBA32F readback formats and byte-count math used by
`RTT` and `PBO` readbacks now live in `pp_renderer_gl`. The framebuffer blit
color mask and linear/nearest filter tokens used by `RTT::resize` and
`RTT::copy`, plus the default render-target texture parameters used by
`RTT::create`, also live in `pp_renderer_gl`.
`RTT` diagnostics. RGBA8/RGBA32F readback formats, byte-count math, and PBO
pixel-buffer target/usage/access tokens used by `RTT` and `PBO` readbacks now
live in `pp_renderer_gl`. The framebuffer blit color mask and linear/nearest
filter tokens used by `RTT::resize` and `RTT::copy`, plus the default
render-target texture parameters used by `RTT::create`, also live in
`pp_renderer_gl`.
Mesh index-type and primitive-mode
decisions used by legacy `Shape` drawing and the PanoPainter cube-face to
OpenGL texture-target mapping used by `TextureCube` also live in
@@ -648,9 +649,9 @@ Results:
alignment, desktop GL core float support, GLES float/half-float extensions,
WebGL exclusion behavior, upload types for RGBA8/RGBA16F/RGBA32F internal
formats, image channel-count format mapping including invalid counts, and
RGBA8/RGBA32F readback format and byte-count mapping, framebuffer status
names, framebuffer blit color mask and linear/nearest filters, plus Shape
index-type and fill/stroke primitive mode mapping,
RGBA8/RGBA32F readback format and byte-count mapping, PBO pixel-buffer
target/usage/access mapping, framebuffer status names, framebuffer blit color
mask and linear/nearest filters, plus Shape index-type and fill/stroke primitive mode mapping,
PanoPainter cube-face texture-target order, and the linear clamp-to-edge
render-target texture parameter set used by `RTT::create`.
Sampler parameter validation covers wrap S/T/R plus min/mag filter ordering

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@@ -48,6 +48,10 @@ constexpr std::uint32_t gl_texture_wrap_t = 0x2803U;
constexpr std::uint32_t gl_texture_wrap_r = 0x8072U;
constexpr std::uint32_t gl_texture_border_color = 0x1004U;
constexpr std::uint32_t gl_clamp_to_edge = 0x812FU;
constexpr std::uint32_t gl_pixel_pack_buffer = 0x88EBU;
constexpr std::uint32_t gl_pixel_unpack_buffer = 0x88ECU;
constexpr std::uint32_t gl_stream_read = 0x88E1U;
constexpr std::uint32_t gl_map_read_bit = 0x0001U;
[[nodiscard]] bool contains(std::string_view text, std::string_view needle) noexcept
{
@@ -149,6 +153,26 @@ std::uint64_t readback_byte_count(
return static_cast<std::uint64_t>(width) * height * format.bytes_per_pixel;
}
std::uint32_t pixel_pack_buffer_target() noexcept
{
return gl_pixel_pack_buffer;
}
std::uint32_t pixel_unpack_buffer_target() noexcept
{
return gl_pixel_unpack_buffer;
}
std::uint32_t pixel_buffer_stream_read_usage() noexcept
{
return gl_stream_read;
}
std::uint32_t pixel_buffer_map_read_access() noexcept
{
return gl_map_read_bit;
}
const char* framebuffer_status_name(std::uint32_t status) noexcept
{
switch (status) {

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@@ -50,6 +50,10 @@ struct OpenGlReadbackFormat {
OpenGlReadbackFormat format,
std::uint32_t width,
std::uint32_t height) noexcept;
[[nodiscard]] std::uint32_t pixel_pack_buffer_target() noexcept;
[[nodiscard]] std::uint32_t pixel_unpack_buffer_target() noexcept;
[[nodiscard]] std::uint32_t pixel_buffer_stream_read_usage() noexcept;
[[nodiscard]] std::uint32_t pixel_buffer_map_read_access() noexcept;
[[nodiscard]] const char* framebuffer_status_name(std::uint32_t status) noexcept;
[[nodiscard]] std::uint32_t framebuffer_color_buffer_mask() noexcept;
[[nodiscard]] std::uint32_t framebuffer_blit_filter(bool linear) noexcept;

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@@ -493,17 +493,18 @@ bool PBO::create(RTT& rtt) noexcept
width = rtt.getWidth();
height = rtt.getHeight();
const auto readback = pp::renderer::gl::rgba8_readback_format();
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
rtt.bindFramebuffer();
glGenBuffers(1, &buffer_id);
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_id);
glBindBuffer(buffer_target, buffer_id);
glBufferData(
GL_PIXEL_PACK_BUFFER,
buffer_target,
static_cast<GLsizeiptr>(pp::renderer::gl::readback_byte_count(
readback,
static_cast<std::uint32_t>(width),
static_cast<std::uint32_t>(height))),
0,
GL_STREAM_READ);
static_cast<GLenum>(pp::renderer::gl::pixel_buffer_stream_read_usage()));
glReadPixels(
0,
0,
@@ -512,7 +513,7 @@ bool PBO::create(RTT& rtt) noexcept
static_cast<GLenum>(readback.pixel_format),
static_cast<GLenum>(readback.component_type),
0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glBindBuffer(buffer_target, 0);
rtt.unbindFramebuffer();
});
return true;
@@ -537,8 +538,9 @@ void PBO::destroy() noexcept
void PBO::bind_read() noexcept
{
App::I->render_task([this] {
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer_id);
bound_slot = GL_PIXEL_UNPACK_BUFFER;
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_unpack_buffer_target());
glBindBuffer(buffer_target, buffer_id);
bound_slot = buffer_target;
});
}
@@ -554,14 +556,15 @@ glm::uint8_t* PBO::map() noexcept
{
App::I->render_task([this] {
const auto readback = pp::renderer::gl::rgba8_readback_format();
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_id);
mapped_ptr = (GLubyte*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0,
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
glBindBuffer(buffer_target, buffer_id);
mapped_ptr = (GLubyte*)glMapBufferRange(buffer_target, 0,
static_cast<GLsizeiptr>(pp::renderer::gl::readback_byte_count(
readback,
static_cast<std::uint32_t>(width),
static_cast<std::uint32_t>(height))),
GL_MAP_READ_BIT);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
static_cast<GLbitfield>(pp::renderer::gl::pixel_buffer_map_read_access()));
glBindBuffer(buffer_target, 0);
});
return mapped_ptr;
}
@@ -569,8 +572,9 @@ glm::uint8_t* PBO::map() noexcept
void PBO::unmap() noexcept
{
App::I->render_task([this] {
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_id);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
const auto buffer_target = static_cast<GLenum>(pp::renderer::gl::pixel_pack_buffer_target());
glBindBuffer(buffer_target, buffer_id);
glUnmapBuffer(buffer_target);
glBindBuffer(buffer_target, 0);
});
}

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@@ -132,6 +132,14 @@ void maps_readback_formats(pp::tests::Harness& h)
PP_EXPECT(h, pp::renderer::gl::readback_byte_count(rgba32f, 3U, 5U) == 240U);
}
void maps_pixel_buffer_parameters(pp::tests::Harness& h)
{
PP_EXPECT(h, pp::renderer::gl::pixel_pack_buffer_target() == 0x88EBU);
PP_EXPECT(h, pp::renderer::gl::pixel_unpack_buffer_target() == 0x88ECU);
PP_EXPECT(h, pp::renderer::gl::pixel_buffer_stream_read_usage() == 0x88E1U);
PP_EXPECT(h, pp::renderer::gl::pixel_buffer_map_read_access() == 0x0001U);
}
void names_framebuffer_status_codes(pp::tests::Harness& h)
{
PP_EXPECT(h, pp::renderer::gl::framebuffer_status_name(0x8CD5U) == std::string_view("GL_FRAMEBUFFER_COMPLETE"));
@@ -339,6 +347,7 @@ int main()
harness.run("selects_texture_upload_type_from_internal_format", selects_texture_upload_type_from_internal_format);
harness.run("maps_image_channel_count_to_texture_format", maps_image_channel_count_to_texture_format);
harness.run("maps_readback_formats", maps_readback_formats);
harness.run("maps_pixel_buffer_parameters", maps_pixel_buffer_parameters);
harness.run("names_framebuffer_status_codes", names_framebuffer_status_codes);
harness.run("maps_framebuffer_blit_parameters", maps_framebuffer_blit_parameters);
harness.run("maps_shape_index_and_primitive_modes", maps_shape_index_and_primitive_modes);