update quick panel popup for left handed option

This commit is contained in:
2019-03-18 16:06:28 +01:00
parent 6f9f2aef72
commit 4bb1eb28a3
5 changed files with 78 additions and 41 deletions

View File

@@ -1500,12 +1500,12 @@ Here's a list of what's available in this release.
<!--size-->
<node dir="col" margin="0 4 0 0" height="100%" align="center">
<text text="Size" margin="0 0 10 0"/>
<slider-v id="quick-size" height="1" grow="1" width="30"/>
<slider-v id="quick-size" height="100%" grow="1" width="30"/>
</node>
<!--flow-->
<node dir="col" align="center" height="100%">
<text text="Flow" margin="0 0 10 0"/>
<slider-v id="quick-flow" height="1" grow="1" width="30"/>
<slider-v id="quick-flow" height="100%" grow="1" width="30"/>
</node>
</node>
<!--color-->

View File

@@ -92,7 +92,7 @@ kEventResult Node::on_event(Event* e)
{
kEventResult ret = kEventResult::Available;
if (current_mouse_capture)
if (current_mouse_capture && current_mouse_capture != this)
{
if (e->m_cat == kEventCategory::MouseEvent &&
child_mouse_focus != current_mouse_capture &&

View File

@@ -100,7 +100,7 @@ void NodeImage::draw()
ShaderManager::use(kShader::Texture);
}
ShaderManager::u_int(kShaderUniform::Tex, 0);
ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp);
ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp * glm::scale(glm::vec3(m_scale, 1.f)));
m_plane.draw_fill();
sampler.unbind();
TextureManager::get(m_tex_id).unbind();

View File

@@ -15,6 +15,7 @@ public:
glm::vec4 m_region;
glm::vec2 m_off;
glm::vec2 m_sz;
glm::vec2 m_scale = { 1.f, 1.f };
std::string m_path;
uint16_t m_tex_id;
static void static_init();

View File

@@ -41,7 +41,8 @@ void NodePanelQuick::init_controls()
m_slider_size = find<NodeSliderV>("quick-size");
m_slider_size->on_value_changed = [this](Node* target, float value) {
auto newpos = (m_slider_flow->m_pos + glm::vec2(100.f, m_slider_flow->m_size.y / 2.f)) * App::I.zoom;
float off = m_slider_flow->m_pos.x > App::I.width / 2.f ? -100.f : 100.f;
auto newpos = (m_slider_flow->m_pos + glm::vec2(off, m_slider_flow->m_size.y / 2.f)) * App::I.zoom;
if (auto m = dynamic_cast<CanvasModePen*>(Canvas::I->modes[(int)Canvas::I->m_current_mode][0]))
{
m->m_cur_pos = newpos;
@@ -59,7 +60,8 @@ void NodePanelQuick::init_controls()
};
m_slider_flow = find<NodeSliderV>("quick-flow");
m_slider_flow->on_value_changed = [this](Node* target, float value) {
auto newpos = (m_slider_flow->m_pos + glm::vec2(100.f, m_slider_flow->m_size.y / 2.f)) * App::I.zoom;
float off = m_slider_flow->m_pos.x > App::I.width / 2.f ? -100.f : 100.f;
auto newpos = (m_slider_flow->m_pos + glm::vec2(off, m_slider_flow->m_size.y / 2.f)) * App::I.zoom;
if (auto m = dynamic_cast<CanvasModePen*>(Canvas::I->modes[(int)Canvas::I->m_current_mode][0]))
{
m->m_cur_pos = newpos;
@@ -131,34 +133,50 @@ void NodePanelQuick::handle_button_brush_click(Node* button)
// if the box is already selected show the popup
auto popup = App::I.presets;
auto screen = root()->m_size;
glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x, 0);
root()->add_child(App::I.presets);
glm::vec2 tick_sz = { 16, 32 };
glm::vec2 tick_pos = button->m_pos + glm::vec2(button->m_size.x, 0);
glm::vec2 popup_pos = { tick_pos.x + tick_sz.x, tick_pos.y };
auto tick = root()->add_child<NodeImage>();
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (button->m_size.y - 32) * 0.5f);
tick->SetPosition(tick_pos.x, tick_pos.y + (button->m_size.y - tick_sz.y) * 0.5f);
tick->SetSize(tick_sz);
tick->set_image("data/ui/popup-tick.png");
float hh = App::I.presets->m_container->m_children.size() > 10 ? (App::I.height / App::I.zoom - 90.f) : 400.f;
App::I.presets->SetHeight(glm::max(hh, 400.f));
root()->update();
if ((pos.y + App::I.presets->m_size.y) > screen.y)
pos.y = screen.y - App::I.presets->m_size.y;
if (pos.y < 0)
pos.y = 0;
App::I.presets->SetPosition(pos.x + 16, pos.y);
App::I.presets->SetPositioning(YGPositionTypeAbsolute);
App::I.presets->m_mouse_ignore = false;
App::I.presets->m_flood_events = true;
App::I.presets->m_capture_children = false;
App::I.presets->mouse_capture();
root()->update();
tick->m_scale = { 1, 1 };
App::I.presets->on_popup_close = [this, tick](Node*) {
float hh = popup->m_container->m_children.size() > 10 ? (screen.y / App::I.zoom - 90.f) : 400.f;
popup->SetHeight(glm::max(hh, 400.f));
popup->SetPositioning(YGPositionTypeAbsolute);
popup->SetPosition(popup_pos);
root()->add_child(popup);
root()->update();
popup->tick(0);
popup->update();
if (tick_pos.x + popup->m_size.x > screen.x)
{
tick_pos = button->m_pos - glm::vec2(tick_sz.x, 0);
popup_pos = { tick_pos.x - popup->GetWidth(), tick_pos.y };
tick->m_scale.x = -1.f;
}
popup_pos = glm::clamp(popup_pos, { 0, 0 }, screen - popup->m_size);
popup->SetPosition(popup_pos);
tick->SetPosition(tick_pos.x, tick_pos.y + (button->m_size.y - tick_sz.y) * 0.5f);
popup->update();
popup->m_mouse_ignore = false;
popup->m_flood_events = true;
popup->m_capture_children = false;
popup->mouse_capture();
popup->on_popup_close = [this, tick](Node*) {
tick->destroy();
};
App::I.presets->on_brush_changed = [this, button](Node* target, std::shared_ptr<Brush>& b) {
popup->on_brush_changed = [this, button](Node* target, std::shared_ptr<Brush>& b) {
auto pr = static_cast<NodeStrokePreview*>(button->m_children[0].get());
*pr->m_brush = *b;
pr->m_brush->load();
@@ -184,26 +202,44 @@ void NodePanelQuick::handle_button_color_click(Node* target)
}
// if the box is already selected show the popup
auto popup = m_picker;
auto screen = root()->m_size;
glm::vec2 pos = target->m_pos + glm::vec2(target->m_size.x, 0);
root()->add_child(m_picker);
glm::vec2 tick_sz = { 16, 32 };
glm::vec2 tick_pos = target->m_pos + glm::vec2(target->m_size.x, 0);
glm::vec2 popup_pos = { tick_pos.x + tick_sz.x, tick_pos.y - 140.f };
auto tick = root()->add_child<NodeImage>();
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (target->m_size.y - 32) * 0.5f);
tick->SetPosition(tick_pos.x, tick_pos.y + (target->m_size.y - tick_sz.y) * 0.5f);
tick->SetSize(tick_sz);
tick->set_image("data/ui/popup-tick.png");
//float hh = m_picker->m_container->m_children.size() > 10 ? App::I.height / App::I.zoom * .75f : 400.f;
//m_picker->SetHeight(4);
root()->update();
pos.y -= 130;
if ((pos.y + m_picker->m_size.y) > screen.y)
pos.y = screen.y - m_picker->m_size.y;
if (pos.y < 0)
pos.y = 0;
m_picker->SetPosition(pos.x + 16, pos.y);
m_picker->mouse_capture();
tick->m_scale = { 1, 1 };
//float hh = popup->m_container->m_children.size() > 10 ? (screen.y / App::I.zoom - 90.f) : 400.f;
//popup->SetHeight(glm::max(hh, 400.f));
popup->SetPositioning(YGPositionTypeAbsolute);
popup->SetPosition(popup_pos);
root()->add_child(popup);
root()->update();
popup->tick(0);
popup->update();
if (tick_pos.x + popup->m_size.x > screen.x)
{
tick_pos = target->m_pos - glm::vec2(tick_sz.x, 0);
popup_pos = { tick_pos.x - popup->GetWidth(), tick_pos.y - 140.f };
tick->m_scale.x = -1.f;
}
popup_pos = glm::clamp(popup_pos, { 0, 0 }, screen - popup->m_size);
popup->SetPosition(popup_pos);
tick->SetPosition(tick_pos.x, tick_pos.y + (target->m_size.y - tick_sz.y) * 0.5f);
popup->update();
popup->m_mouse_ignore = false;
popup->m_flood_events = true;
popup->m_capture_children = false;
popup->mouse_capture();
auto c = static_cast<NodeBorder*>(target->m_children[0].get());
m_picker->set_color(c->m_color);