Share retained erase temporary composite helper
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@@ -509,6 +509,14 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::draw_merge()` erase live temporary-stroke composite now
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routes retained setup, sampler bind, texture bind, draw, and texture unbind
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ordering through `execute_legacy_canvas_stroke_temporary_composite(...)`;
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both live temporary composite branches now share the same retained execution
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helper while `Canvas` keeps only concrete GL object callbacks and broader
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final composite ownership. Next slice should target the remaining final
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composite seam without reopening landed sample, mix, dirty, or framebuffer
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helpers.
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- 2026-06-13: `NodeStrokePreview::stroke_draw_mix()` now routes retained
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mix-pass shader setup plus framebuffer/state/input/draw ordering through
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`execute_legacy_node_stroke_preview_mix_pass(...)`, with compositor coverage
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