Share retained stroke preview mix executor
This commit is contained in:
@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::stroke_draw_mix()`
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now routes retained mix-pass shader setup plus framebuffer/state/input/draw
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ordering through `execute_legacy_node_stroke_preview_mix_pass(...)`; the
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preview node keeps only the concrete GL save/restore, texture-object bind,
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and plane-draw callbacks.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` live-pass
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sampler bind/unbind plus semantic texture-input dispatch now route through
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retained stroke execution helpers; concrete GL object mapping, framebuffer
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@@ -3150,6 +3150,11 @@ Results:
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framebuffer bind/unbind, viewport/scissor/blend state, texture-slot
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binding, and final plane draw, while material planning and shader uniform
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setup remain in the preview node.
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- `NodeStrokePreview::stroke_draw_mix()` now routes retained mix-pass shader
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setup plus framebuffer/state/input/draw ordering through
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`execute_legacy_node_stroke_preview_mix_pass(...)`, while the preview node
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keeps only the concrete GL save/restore, texture-object bind, and plane-draw
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callbacks.
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- `pp_paint_renderer_stroke_execution_tests` now covers retained stroke texture
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input binding order, sample execution destination-copy behavior, live-pass
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face-framebuffer dirty tracking, and pad-face destination-copy behavior
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@@ -509,6 +509,14 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `NodeStrokePreview::stroke_draw_mix()` now routes retained
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mix-pass shader setup plus framebuffer/state/input/draw ordering through
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`execute_legacy_node_stroke_preview_mix_pass(...)`, with compositor coverage
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locking the retained callback order and shader-plan handoff. The preview node
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keeps only the concrete GL save/restore, texture-object bind, and plane-draw
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callbacks. Next slice should target another retained preview or canvas stroke
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seam without reopening the landed preview sample, material-planning,
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pass-sequence, or final-composite helpers.
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- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` now routes
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dual-pass/background/main-pass/final-composite/copy-back ordering through
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`execute_legacy_node_stroke_preview_pass_sequence(...)`; the remaining local
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@@ -87,6 +87,24 @@ struct LegacyNodeStrokePreviewMixPassRequest {
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int blend_mode = 0;
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};
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struct LegacyNodeStrokePreviewMixExecutionRequest {
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LegacyNodeStrokePreviewMixPassPlan::ShaderPlan shader {};
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int mixer_width = 0;
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int mixer_height = 0;
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int scissor_x = 0;
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int scissor_y = 0;
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int scissor_width = 0;
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int scissor_height = 0;
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std::function<void()> save_state;
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std::function<void(const LegacyNodeStrokePreviewMixPassPlan::ShaderPlan&)> setup_mix_shader;
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std::function<void()> bind_mixer_framebuffer;
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std::function<void(int, int, int, int, int, int)> configure_mix_target_state;
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std::function<void()> bind_mix_inputs;
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std::function<void()> draw_mix;
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std::function<void()> unbind_mixer_framebuffer;
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std::function<void()> restore_state;
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};
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[[nodiscard]] inline LegacyNodeStrokePreviewMixPassPlan plan_legacy_node_stroke_preview_mix_pass(
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const LegacyNodeStrokePreviewMixPassRequest& request) noexcept
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{
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@@ -130,6 +148,39 @@ struct LegacyNodeStrokePreviewMixPassRequest {
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return plan;
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}
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[[nodiscard]] inline bool execute_legacy_node_stroke_preview_mix_pass(
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const LegacyNodeStrokePreviewMixExecutionRequest& request)
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{
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if (request.mixer_width <= 0 ||
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request.mixer_height <= 0 ||
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!request.save_state ||
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!request.setup_mix_shader ||
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!request.bind_mixer_framebuffer ||
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!request.configure_mix_target_state ||
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!request.bind_mix_inputs ||
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!request.draw_mix ||
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!request.unbind_mixer_framebuffer ||
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!request.restore_state) {
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return false;
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}
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request.save_state();
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request.setup_mix_shader(request.shader);
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request.bind_mixer_framebuffer();
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request.configure_mix_target_state(
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request.mixer_width,
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request.mixer_height,
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request.scissor_x,
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request.scissor_y,
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request.scissor_width,
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request.scissor_height);
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request.bind_mix_inputs();
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request.draw_mix();
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request.unbind_mixer_framebuffer();
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request.restore_state();
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return true;
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}
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struct LegacyNodeStrokePreviewPassSequenceRequest {
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bool dual_pass_enabled = false;
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std::function<void()> prepare_dual_pass;
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@@ -124,18 +124,6 @@ struct StrokePreviewCompositePassInputs {
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std::function<void()> draw_composite;
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};
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struct StrokePreviewMixPassInputs {
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glm::vec2 scissor_min;
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glm::vec2 scissor_size;
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RTT& mixer_rtt;
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Texture2D& background_texture;
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RTT& stroke_rtt;
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Texture2D& dual_texture;
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const Brush& brush;
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Sampler& linear_sampler;
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std::function<void()> draw_mix;
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};
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pp::panopainter::LegacyNodeStrokePreviewMixPassRequest make_stroke_preview_mix_pass_request(
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const Brush& brush,
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glm::vec2 resolution) noexcept
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@@ -190,40 +178,6 @@ pp::panopainter::LegacyStrokeCompositeUniforms make_stroke_preview_mix_composite
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};
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}
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void execute_stroke_preview_mix_pass(const StrokePreviewMixPassInputs& inputs)
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{
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gl_state gl;
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gl.save();
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inputs.mixer_rtt.bindFramebuffer();
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apply_stroke_preview_viewport(0, 0, inputs.mixer_rtt.getWidth(), inputs.mixer_rtt.getHeight());
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apply_stroke_preview_capability(pp::renderer::gl::depth_test_state(), false);
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apply_stroke_preview_capability(pp::renderer::gl::scissor_test_state(), true);
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apply_stroke_preview_capability(pp::renderer::gl::blend_state(), false);
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apply_stroke_preview_scissor(
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static_cast<int>(inputs.scissor_min.x),
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static_cast<int>(inputs.scissor_min.y),
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static_cast<int>(inputs.scissor_size.x),
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static_cast<int>(inputs.scissor_size.y));
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inputs.linear_sampler.bind(stroke_preview_composite_slots::kBackground);
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set_active_texture_unit(stroke_preview_composite_slots::kBackground);
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inputs.background_texture.bind();
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set_active_texture_unit(stroke_preview_composite_slots::kStroke);
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inputs.stroke_rtt.bindTexture();
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set_active_texture_unit(stroke_preview_composite_slots::kDual);
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inputs.dual_texture.bind();
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set_active_texture_unit(stroke_preview_composite_slots::kPattern);
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inputs.brush.m_pattern_texture ?
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inputs.brush.m_pattern_texture->bind() :
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unbind_texture_2d();
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inputs.draw_mix();
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inputs.mixer_rtt.unbindFramebuffer();
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gl.restore();
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}
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void execute_stroke_preview_final_composite_pass(const StrokePreviewCompositePassInputs& inputs)
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{
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pp::panopainter::execute_legacy_stroke_preview_final_composite(
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@@ -607,23 +561,67 @@ void NodeStrokePreview::stroke_draw_mix(const glm::vec2& bb_min, const glm::vec2
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const auto& b = m_brush;
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const auto mix_pass = pp::panopainter::plan_legacy_node_stroke_preview_mix_pass(
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make_stroke_preview_mix_pass_request(*b, m_size));
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pp::panopainter::setup_legacy_stroke_composite_shader(
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make_stroke_preview_mix_composite_uniforms(mix_pass.shader));
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execute_stroke_preview_mix_pass(
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StrokePreviewMixPassInputs {
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.scissor_min = bb_min,
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.scissor_size = bb_sz,
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.mixer_rtt = m_rtt_mixer,
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.background_texture = m_tex_background,
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.stroke_rtt = m_rtt,
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.dual_texture = m_tex_dual,
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.brush = *b,
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.linear_sampler = m_sampler_linear,
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gl_state gl;
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[[maybe_unused]] const bool mix_ok = pp::panopainter::execute_legacy_node_stroke_preview_mix_pass(
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pp::panopainter::LegacyNodeStrokePreviewMixExecutionRequest {
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.shader = mix_pass.shader,
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.mixer_width = m_rtt_mixer.getWidth(),
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.mixer_height = m_rtt_mixer.getHeight(),
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.scissor_x = static_cast<int>(bb_min.x),
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.scissor_y = static_cast<int>(bb_min.y),
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.scissor_width = static_cast<int>(bb_sz.x),
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.scissor_height = static_cast<int>(bb_sz.y),
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.save_state = [&] {
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gl.save();
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},
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.setup_mix_shader = [&](const pp::panopainter::LegacyNodeStrokePreviewMixPassPlan::ShaderPlan& shader_plan) {
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pp::panopainter::setup_legacy_stroke_composite_shader(
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make_stroke_preview_mix_composite_uniforms(shader_plan));
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},
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.bind_mixer_framebuffer = [&] {
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m_rtt_mixer.bindFramebuffer();
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},
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.configure_mix_target_state = [&](
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int mixer_width,
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int mixer_height,
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int scissor_x,
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int scissor_y,
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int scissor_width,
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int scissor_height) {
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apply_stroke_preview_viewport(0, 0, mixer_width, mixer_height);
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apply_stroke_preview_capability(pp::renderer::gl::depth_test_state(), false);
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apply_stroke_preview_capability(pp::renderer::gl::scissor_test_state(), true);
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apply_stroke_preview_capability(pp::renderer::gl::blend_state(), false);
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apply_stroke_preview_scissor(
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scissor_x,
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scissor_y,
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scissor_width,
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scissor_height);
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},
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.bind_mix_inputs = [&] {
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m_sampler_linear.bind(stroke_preview_composite_slots::kBackground);
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set_active_texture_unit(stroke_preview_composite_slots::kBackground);
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m_tex_background.bind();
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set_active_texture_unit(stroke_preview_composite_slots::kStroke);
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m_rtt.bindTexture();
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set_active_texture_unit(stroke_preview_composite_slots::kDual);
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m_tex_dual.bind();
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set_active_texture_unit(stroke_preview_composite_slots::kPattern);
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b->m_pattern_texture ?
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b->m_pattern_texture->bind() :
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unbind_texture_2d();
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},
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.draw_mix = [&] {
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m_plane.draw_fill();
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},
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.unbind_mixer_framebuffer = [&] {
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m_rtt_mixer.unbindFramebuffer();
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},
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.restore_state = [&] {
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gl.restore();
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},
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});
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assert(mix_ok);
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}
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glm::vec4 NodeStrokePreview::stroke_draw_samples(
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@@ -2240,6 +2240,96 @@ void legacy_node_stroke_preview_mix_pass_adapter_preserves_retained_material_and
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PP_EXPECT(h, plan.shader.use_pattern == plan.material.composite_pass.use_pattern);
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}
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void legacy_node_stroke_preview_mix_executor_preserves_setup_and_draw_order(pp::tests::Harness& h)
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{
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std::vector<std::string> steps;
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pp::panopainter::LegacyNodeStrokePreviewMixPassPlan::ShaderPlan observed_shader {};
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const bool ok = pp::panopainter::execute_legacy_node_stroke_preview_mix_pass(
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pp::panopainter::LegacyNodeStrokePreviewMixExecutionRequest {
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.shader = pp::panopainter::LegacyNodeStrokePreviewMixPassPlan::ShaderPlan {
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.resolution = glm::vec2(128.0F, 64.0F),
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.pattern_scale = glm::vec2(-0.25F, 0.25F),
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.pattern_invert = 1.0F,
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.pattern_brightness = 0.6F,
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.pattern_contrast = 0.8F,
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.pattern_depth = 0.9F,
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.pattern_blend_mode = 7,
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.pattern_offset = glm::vec2(0.5F, 0.5F),
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.blend_mode = 5,
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.use_dual = true,
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.dual_blend_mode = 9,
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.dual_alpha = 0.4F,
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.use_pattern = true,
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},
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.mixer_width = 128,
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.mixer_height = 64,
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.scissor_x = 11,
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.scissor_y = 12,
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.scissor_width = 13,
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.scissor_height = 14,
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.save_state = [&] {
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steps.emplace_back("save");
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},
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.setup_mix_shader = [&](const auto& shader) {
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observed_shader = shader;
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steps.emplace_back("setup");
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},
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.bind_mixer_framebuffer = [&] {
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steps.emplace_back("bind-framebuffer");
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},
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.configure_mix_target_state = [&](int width, int height, int x, int y, int scissor_width, int scissor_height) {
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steps.emplace_back(
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"configure:" +
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std::to_string(width) + "," +
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std::to_string(height) + "," +
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std::to_string(x) + "," +
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std::to_string(y) + "," +
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std::to_string(scissor_width) + "," +
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std::to_string(scissor_height));
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},
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.bind_mix_inputs = [&] {
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steps.emplace_back("bind-inputs");
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},
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.draw_mix = [&] {
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steps.emplace_back("draw");
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},
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.unbind_mixer_framebuffer = [&] {
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steps.emplace_back("unbind-framebuffer");
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},
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.restore_state = [&] {
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steps.emplace_back("restore");
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},
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});
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PP_EXPECT(h, ok);
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PP_EXPECT(h, near(observed_shader.resolution, glm::vec2(128.0F, 64.0F)));
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PP_EXPECT(h, near(observed_shader.pattern_scale, glm::vec2(-0.25F, 0.25F)));
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PP_EXPECT(h, observed_shader.use_dual);
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PP_EXPECT(h, observed_shader.use_pattern);
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PP_EXPECT(h, observed_shader.dual_blend_mode == 9);
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PP_EXPECT(h, near(observed_shader.dual_alpha, 0.4F));
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const std::vector<std::string> expected_steps {
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"save",
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"setup",
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"bind-framebuffer",
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"configure:128,64,11,12,13,14",
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"bind-inputs",
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"draw",
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"unbind-framebuffer",
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"restore",
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};
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PP_EXPECT(h, steps == expected_steps);
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const bool invalid = pp::panopainter::execute_legacy_node_stroke_preview_mix_pass(
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pp::panopainter::LegacyNodeStrokePreviewMixExecutionRequest {
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.mixer_width = 128,
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.mixer_height = 64,
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});
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PP_EXPECT(h, !invalid);
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}
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void legacy_node_stroke_preview_pass_sequence_preserves_dual_main_and_composite_order(pp::tests::Harness& h)
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{
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std::vector<std::string> steps;
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@@ -2300,6 +2390,37 @@ void legacy_node_stroke_preview_pass_sequence_preserves_dual_main_and_composite_
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};
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PP_EXPECT(h, steps == single_steps);
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steps.clear();
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const bool missing_dual_prepare =
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pp::panopainter::execute_legacy_node_stroke_preview_pass_sequence(
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pp::panopainter::LegacyNodeStrokePreviewPassSequenceRequest {
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.dual_pass_enabled = true,
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.prepare_dual_pass = {},
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.execute_dual_pass = [&] {
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steps.emplace_back("execute_dual");
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},
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.capture_background = [&] {
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steps.emplace_back("capture_background");
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},
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.prepare_main_pass = [&] {
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steps.emplace_back("prepare_main");
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},
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.execute_main_pass = [&] {
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steps.emplace_back("execute_main");
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},
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.finish_main_pass = [&] {
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steps.emplace_back("finish_main");
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},
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.execute_final_composite = [&] {
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steps.emplace_back("execute_composite");
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},
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.copy_preview_result = [&] {
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steps.emplace_back("copy_preview");
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},
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});
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PP_EXPECT(h, !missing_dual_prepare);
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PP_EXPECT(h, steps.empty());
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const bool missing_required =
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pp::panopainter::execute_legacy_node_stroke_preview_pass_sequence(
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pp::panopainter::LegacyNodeStrokePreviewPassSequenceRequest {});
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@@ -2760,6 +2881,9 @@ int main()
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harness.run(
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"legacy_node_stroke_preview_mix_pass_adapter_preserves_retained_material_and_uniforms",
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legacy_node_stroke_preview_mix_pass_adapter_preserves_retained_material_and_uniforms);
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harness.run(
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"legacy_node_stroke_preview_mix_executor_preserves_setup_and_draw_order",
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legacy_node_stroke_preview_mix_executor_preserves_setup_and_draw_order);
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harness.run(
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"legacy_node_stroke_preview_pass_sequence_preserves_dual_main_and_composite_order",
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legacy_node_stroke_preview_pass_sequence_preserves_dual_main_and_composite_order);
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