Move canvas async work into app runtime
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@@ -147,8 +147,10 @@ Current slice:
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`make_legacy_canvas_draw_merge_heightmap_draw(...)`, but the node still owns
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current-mode traversal and broader post-draw orchestration.
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- `NodeCanvas` current-mode draw callback setup now also routes through
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`make_legacy_canvas_draw_merge_current_modes_draw(...)`, but grid-mode
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traversal and broader post-draw orchestration are still inline.
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`make_legacy_canvas_draw_merge_current_modes_draw(...)`, and grid-mode
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callback setup now also routes through
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`make_legacy_canvas_draw_merge_grid_modes_draw(...)`, but broader post-draw
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orchestration is still inline.
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- `NodeCanvas` smoothing-mask face shader setup plus per-face draw execution
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now also route through
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`execute_legacy_canvas_draw_merge_smask_faces(...)`, but the node still owns
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@@ -352,6 +354,9 @@ Current slice:
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object instead of separate file-scope globals
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- prepared-file background work now runs through an `AppRuntime`-owned worker
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queue instead of a retained static worker in `src/app_events.cpp`
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- canvas async import/export/save/open background work now also runs through an
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`AppRuntime`-owned worker queue instead of a retained static worker in
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`src/canvas.cpp`
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- retained `App` composition, task call sites, and platform/runtime entrypoint
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coupling are still not fully reduced behind the runtime contract
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@@ -409,16 +414,18 @@ Current slice:
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- `src/app_events.cpp` prepared-file worker ownership and `src/canvas.cpp`
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async import/export/save/open worker ownership now also sit behind named
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retained local worker-state helpers instead of bare static worker accessors
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- the prepared-file worker has now moved again into `AppRuntime`, removing the
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retained static worker from `src/app_events.cpp`; the broader canvas async
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worker still remains local because that slice is wider
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- the prepared-file worker and the broader canvas async import/export/save/open
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worker have now both moved into `AppRuntime`, removing the retained static
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workers from `src/app_events.cpp` and `src/canvas.cpp`
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- preview background rendering, recording, and the retained
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`NodePanelGrid::bake_uvs()` worker now also use `std::jthread`, but their
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retained loop/control flow is still open
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- `App::rec_loop()` now routes its frame encode/update chunk through a local
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helper, its iteration-context setup now also routes through a local helper,
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and `App::update()` no longer carries the dead update mutex residue, but
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retained recording loop control and readback ownership are still open
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and its wait/plan/encode iteration shell now also routes through a local
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helper, while `App::update()` no longer carries the dead update mutex
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residue; retained recording loop control and readback ownership are still
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open
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Write scope:
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- `src/canvas.cpp`
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