Move canvas async work into app runtime
This commit is contained in:
104
src/canvas.cpp
104
src/canvas.cpp
@@ -35,90 +35,6 @@
|
||||
|
||||
namespace {
|
||||
|
||||
class LegacyCanvasAsyncWorker final {
|
||||
public:
|
||||
LegacyCanvasAsyncWorker()
|
||||
: worker_([this](std::stop_token stop_token) {
|
||||
run(stop_token);
|
||||
})
|
||||
{
|
||||
}
|
||||
|
||||
~LegacyCanvasAsyncWorker()
|
||||
{
|
||||
shutdown();
|
||||
}
|
||||
|
||||
void post(std::function<void()> task)
|
||||
{
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
if (stopping_)
|
||||
return;
|
||||
tasks_.push_back(std::move(task));
|
||||
}
|
||||
cv_.notify_one();
|
||||
}
|
||||
|
||||
private:
|
||||
void shutdown()
|
||||
{
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
stopping_ = true;
|
||||
}
|
||||
cv_.notify_all();
|
||||
}
|
||||
|
||||
void run(std::stop_token stop_token)
|
||||
{
|
||||
for (;;) {
|
||||
std::function<void()> task;
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mutex_);
|
||||
cv_.wait(lock, [&] {
|
||||
return stopping_ || stop_token.stop_requested() || !tasks_.empty();
|
||||
});
|
||||
if ((stopping_ || stop_token.stop_requested()) && tasks_.empty())
|
||||
break;
|
||||
task = std::move(tasks_.front());
|
||||
tasks_.pop_front();
|
||||
}
|
||||
|
||||
if (task) {
|
||||
try {
|
||||
task();
|
||||
} catch (...) {
|
||||
LOG("canvas async worker task failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::mutex mutex_;
|
||||
std::condition_variable cv_;
|
||||
std::deque<std::function<void()>> tasks_;
|
||||
bool stopping_ = false;
|
||||
std::jthread worker_;
|
||||
};
|
||||
|
||||
class RetainedCanvasAsyncWorkerState final {
|
||||
public:
|
||||
void post(std::function<void()> task)
|
||||
{
|
||||
worker_.post(std::move(task));
|
||||
}
|
||||
|
||||
private:
|
||||
LegacyCanvasAsyncWorker worker_;
|
||||
};
|
||||
|
||||
RetainedCanvasAsyncWorkerState& canvas_async_worker_state()
|
||||
{
|
||||
static RetainedCanvasAsyncWorkerState state;
|
||||
return state;
|
||||
}
|
||||
|
||||
GLint current_canvas_stroke_internal_format()
|
||||
{
|
||||
const auto renderer_features = ShaderManager::render_device_features();
|
||||
@@ -2857,7 +2773,7 @@ void Canvas::import_equirectangular(std::string file_path, std::shared_ptr<Layer
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_path = std::move(file_path), layer = std::move(layer)] {
|
||||
App::I->runtime().canvas_async_task([this, file_path = std::move(file_path), layer = std::move(layer)] {
|
||||
BT_SetTerminate();
|
||||
import_equirectangular_thread(file_path, layer);
|
||||
});
|
||||
@@ -2949,7 +2865,7 @@ void Canvas::export_equirectangular(std::string file_path, std::function<void()>
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_equirectangular_thread(file_path);
|
||||
if (on_complete)
|
||||
@@ -3035,7 +2951,7 @@ void Canvas::export_depth(std::string file_name, std::function<void()> on_comple
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_depth_thread(file_name);
|
||||
if (on_complete)
|
||||
@@ -3142,7 +3058,7 @@ void Canvas::export_layers(std::string path, std::function<void()> on_complete)
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_layers_thread(path);
|
||||
if (on_complete)
|
||||
@@ -3168,7 +3084,7 @@ void Canvas::export_anim_frames(std::string path, std::function<void()> on_compl
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_anim_frames_thread(path);
|
||||
if (on_complete)
|
||||
@@ -3193,7 +3109,7 @@ void Canvas::export_anim_mp4(std::string path, std::function<void()> on_complete
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, path = std::move(path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_anim_mp4_thread(path);
|
||||
if (on_complete)
|
||||
@@ -3231,7 +3147,7 @@ void Canvas::export_cube_faces(std::string file_name, std::function<void()> on_c
|
||||
{
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_name = std::move(file_name), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
export_cube_faces_thread(file_name);
|
||||
if (on_complete)
|
||||
@@ -3284,7 +3200,7 @@ void Canvas::project_save(std::function<void(bool)> on_complete)
|
||||
if (App::I->check_license())
|
||||
{
|
||||
const auto file_path = App::I->doc_path;
|
||||
canvas_async_worker_state().post([this, file_path, on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_path, on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
bool ret = project_save_thread(file_path, true);
|
||||
if (on_complete)
|
||||
@@ -3298,7 +3214,7 @@ void Canvas::project_save(std::string file_path, std::function<void(bool)> on_co
|
||||
LOG("saving %s", file_path.c_str());
|
||||
if (App::I->check_license())
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
bool ret = project_save_thread(file_path, true);
|
||||
if (on_complete)
|
||||
@@ -3579,7 +3495,7 @@ bool Canvas::project_save_thread(std::string file_path, bool show_progress)
|
||||
|
||||
void Canvas::project_open(std::string file_path, std::function<void(bool)> on_complete)
|
||||
{
|
||||
canvas_async_worker_state().post([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
App::I->runtime().canvas_async_task([this, file_path = std::move(file_path), on_complete = std::move(on_complete)]() mutable {
|
||||
BT_SetTerminate();
|
||||
bool result = project_open_thread(file_path);
|
||||
if (on_complete)
|
||||
|
||||
Reference in New Issue
Block a user