Extract stroke dual pass boundary
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@@ -509,6 +509,12 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw()` dual-brush replay now routes shader
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setup, brush-tip texture binding, live-pass execution, and brush-tip
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unbinding through `execute_legacy_canvas_stroke_dual_pass(...)`; the live
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adapter still owns the concrete texture callbacks and face-frame replay.
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Next slice should target another narrow `stroke_draw()` seam without
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reopening landed pad or sample helpers.
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- 2026-06-13: `Canvas::stroke_draw()` dual-brush replay now routes shader
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setup, brush-tip texture binding, live-pass execution, and brush-tip
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unbinding through `execute_legacy_canvas_stroke_dual_pass(...)`; the live
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