Add renderer texture binding contract
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@@ -285,13 +285,13 @@ Known local toolchain state:
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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legacy OpenGL implementation files.
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- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
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command order, texture-upload byte counts, readback bounds, frame-capture
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sources, destination buffer sizes, and render-target blit regions, records
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render/upload/readback/frame-capture/blit commands, and records trace markers
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without a window or GL context.
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command order, texture-slot binding, texture-upload byte counts, readback
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bounds, frame-capture sources, destination buffer sizes, and render-target
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blit regions, records render/texture-bind/upload/readback/frame-capture/blit
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commands, and records trace markers without a window or GL context.
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- `pano_cli record-render` exposes the recording renderer through JSON
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automation, including upload/readback/frame-capture/blit command and byte
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totals, and is covered by `pano_cli_record_render_smoke` plus
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automation, including texture-bind/upload/readback/frame-capture/blit command
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and byte totals, and is covered by `pano_cli_record_render_smoke` plus
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`pano_cli_record_render_rejects_oversized_target`.
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- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
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apply/undo/redo state through JSON automation and is covered by
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