Add renderer texture binding contract
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@@ -36,6 +36,7 @@ using pp::renderer::TextureFormat;
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using pp::renderer::Viewport;
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using pp::renderer::max_shader_source_bytes;
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using pp::renderer::max_texture_dimension;
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using pp::renderer::max_texture_slots;
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using pp::renderer::panopainter_shader_catalog;
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using pp::renderer::primitive_topology_name;
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using pp::renderer::readback_byte_size;
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@@ -50,6 +51,7 @@ using pp::renderer::validate_mesh_desc;
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using pp::renderer::validate_readback_region;
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using pp::renderer::validate_shader_catalog;
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using pp::renderer::validate_shader_program_desc;
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using pp::renderer::validate_texture_slot;
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using pp::renderer::validate_viewport;
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namespace {
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@@ -146,6 +148,26 @@ public:
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return pp::foundation::Status::success();
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}
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[[nodiscard]] pp::foundation::Status bind_texture(
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std::uint32_t slot,
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pp::renderer::ITexture2D& texture) noexcept override
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{
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if (!in_render_pass) {
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return pp::foundation::Status::invalid_argument("render pass has not begun");
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}
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const auto slot_status = validate_texture_slot(slot);
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if (!slot_status.ok()) {
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return slot_status;
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}
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const auto bytes = texture_byte_size(texture.desc());
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if (!bytes) {
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return bytes.status();
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}
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last_texture_slot = slot;
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last_texture_bytes = bytes.value();
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return pp::foundation::Status::success();
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}
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[[nodiscard]] pp::foundation::Status bind_mesh(IMesh& mesh) noexcept override
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{
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return validate_mesh_desc(mesh.desc());
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@@ -243,6 +265,8 @@ public:
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bool in_render_pass = false;
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const char* shader_name = nullptr;
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std::uint32_t last_texture_slot = 0;
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std::uint64_t last_texture_bytes = 0;
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std::uint64_t last_upload_bytes = 0;
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std::uint64_t last_readback_bytes = 0;
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std::uint64_t last_capture_bytes = 0;
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@@ -439,6 +463,12 @@ void validates_viewports_and_mesh_descriptors(pp::tests::Harness& h)
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PP_EXPECT(h, bad_depth.code == StatusCode::out_of_range);
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PP_EXPECT(h, !empty_mesh.ok());
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PP_EXPECT(h, empty_mesh.code == StatusCode::invalid_argument);
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PP_EXPECT(h, validate_texture_slot(0).ok());
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PP_EXPECT(h, validate_texture_slot(max_texture_slots - 1U).ok());
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const auto invalid_slot = validate_texture_slot(max_texture_slots);
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PP_EXPECT(h, !invalid_slot.ok());
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PP_EXPECT(h, invalid_slot.code == StatusCode::out_of_range);
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}
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void validates_shader_program_descriptors(pp::tests::Harness& h)
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@@ -569,6 +599,7 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
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PP_EXPECT(h, context.begin_render_pass(target, ClearColor { .r = 0.1F, .g = 0.2F, .b = 0.3F, .a = 1.0F }).ok());
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PP_EXPECT(h, context.set_viewport(Viewport { .x = 0, .y = 0, .width = 64, .height = 32 }).ok());
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PP_EXPECT(h, context.bind_shader(shader).ok());
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PP_EXPECT(h, context.bind_texture(2, texture).ok());
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PP_EXPECT(h, context.bind_mesh(mesh).ok());
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PP_EXPECT(h, context.draw().ok());
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context.end_render_pass();
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@@ -595,6 +626,8 @@ void renderer_interfaces_support_backend_neutral_dispatch(pp::tests::Harness& h)
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BlitFilter::linear)
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.ok());
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PP_EXPECT(h, device.context.shader_name == std::string_view("fake-shader"));
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PP_EXPECT(h, device.context.last_texture_slot == 2U);
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PP_EXPECT(h, device.context.last_texture_bytes == 8192U);
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PP_EXPECT(h, device.context.last_upload_bytes == 80U);
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PP_EXPECT(h, device.context.last_readback_bytes == 80U);
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PP_EXPECT(h, device.context.last_capture_bytes == 8192U);
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@@ -633,12 +666,13 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
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PP_EXPECT(h, context.begin_render_pass(target, ClearColor { .r = 0.2F, .g = 0.3F, .b = 0.4F, .a = 1.0F }).ok());
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PP_EXPECT(h, context.set_viewport(Viewport { .x = 0, .y = 0, .width = 64, .height = 32 }).ok());
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PP_EXPECT(h, context.bind_shader(shader).ok());
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PP_EXPECT(h, context.bind_texture(1, texture).ok());
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PP_EXPECT(h, context.bind_mesh(mesh).ok());
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PP_EXPECT(h, context.draw().ok());
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context.end_render_pass();
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const auto commands = device.commands();
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PP_EXPECT(h, commands.size() == 7U);
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PP_EXPECT(h, commands.size() == 8U);
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PP_EXPECT(h, commands[0].kind == RecordedRenderCommandKind::trace_marker);
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PP_EXPECT(h, commands[0].component == std::string_view("renderer"));
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PP_EXPECT(h, commands[0].name == std::string_view("frame"));
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@@ -649,11 +683,15 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
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PP_EXPECT(h, commands[2].viewport.height == 32U);
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PP_EXPECT(h, commands[3].kind == RecordedRenderCommandKind::bind_shader);
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PP_EXPECT(h, commands[3].name == std::string_view("recorded-shader"));
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PP_EXPECT(h, commands[4].kind == RecordedRenderCommandKind::bind_mesh);
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PP_EXPECT(h, commands[4].mesh_desc.vertex_count == 3U);
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PP_EXPECT(h, commands[5].kind == RecordedRenderCommandKind::draw);
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PP_EXPECT(h, commands[6].kind == RecordedRenderCommandKind::end_render_pass);
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PP_EXPECT(h, recorded_render_command_kind_name(commands[5].kind) == std::string_view("draw"));
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PP_EXPECT(h, commands[4].kind == RecordedRenderCommandKind::bind_texture);
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PP_EXPECT(h, commands[4].texture_slot == 1U);
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PP_EXPECT(h, commands[4].texture_desc.extent.height == 32U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands[4].kind) == std::string_view("bind_texture"));
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PP_EXPECT(h, commands[5].kind == RecordedRenderCommandKind::bind_mesh);
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PP_EXPECT(h, commands[5].mesh_desc.vertex_count == 3U);
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PP_EXPECT(h, commands[6].kind == RecordedRenderCommandKind::draw);
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PP_EXPECT(h, commands[7].kind == RecordedRenderCommandKind::end_render_pass);
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PP_EXPECT(h, recorded_render_command_kind_name(commands[6].kind) == std::string_view("draw"));
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PP_EXPECT(h, context.upload_texture(
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texture,
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@@ -661,12 +699,12 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
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upload_bytes)
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.ok());
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const auto commands_after_upload = device.commands();
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PP_EXPECT(h, commands_after_upload.size() == 8U);
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PP_EXPECT(h, commands_after_upload[7].kind == RecordedRenderCommandKind::upload_texture);
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PP_EXPECT(h, commands_after_upload[7].texture_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_upload[7].readback_region.x == 4U);
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PP_EXPECT(h, commands_after_upload[7].upload_bytes == 96U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[7].kind) == std::string_view("upload_texture"));
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PP_EXPECT(h, commands_after_upload.size() == 9U);
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PP_EXPECT(h, commands_after_upload[8].kind == RecordedRenderCommandKind::upload_texture);
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PP_EXPECT(h, commands_after_upload[8].texture_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_upload[8].readback_region.x == 4U);
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PP_EXPECT(h, commands_after_upload[8].upload_bytes == 96U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_upload[8].kind) == std::string_view("upload_texture"));
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PP_EXPECT(h, context.read_texture(
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texture,
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@@ -674,22 +712,22 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
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readback_buffer)
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.ok());
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const auto commands_after_readback = device.commands();
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PP_EXPECT(h, commands_after_readback.size() == 9U);
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PP_EXPECT(h, commands_after_readback[8].kind == RecordedRenderCommandKind::read_texture);
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PP_EXPECT(h, commands_after_readback[8].texture_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_readback[8].readback_region.x == 4U);
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PP_EXPECT(h, commands_after_readback[8].readback_region.height == 3U);
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PP_EXPECT(h, commands_after_readback[8].readback_bytes == 96U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[8].kind) == std::string_view("read_texture"));
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PP_EXPECT(h, commands_after_readback.size() == 10U);
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PP_EXPECT(h, commands_after_readback[9].kind == RecordedRenderCommandKind::read_texture);
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PP_EXPECT(h, commands_after_readback[9].texture_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_readback[9].readback_region.x == 4U);
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PP_EXPECT(h, commands_after_readback[9].readback_region.height == 3U);
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PP_EXPECT(h, commands_after_readback[9].readback_bytes == 96U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_readback[9].kind) == std::string_view("read_texture"));
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PP_EXPECT(h, context.capture_frame(target, readback_buffer).ok());
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const auto commands_after_capture = device.commands();
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PP_EXPECT(h, commands_after_capture.size() == 10U);
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PP_EXPECT(h, commands_after_capture[9].kind == RecordedRenderCommandKind::capture_frame);
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PP_EXPECT(h, commands_after_capture[9].target_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_capture[9].target_desc.extent.height == 32U);
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PP_EXPECT(h, commands_after_capture[9].capture_bytes == 8192U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[9].kind) == std::string_view("capture_frame"));
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PP_EXPECT(h, commands_after_capture.size() == 11U);
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PP_EXPECT(h, commands_after_capture[10].kind == RecordedRenderCommandKind::capture_frame);
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PP_EXPECT(h, commands_after_capture[10].target_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_capture[10].target_desc.extent.height == 32U);
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PP_EXPECT(h, commands_after_capture[10].capture_bytes == 8192U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_capture[10].kind) == std::string_view("capture_frame"));
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PP_EXPECT(h, context.blit_render_target(
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target,
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@@ -699,16 +737,16 @@ void recording_renderer_records_valid_command_sequences(pp::tests::Harness& h)
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BlitFilter::linear)
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.ok());
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const auto commands_after_blit = device.commands();
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PP_EXPECT(h, commands_after_blit.size() == 11U);
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PP_EXPECT(h, commands_after_blit[10].kind == RecordedRenderCommandKind::blit_render_target);
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PP_EXPECT(h, commands_after_blit[10].source_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_blit[10].destination_desc.extent.height == 32U);
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PP_EXPECT(h, commands_after_blit[10].source_region.width == 16U);
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PP_EXPECT(h, commands_after_blit[10].destination_region.x == 2U);
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PP_EXPECT(h, commands_after_blit[10].blit_filter == BlitFilter::linear);
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PP_EXPECT(h, commands_after_blit[10].blit_source_bytes == 512U);
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PP_EXPECT(h, commands_after_blit[10].blit_destination_bytes == 128U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[10].kind) == std::string_view("blit_render_target"));
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PP_EXPECT(h, commands_after_blit.size() == 12U);
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PP_EXPECT(h, commands_after_blit[11].kind == RecordedRenderCommandKind::blit_render_target);
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PP_EXPECT(h, commands_after_blit[11].source_desc.extent.width == 64U);
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PP_EXPECT(h, commands_after_blit[11].destination_desc.extent.height == 32U);
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PP_EXPECT(h, commands_after_blit[11].source_region.width == 16U);
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PP_EXPECT(h, commands_after_blit[11].destination_region.x == 2U);
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PP_EXPECT(h, commands_after_blit[11].blit_filter == BlitFilter::linear);
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PP_EXPECT(h, commands_after_blit[11].blit_source_bytes == 512U);
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PP_EXPECT(h, commands_after_blit[11].blit_destination_bytes == 128U);
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PP_EXPECT(h, recorded_render_command_kind_name(commands_after_blit[11].kind) == std::string_view("blit_render_target"));
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device.clear();
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PP_EXPECT(h, device.commands().empty());
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@@ -792,6 +830,11 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
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PP_EXPECT(h, draw_without_bindings.code == StatusCode::invalid_argument);
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PP_EXPECT(h, context.bind_shader(shader).ok());
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const auto bind_texture_bad_slot = context.bind_texture(max_texture_slots, texture);
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PP_EXPECT(h, !bind_texture_bad_slot.ok());
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PP_EXPECT(h, bind_texture_bad_slot.code == StatusCode::out_of_range);
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PP_EXPECT(h, context.bind_texture(0, texture).ok());
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const auto draw_without_mesh = context.draw();
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PP_EXPECT(h, !draw_without_mesh.ok());
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PP_EXPECT(h, draw_without_mesh.code == StatusCode::invalid_argument);
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@@ -808,6 +851,10 @@ void recording_renderer_rejects_invalid_command_order_and_targets(pp::tests::Har
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PP_EXPECT(h, !viewport_after_end.ok());
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PP_EXPECT(h, viewport_after_end.code == StatusCode::invalid_argument);
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const auto bind_texture_after_end = context.bind_texture(0, texture);
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PP_EXPECT(h, !bind_texture_after_end.ok());
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PP_EXPECT(h, bind_texture_after_end.code == StatusCode::invalid_argument);
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const auto read_outside_bounds = context.read_texture(
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texture,
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ReadbackRegion { .x = 31, .y = 15, .width = 2, .height = 1 },
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