Route export storage hooks through platform services

This commit is contained in:
2026-06-04 16:34:19 +02:00
parent 3c709f07e6
commit 6419645e03
12 changed files with 86 additions and 23 deletions

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@@ -1,7 +1,7 @@
# Build And Platform Inventory
Status: live
Last updated: 2026-06-03
Last updated: 2026-06-04
This inventory records the known build surfaces during the CMake migration.
Keep it updated as platform paths move to shared CMake targets.
@@ -542,8 +542,9 @@ Known local toolchain state:
app/window close, UI-thread lifecycle hooks, render-context lifecycle hooks,
render-target binding hooks, render platform hint hooks, render-capture frame
hooks, render debug callback hooks, per-frame platform hooks, picker
callbacks, and recording cleanup, live asset/layout reload policy, diagnostic
stacktrace/crash hooks, prepared-file save/download handoff;
callbacks, recording cleanup, exported-image publishing, persistent storage
flushing, live asset/layout reload policy, diagnostic stacktrace/crash hooks,
prepared-file save/download handoff;
Windows
live app execution now uses injected
`WindowsPlatformServices` from

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@@ -67,6 +67,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0047 | Open | Modernization | PPBR brush package export request validation and execution dispatch now consume pure `pp_app_core` through `App::dialog_ppbr_export`, `pano_cli plan-brush-package-export`, `BrushPackageExportServices`, and `src/legacy_brush_package_export_services.*`; PPBR header/path planning now consumes `pp_assets::brush_package`, but the bridge still reads `NodeDialogExportPPBR`, carries the legacy `Image` header object outside the pure request, converts to `NodePanelBrushPreset::PPBRInfo`, calls `NodePanelBrushPreset::export_ppbr`, owns desktop worker-thread dispatch, dialog destruction, mobile/Web completion, and success-message behavior directly | Preserve current PPBR export behavior while brush assets, PPBR serialization, picker completion, and UI lifetime move toward asset/storage/UI/platform services | `pp_assets_brush_package_tests`; `pp_app_core_brush_package_export_tests`; `pano_cli plan-brush-package-export --path D:/Paint/clouds.ppbr --author Artist --dest-path D:/Paint/BrushPreviews --export-data --header-image`; `pano_cli plan-brush-package-export`; `pano_cli plan-brush-package-export --path clouds`; `pano_cli plan-brush-package-export --path D:/Paint/clouds.ppbr --dest-path D:/Paint/BrushPreviews --no-export-data`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | PPBR metadata collection, header-image ownership, serialization, picker-selected path execution, desktop threading, dialog lifetime, and success UI are owned by injected brush asset/storage/UI/platform services with `App::dialog_ppbr_export` acting only as a UI adapter |
| DEBT-0048 | Open | Modernization | ABR/PPBR brush package import execution now consumes pure `pp_app_core` through document-open confirmation callbacks, `pano_cli plan-brush-package-import`, `BrushPackageImportServices`, and `src/legacy_brush_package_import_services.*`; imported brush tip/pattern target paths now consume `pp_assets::brush_package`, but the bridge still launches detached legacy `NodePanelBrushPreset::import_abr`/`import_ppbr` worker threads and depends on the legacy preset panel as the importer/storage owner | Preserve current brush import behavior while brush package parsing, preset storage, progress/error reporting, and UI refresh move toward asset/paint/UI services | `pp_assets_brush_package_tests`; `pp_app_core_brush_package_import_tests`; `pano_cli plan-brush-package-import --kind ppbr --path D:/Paint/Brushes/clouds.ppbr`; `pano_cli plan-brush-package-import --kind abr --path D:/Paint/Brushes/clouds.abr`; `pano_cli plan-brush-package-import --kind ppbr`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | ABR/PPBR parsing, preset creation/storage, import threading/progress, duplicate asset policy, and UI refresh are owned by injected brush asset/paint/UI services with document-open callbacks only confirming user intent |
| DEBT-0049 | Open | Modernization | `pp_assets::validate_ppbr_header` intentionally preserves the legacy PPBR version check from `NodePanelBrushPreset::import_ppbr`, which accepts files when either major is `0` or minor is `1` instead of requiring exactly version `0.1` | Avoid rejecting existing brush packages before compatibility fixtures prove the stricter rule is safe | `pp_assets_brush_package_tests`; `pano_cli plan-brush-package-export --path D:/Paint/clouds.ppbr`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Add PPBR compatibility fixtures for accepted/rejected historical package versions, then require canonical `0.1` or an explicit supported-version matrix and update live import accordingly |
| DEBT-0050 | Open | Modernization | iOS exported-image photo-library publishing and WebGL persistent-storage flushing now dispatch through `PlatformServices`, but non-Windows execution still lives in `src/platform_legacy/legacy_platform_services.*` and forwards to retained `save_image_library`/`webgl_sync` bridges | Preserve current iOS/Web export and save behavior while the Apple/Web platform shells are extracted incrementally | `pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug`; platform package smoke once Apple/Web root builds exist | Exported-image publishing and persistent-storage flushing are owned by injected Apple/Web `pp_platform_*` services with no legacy adapter branch |
## Closed Debt

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# PanoPainter Modernization Roadmap
Status: live
Last updated: 2026-06-03
Last updated: 2026-06-04
This is the living roadmap for modernizing PanoPainter into independently
testable C++23 components while retaining all existing functionality. Keep this
@@ -639,6 +639,10 @@ is preserved while their platform shell implementations are extracted.
Prepared-file save/download handoff is now also part of the service contract,
so iOS/Web export completion routes through `PlatformServices` after the app
writes the temporary/exported payload.
Canvas image export publishing and explicit persistent-storage flushes now
dispatch through `PlatformServices` too, preserving iOS photo-library export
publication and WebGL filesystem sync behavior in the legacy adapter while
removing those direct platform calls from `Canvas` and brush preset storage.
`App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, and
`App::hideKeyboard` now dispatch through the active service without local
platform guards; unsupported platforms rely on their service no-op behavior.
@@ -1679,7 +1683,8 @@ Results:
app/window close dispatch, UI-thread lifecycle dispatch, render-context
lifecycle dispatch, render-target binding dispatch, render platform hint
dispatch, render debug callback dispatch, render-capture frame hook dispatch,
recording cleanup dispatch, live asset/layout reload policy dispatch,
recording cleanup dispatch, exported-image publish dispatch, persistent
storage flush dispatch, live asset/layout reload policy dispatch,
diagnostic hook dispatch, per-frame platform hook dispatch, picker callback
dispatch, and prepared-file save/download callback dispatch. The live Windows
app now