Route export storage hooks through platform services
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@@ -1,7 +1,7 @@
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# PanoPainter Modernization Roadmap
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Status: live
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Last updated: 2026-06-03
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Last updated: 2026-06-04
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This is the living roadmap for modernizing PanoPainter into independently
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testable C++23 components while retaining all existing functionality. Keep this
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@@ -639,6 +639,10 @@ is preserved while their platform shell implementations are extracted.
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Prepared-file save/download handoff is now also part of the service contract,
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so iOS/Web export completion routes through `PlatformServices` after the app
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writes the temporary/exported payload.
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Canvas image export publishing and explicit persistent-storage flushes now
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dispatch through `PlatformServices` too, preserving iOS photo-library export
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publication and WebGL filesystem sync behavior in the legacy adapter while
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removing those direct platform calls from `Canvas` and brush preset storage.
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`App::show_cursor`, `App::hide_cursor`, `App::showKeyboard`, and
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`App::hideKeyboard` now dispatch through the active service without local
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platform guards; unsupported platforms rely on their service no-op behavior.
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@@ -1679,7 +1683,8 @@ Results:
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app/window close dispatch, UI-thread lifecycle dispatch, render-context
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lifecycle dispatch, render-target binding dispatch, render platform hint
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dispatch, render debug callback dispatch, render-capture frame hook dispatch,
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recording cleanup dispatch, live asset/layout reload policy dispatch,
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recording cleanup dispatch, exported-image publish dispatch, persistent
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storage flush dispatch, live asset/layout reload policy dispatch,
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diagnostic hook dispatch, per-frame platform hook dispatch, picker callback
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dispatch, and prepared-file save/download callback dispatch. The live Windows
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app now
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