Route framebuffer texture copies through GL backend

This commit is contained in:
2026-06-04 21:12:46 +02:00
parent 15c58bfb21
commit 6440bde002
13 changed files with 285 additions and 46 deletions

View File

@@ -748,6 +748,36 @@ pp::foundation::Status update_opengl_texture_2d(
return pp::foundation::Status::success();
}
pp::foundation::Status copy_opengl_framebuffer_to_texture_2d(
OpenGlTexture2DFramebufferCopy copy,
OpenGlTexture2DFramebufferCopyDispatch dispatch) noexcept
{
if (dispatch.copy_tex_sub_image_2d == nullptr) {
return pp::foundation::Status::invalid_argument(
"OpenGL framebuffer-to-texture copy dispatch callback must not be null");
}
if (copy.width < 0 || copy.height < 0) {
return pp::foundation::Status::invalid_argument(
"OpenGL framebuffer-to-texture copy dimensions are invalid");
}
if (copy.width == 0 || copy.height == 0) {
return pp::foundation::Status::success();
}
dispatch.copy_tex_sub_image_2d(
texture_2d_target(),
copy.level,
copy.destination_x,
copy.destination_y,
copy.source_x,
copy.source_y,
copy.width,
copy.height);
return pp::foundation::Status::success();
}
pp::foundation::Status generate_opengl_texture_2d_mipmaps(
std::uint32_t texture_id,
OpenGlTexture2DMipmapDispatch dispatch) noexcept

View File

@@ -149,6 +149,16 @@ struct OpenGlTexture2DUpdate {
const void* data = nullptr;
};
struct OpenGlTexture2DFramebufferCopy {
std::int32_t level = 0;
std::int32_t destination_x = 0;
std::int32_t destination_y = 0;
std::int32_t source_x = 0;
std::int32_t source_y = 0;
std::int32_t width = 0;
std::int32_t height = 0;
};
struct OpenGlTexture2DReadback {
std::uint32_t texture_id = 0;
std::int32_t width = 0;
@@ -426,6 +436,15 @@ using OpenGlTexSubImage2DFn = void (*)(
std::uint32_t pixel_format,
std::uint32_t component_type,
const void* data) noexcept;
using OpenGlCopyTexSubImage2DFn = void (*)(
std::uint32_t target,
std::int32_t level,
std::int32_t destination_x,
std::int32_t destination_y,
std::int32_t source_x,
std::int32_t source_y,
std::int32_t width,
std::int32_t height) noexcept;
using OpenGlGenerateMipmapFn = void (*)(std::uint32_t target) noexcept;
using OpenGlFramebufferTexture2DFn = void (*)(
std::uint32_t target,
@@ -582,6 +601,10 @@ struct OpenGlTexture2DUpdateDispatch {
OpenGlTexSubImage2DFn tex_sub_image_2d = nullptr;
};
struct OpenGlTexture2DFramebufferCopyDispatch {
OpenGlCopyTexSubImage2DFn copy_tex_sub_image_2d = nullptr;
};
struct OpenGlTexture2DMipmapDispatch {
OpenGlBindTextureFn bind_texture = nullptr;
OpenGlGenerateMipmapFn generate_mipmap = nullptr;
@@ -820,6 +843,9 @@ struct OpenGlMeshDeleteDispatch {
[[nodiscard]] pp::foundation::Status update_opengl_texture_2d(
OpenGlTexture2DUpdate update,
OpenGlTexture2DUpdateDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status copy_opengl_framebuffer_to_texture_2d(
OpenGlTexture2DFramebufferCopy copy,
OpenGlTexture2DFramebufferCopyDispatch dispatch) noexcept;
[[nodiscard]] pp::foundation::Status generate_opengl_texture_2d_mipmaps(
std::uint32_t texture_id,
OpenGlTexture2DMipmapDispatch dispatch) noexcept;