Isolate draw merge background shader setup
This commit is contained in:
@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge` checkerboard
|
||||
background shader setup and final merged-texture redraw setup now route
|
||||
through `legacy_canvas_draw_merge_services.h`. The retained Canvas path still
|
||||
owns draw-merge layer iteration, blend-gate branching, framebuffer copies,
|
||||
sampler/texture binding, and draw ordering.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::layer_merge` now reuses
|
||||
`legacy_canvas_stroke_composite_services.h` for retained layer-merge
|
||||
`kShader::CompDraw` binding and source/destination blend uniform writes.
|
||||
|
||||
@@ -2988,6 +2988,10 @@ Results:
|
||||
for its source-over-destination `CompDraw` uniform setup, while keeping the
|
||||
existing layer dirty mutation, framebuffer copy, texture binding, and draw
|
||||
order local to the Canvas layer-merge path.
|
||||
- `Canvas::draw_merge` now shares a retained draw-merge shader setup helper for
|
||||
checkerboard backgrounds and the final merged texture redraw over the grid;
|
||||
layer traversal, blend destination copies, sampler/texture binding, and draw
|
||||
ordering remain in the legacy Canvas path.
|
||||
- Canvas thumbnail layer blending now uses the same canvas destination-feedback
|
||||
plan for framebuffer-fetch versus texture-copy decisions; the thumbnail draw
|
||||
itself still executes through retained OpenGL canvas code under DEBT-0036.
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "log.h"
|
||||
#include "canvas.h"
|
||||
#include "app.h"
|
||||
#include "legacy_canvas_draw_merge_services.h"
|
||||
#include "legacy_gl_renderbuffer_dispatch.h"
|
||||
#include "legacy_canvas_stroke_commit_services.h"
|
||||
#include "legacy_canvas_stroke_composite_services.h"
|
||||
@@ -1273,9 +1274,11 @@ void Canvas::draw_merge(bool draw_checkerboard, std::array<bool, 6> faces /*= SI
|
||||
{
|
||||
if (draw_checkerboard)
|
||||
{
|
||||
ShaderManager::use(kShader::Checkerboard);
|
||||
ShaderManager::u_int(kShaderUniform::Colorize, false);
|
||||
ShaderManager::u_mat4(kShaderUniform::MVP, ortho);
|
||||
pp::panopainter::setup_legacy_canvas_draw_merge_checkerboard_shader(
|
||||
pp::panopainter::LegacyCanvasDrawMergeCheckerboardUniforms {
|
||||
.mvp = ortho,
|
||||
.colorize = false,
|
||||
});
|
||||
m_plane.draw_fill();
|
||||
}
|
||||
apply_canvas_capability(blend_state(), true);
|
||||
@@ -1454,9 +1457,11 @@ void Canvas::draw_merge(bool draw_checkerboard, std::array<bool, 6> faces /*= SI
|
||||
//draw the grid
|
||||
if (draw_checkerboard)
|
||||
{
|
||||
ShaderManager::use(kShader::Checkerboard);
|
||||
ShaderManager::u_int(kShaderUniform::Colorize, false);
|
||||
ShaderManager::u_mat4(kShaderUniform::MVP, ortho);
|
||||
pp::panopainter::setup_legacy_canvas_draw_merge_checkerboard_shader(
|
||||
pp::panopainter::LegacyCanvasDrawMergeCheckerboardUniforms {
|
||||
.mvp = ortho,
|
||||
.colorize = false,
|
||||
});
|
||||
m_plane.draw_fill();
|
||||
}
|
||||
|
||||
@@ -1464,9 +1469,11 @@ void Canvas::draw_merge(bool draw_checkerboard, std::array<bool, 6> faces /*= SI
|
||||
m_sampler.bind(0);
|
||||
set_active_texture_unit(0);
|
||||
m_merge_tex.bind();
|
||||
ShaderManager::use(kShader::Texture);
|
||||
ShaderManager::u_int(kShaderUniform::Tex, 0);
|
||||
ShaderManager::u_mat4(kShaderUniform::MVP, ortho);
|
||||
pp::panopainter::setup_legacy_canvas_draw_merge_texture_shader(
|
||||
pp::panopainter::LegacyCanvasDrawMergeTextureUniforms {
|
||||
.mvp = ortho,
|
||||
.texture_slot = 0,
|
||||
});
|
||||
m_plane.draw_fill();
|
||||
m_merge_tex.unbind();
|
||||
}
|
||||
|
||||
64
src/legacy_canvas_draw_merge_services.h
Normal file
64
src/legacy_canvas_draw_merge_services.h
Normal file
@@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
|
||||
#include "shader.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace pp::panopainter {
|
||||
|
||||
struct LegacyCanvasDrawMergeCheckerboardUniforms {
|
||||
glm::mat4 mvp { 1.0f };
|
||||
bool colorize = false;
|
||||
};
|
||||
|
||||
struct LegacyCanvasDrawMergeTextureUniforms {
|
||||
glm::mat4 mvp { 1.0f };
|
||||
int texture_slot = 0;
|
||||
};
|
||||
|
||||
struct LegacyCanvasDrawMergeShaderExecution {
|
||||
std::function<void(kShader)> use_shader;
|
||||
std::function<void(kShaderUniform, int)> set_int;
|
||||
std::function<void(kShaderUniform, const glm::mat4&)> set_mat4;
|
||||
};
|
||||
|
||||
[[nodiscard]] inline LegacyCanvasDrawMergeShaderExecution legacy_shader_manager_draw_merge_execution() noexcept
|
||||
{
|
||||
return {
|
||||
.use_shader = [](kShader shader) { ShaderManager::use(shader); },
|
||||
.set_int = [](kShaderUniform uniform, int value) { ShaderManager::u_int(uniform, value); },
|
||||
.set_mat4 = [](kShaderUniform uniform, const glm::mat4& value) { ShaderManager::u_mat4(uniform, value); },
|
||||
};
|
||||
}
|
||||
|
||||
inline void setup_legacy_canvas_draw_merge_checkerboard_shader(
|
||||
const LegacyCanvasDrawMergeCheckerboardUniforms& uniforms,
|
||||
const LegacyCanvasDrawMergeShaderExecution& execution) noexcept
|
||||
{
|
||||
execution.use_shader(kShader::Checkerboard);
|
||||
execution.set_int(kShaderUniform::Colorize, uniforms.colorize);
|
||||
execution.set_mat4(kShaderUniform::MVP, uniforms.mvp);
|
||||
}
|
||||
|
||||
inline void setup_legacy_canvas_draw_merge_checkerboard_shader(
|
||||
const LegacyCanvasDrawMergeCheckerboardUniforms& uniforms)
|
||||
{
|
||||
setup_legacy_canvas_draw_merge_checkerboard_shader(uniforms, legacy_shader_manager_draw_merge_execution());
|
||||
}
|
||||
|
||||
inline void setup_legacy_canvas_draw_merge_texture_shader(
|
||||
const LegacyCanvasDrawMergeTextureUniforms& uniforms,
|
||||
const LegacyCanvasDrawMergeShaderExecution& execution) noexcept
|
||||
{
|
||||
execution.use_shader(kShader::Texture);
|
||||
execution.set_int(kShaderUniform::Tex, uniforms.texture_slot);
|
||||
execution.set_mat4(kShaderUniform::MVP, uniforms.mvp);
|
||||
}
|
||||
|
||||
inline void setup_legacy_canvas_draw_merge_texture_shader(
|
||||
const LegacyCanvasDrawMergeTextureUniforms& uniforms)
|
||||
{
|
||||
setup_legacy_canvas_draw_merge_texture_shader(uniforms, legacy_shader_manager_draw_merge_execution());
|
||||
}
|
||||
|
||||
} // namespace pp::panopainter
|
||||
Reference in New Issue
Block a user