Plan thumbnail blend feedback copies

This commit is contained in:
2026-06-03 19:27:57 +02:00
parent 2ac2c45b11
commit 6b92d0bfea
4 changed files with 20 additions and 14 deletions

View File

@@ -15,7 +15,7 @@ and validation command.
| Open-document routing | `App::open_document` | `pp_app_core`, `pano_cli`, `pp_panopainter_ui`, `pp_document`, `pp_assets` | Project/ABR/PPBR route tests, malformed path tests, open-action plan tests, CLI route/action smoke, app open smoke |
| Document session decisions | `App::open_document`, `App::request_close`, save hotkeys, file menu, dialogs | `pp_app_core`, `pano_cli`, `pp_panopainter_ui` | Clean/dirty/prompt-open/save/save-as/save-version/save-before-workflow/name/new-document resolution/overwrite/version-target decision tests, CLI session, new-document, document-file, and document-version smoke, app close/open/save/new/browse smoke |
| Version metadata | `scripts/pre-build.py`, `version.*` | build system, `pp_foundation` | Generated header smoke test, missing-tag behavior |
| Thumbnail generation/read | `Canvas`, `Image` | `pp_assets`, `pp_paint_renderer` | Golden thumbnail, corrupt input |
| Thumbnail generation/read | `Canvas`, `Image` | `pp_assets`, `pp_paint_renderer` | Golden thumbnail, corrupt input, destination-feedback copy/fetch gate |
| Save-as, overwrite prompts | App/dialogs | `pp_app_core`, `pp_panopainter_ui`, `pp_platform_*` | Decision tests, UI automation, and platform smoke |
## Image And Export
@@ -37,7 +37,7 @@ and validation command.
| PPBR import/export | brush panel/dialog | `pp_assets`, `pp_panopainter_ui` | Round-trip fixture |
| Stroke sampling | `Stroke`, `Canvas` | `pp_paint` | Property tests for spacing, pressure, jitter |
| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | Stroke-alpha CPU reference, dual/pattern feedback planning, GPU golden |
| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate coverage, live canvas stroke-feedback destination-copy coverage, and GPU parity |
| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors, fixed-function/framebuffer-fetch/ping-pong stroke composite planning, live `Canvas`/`NodeCanvas` blend-gate coverage, live canvas stroke/thumbnail destination-copy coverage, and GPU parity |
| Erase/flood fill/masks | `Canvas`, modes, shaders | `pp_document`, `pp_paint_renderer` | Edge masks, alpha lock, dirty rects |
## Layers And Animation